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[FIXED] [Death Knight] [Unholy] AotD/Apocalypse

 
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Post Posted: 21-05-2022, 13:00:01 | Translate post to: ... (Click for more languages)

https://ptr.wowhead.com/spell=42650/army-of-the-dead and https://www.wow-freakz.com/spells.php?spell=275699 (wowhead link) summon ghouls that have the same abilities as your main pet but with different AP% scales and cooldowns .

Claw is extremenly overused by the ghouls . Due to a few reasons upon summoning the ghouls from either of these 2 spells they instantly pop their whole energy on Claw **( They attack 3 times without cooldown with the same spell ) .** [Proof of that happening:](https://gyazo.com/87921206f3b05fcc74237e73f258eb17)

Source from [AskMrRobot :](https://www.askmrrobot.com/wow/theory/mechanic/spell/clawarmy?spec=DeathKnightUnholy&version=9_0)
>Claw is an ability that should have 1 second cooldown for those ghouls , currently it's being cast whenever it has energy delaying the ghoul's meele attacks which should take priority when it comes damage wise .

**Another issue with the same spell , upon casting Army of the Dead and Apocalypse the ghouls have a pre-set DELAY on their spell .**
Source from [AskMrRobot :](https://www.askmrrobot.com/wow/theory/mechanic/spell/armyofthedead?spec=DeathKnightUnholy&version=9_0)

The delay prevents CLAW from being cast the same moment they start their actions which means MEELE attacks take priority as the 1st thing the ghouls should do . I posted a screenshot where you can see it clearly stating the same.

>Leap is an ability that makes the ghouls from Army of the Dead / Apocalypse catch up to targets that are far away from them when summoned or when being commanded to attack from far away . It shares the same cooldown as the main pet's 30 sec long cd and the same range requierments to be cast 5-30 yards . https://www.wow-freakz.com/spells.php?spell=91809 (wowhead link)

**For instance you start a PvE encounter 15 yards away from boss , you cast Army of the Dead they will use their Leap ability to close the gap between the two or PVP Scenario you cast your Apocalypse in arena and the target dashes /teleports far away they leap towards the target. **

[Retail proof of that happening :]( https://youtube.com/watch?v=9tEzvCfHJQE&t=522:

)
Yes , this is a BFA video but no changes have been made to this mechanic so far in the patch notes .

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