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[FIXED] [Death Knight][Unholy] Ghoul damage in pvp
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raven3

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Post Posted: 08-09-2017, 08:02:42 | Translate post to: ... (Click for more languages)

kabutozero wrote:
raven3 wrote:
pls fix this -
https://imgur.com/a/yMrn8


Why you point at the transformed claw damage ? that damage is CORRECT , at least for the amount of melee damage the pet is doing right now. If the base damage has to be reduced on pvp then that's another thing. But also keep in mind sweeping claws is not benefitting from mastery so with all fixed the damage may not be very far of this.

Also is 1 video proof enough ? do we know the procs or what was every person using there ?


Yeah. This is the bug. Ghoul base damage is bugged. Deals ~ 3 times more damage than it should.
But I wanted to point out how broken it is right now that because of this, sweeping claws is doing almost 100k noncrit dmg in pvp.

And after it will be fixed, sweeping claws will be very far from this dmg -

https://youtube.com/watch?v=MpZluhJKEDU:


at 00:29 - sweeping claws is doing ~30k noncrit dmg. Compare it to how it is right now - - 90-100k dmg .. that 3 times what it should be doing.



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Magicqtz

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Post Posted: 10-09-2017, 11:49:08 | Translate post to: ... (Click for more languages)

Up!

Srry for notification @Quicksand but this bug is a major one.


https://worldofwarcraft.com/en-gb/character/sylvanas/mostfckedup
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Quicksand

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Post Posted: 10-09-2017, 11:53:00 | Translate post to: ... (Click for more languages)

I am completely rewriting the pet system, I already mentioned this to some of you. It will include a really dynamic way to set pet's damage and HP in function of their owner's AP and health (with options like reloading these coefficients without restarting the server, etc). It is my top priority as of now, but it's rather complicated, and I don't want to break 10 other things while doing so. I'll issue a temporary fix for reducing ghoul's damage until then -
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Tikky

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Post Posted: 13-09-2017, 17:45:10 | Translate post to: ... (Click for more languages)

https://gyazo.com/25f3d9a4c8bd64ff36872bc2c94ce0da yeah the temporary fix should be implemented as fast as possible -
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Amnezx

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Post Posted: 13-09-2017, 21:17:23 | Translate post to: ... (Click for more languages)

bump! this bug really diminishes the skill gap between players


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Quicksand

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Post Posted: 17-09-2017, 01:46:52 | Translate post to: ... (Click for more languages)

As a 890 iLvl unholy death knight, on the PvP dummy I get 21k normal hits for both abomination and ghoul (this is AFTER the pet fix) and WITH Dark Transformation. That mostly matches your video. I do around 7.2k avg melee damage without DT.

That is already reduced by 30% since it's physical, that is ~30k without armor. Sweeping Claws hit for 135% => 40.5k => at that iLvl, mastery is around 38% => it goes up to 55k noncrit, that'd be ~80k crit.

I'll mark this as fixed.


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