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[FIXED] [PvE] Mythic personal loot system
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mcbulgaro
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Posted: 22-06-2017, 19:39:43
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So i searched many forums blizzard, wowhead, none seems to give values of the loot system. But based in what i got from retail players is EVERYONE has 20% chance of getting loot from a boss. Now here comes the tricky part.
IE1: 5 players in group = 20%+20%+20%+20%+20% = 1 item garanteed. Otherwise if u got unlucky no item would be dropped to any player
IE2: 10 players raid = 20%*10 players = 200% = 2 items/tokens garanteed on that raid. and so on..
-So first is calculated the ammount of items, 20% * number of players (not personal looted saved) = chance of dropping a piece of gear
-Than its the calculation of what player actually gets the loot that is randomly given to those non personal looted saved players
-Gold, artifact power and blood of sargeras is like consolation prize = EVERYONE WILL GET THAT FOR EACH BOSS YOU KILL
https://www.reddit.com/r/CompetitiveWoW/comments/5nq1oe/personal_loot_or_loot_council_for_heroic_nh/
https://www.reddit.com/r/wow/comments/5vo483/personal_loot_saved_members/
https://www.reddit.com/r/wow/comments/5nt383/loot_in_raids_and_dungeons/
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, 23 June 2017 17:31
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