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[FIXED] [Warlock][Affliction] Reap Souls interaction with artifact traits IMPORTANT
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Okapy69

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Post Posted: 21-09-2017, 00:32:31 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: 1. https://www.wow-freakz.com/spells.php?spell=199120&&name=drained-to-a-husk
2. https://www.wow-freakz.com/spells.php?spell=199112&&name=hideous-corruption
3. https://www.wow-freakz.com/spells.php?spell=199111&&name=inimitable-agony
4. https://www.wow-freakz.com/spells.php?spell=199163&&name=shadowy-incantations
5. https://www.wow-freakz.com/spells.php?spell=199158&&name=perdition
All 5 with https://www.wow-freakz.com/spells.php?spell=216698&&name=reap-souls
Bug description: Ok so i do some math and i find out the 5 traits listed above are not working corectly whit the artefact spell. The bonus written on them work just fine... perfect i can say but when u activate the artefact spell and get https://www.wow-freakz.com/spells.php?spell=199440&&name=deadwind-harvester these 5 trait dont interact as intended.
Proof: As u can see here: https://imgur.com/a/y3CsN Agony deal ~22.2k damage before i put 3 points in Inimitable Agony which increses the dmg of Agony by 12%
https://imgur.com/a/fDsHR here in the next picture i have 3 point in Inimitable Agony and the damage its ~24.8 which is an 12% increase (perfect). But when i activate my artefact spell: https://imgur.com/a/Dpmpq u can see the damage is like 27.8k which is 24.8+(24.8x12/100) (10% becouse of artefact ...10% flat increase damage... and 2% from the first trait on the artefact which is doubled). But is wrong.. the damage should be 24.8+(24.8x24/100)=30.75k (why 24% ? 10% from artefact 12% from Inimitable Agony doubled and 2% from that first trait doubled).
In conclusion when u activate the artefact spell u get just the 10% damage increase and the 2% from first trait... Inimitable Agony is not doubled.
Goes exactly the same for Hideous Corruption, the trait work well but is not doubled when artefact spell active:
https://imgur.com/a/J17Fi Corruption damage without the trait
https://imgur.com/a/plcuP Corruption damage with trait (if u calculate u will notice is working)
https://imgur.com/a/AKrXF Corruption damage with trait and artefact spell active get just 12% increse like agony but the trait for it isn't doubled.
Same for Drained to a Husk ...for that one i dont find the pictures i take but is the same
For Shadowy Incantations:
https://imgur.com/a/2onJH damage with the traits
https://imgur.com/a/6jzkh damage with the traits and artefact active (gets only 12% like the other , its should be 15% if the trait is doubled)
And finally for Perdition:
https://imgur.com/a/fyKv0 Normal crit (without Perdition)
https://imgur.com/a/zPWN9 Crit with trait. exactly 10% more. perfectly !
https://imgur.com/a/ouUcV Again take just the base increase from artefact . trait not doubled.

So in a few words with all the proof above, the traits from afliction warlock works just fine. The problem is whit the artefact spell Reap Souls. Gives u the base 10% increase and is double the https://www.wow-freakz.com/spells.php?spell=221862&&name=crystalline-shadows effect (2% included in my "math" above) but not the rest ... i mean the 5 tested by me.[/b]

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Garn

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Post Posted: 21-09-2017, 13:38:11 | Translate post to: ... (Click for more languages)

Your math is the problem, you don't multiply 12% on top of the 12% + initial damage, you get the double value 24% with Harvester and multiply with the Agony base dmg. That's what 100% from traits value means.

You already have 2% increase from Cryistalline Shadow when you took the screenshot, so you just complicated things but I will show to you everything is right:

We take 2% out so we have no modifiers from traits:

x + (0.02 * x) = 22163

x = 21,728 (base Agony damage)

Now we check dmg with all the modifiers from traits and Harvester active (12%+12%+2%+2% = 28%, according to your screenshot):


0.28 * 21,728 + 21,728 = 27812 which is close . (like in screenshot)

There is no point to check the other spells as the way you approached them is wrong.



Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

Freakz Lich King 25H



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Okapy69

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Post Posted: 21-09-2017, 19:35:41 | Translate post to: ... (Click for more languages)

I tried what u are saying and something is still wrong ... i cant make a poste with all the testing right now... but i will do it later today so plz dont close this topic
tanks for replay anyway cya

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Okapy69

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Post Posted: 22-09-2017, 22:28:53 | Translate post to: ... (Click for more languages)

Ok, now im home and i can do a good post
First... what i calculated last night i know it was not perfect it was just an approximation to show u whats wrong ... but what are u saying with "0.28 * 21,728 + 21,728 = 27812 which is close" is not corect. "close" is not good .
If u want some real math ... that kind of thing are calculeted exactly like this: u take the base damage of a spell and add to it the increases. if u have base damage like 10000 and u have 2 increses of 10% each u calculate like this : 10000+10000x10/100=11000 and after that 11000+11000x10/100=12100. And if you do not believe it... here is a proof directly from server":
https://imgur.com/a/ZtX3s here is a ss with the base damage of Corrupion which is 15513
ok... if u put all that traits afecting this damage u will get a 2% from Cryistalline Shadow 12% from Hideous Corruption and finnaly 3% from Shadowy Incantations and if u calculate how i say u will get that:
15513 + 15513x2/100 = 15823.26
15823.26 + 15823.26x12/100 = 17722.0512
17722.0512 + 17722.0512x3/100 = 18253.712736 ... .7 so is approximate by addition =18254
And as u can see here: https://imgur.com/a/oizZw with all the traits damage written on spell is 18254 which is exactly what i calculate. so thats how u really calculate this things.
...but when i activate the artefact damage should be:
15513 + 15513x4/100 = 16133.52
16133.52 + 16133.52x24/100 = 20005.5648
20005.5648 + 20005.5648x6/100 = 21205.898688
21205.898688 + 21205.898688x10/100 = 23326.4885568 ~ 23326 but on the server is https://imgur.com/a/iHdn8 20469 which is the number if u calculate as i say but whit 12% instead of 24% and 3% instead of 6% (double traits)
Or ok let say i am wrong and u are right although my results are exact are yours are "close" ... let's take thar base damage 15513 and calculate as u say : double all trait means 4% from Cryistalline Shadow 24% from Hideous Corruption 6% from Shadowy Incantations ...a total of 34% + 10% from artefact = 44% increase
15513 + 15513x44/100 = 22338.72 ~ 22339 which is still more then 20469 written on spell.
So if i am right or u are right (although again ...my calculations are exact and yours are not ...dont get me wrong i dont wanna fight with u in math ...i just want this fixed) these 5 trait dont get doubled .

P.S.: "Now we check dmg with all the modifiers from traits and Harvester active (12%+12%+2%+2% = 28%, according to your screenshot): "
Here u forgot to add 10% from artefact ...if u double 12% and 2% that means u activate the artefact so u get another 10% ... thats why "its close"

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Garn

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Post Posted: 23-09-2017, 04:29:59 | Translate post to: ... (Click for more languages)

The difference between my result and your screenshot was 30 due to multiplying without decimals, there is no need to shove the "its close" replica down my throat.

But you are right I did forgot to add the 10% from artifact, and using it distinctively without any traits would scale properly. The things that won't add up come when you have traits + 10% from artifact,

The devs are more likely to give you better answer therefore I will leave it to them.



Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

Freakz Lich King 25H



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Okapy69

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Post Posted: 23-09-2017, 13:45:37 | Translate post to: ... (Click for more languages)

Ok its perfect i will wait for a dev ....and yes "I did forgot to add the 10% from artifact, and using it distinctively without any traits would scale properly. The things that won't add up come when you have traits + 10% from artifact" exactly what u are saying here , the 10% from artefact alone work perfect and the traits individual works perfect, the only problem is activating the artefact spell which does not double these traits.
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Okapy69

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Post Posted: 29-09-2017, 12:24:39 | Translate post to: ... (Click for more languages)

@Quicksand @Seyrox u can look into this ? I know there are other bugs u are trying to fix... but honestly in "confirmed" section here on forum are bugs like "command deamon disapear after relog" or "infernal aura hit ally npc" witch in comparation with this bug its not that "game breaking" ... Im not expected to be fix asap ... I know u have some priorities but im sure of that: any warlock on server prefer to have this fixed and resummon a demon for demon comand spell...
As i said i just want u to look into it and move it into "confirmed" if its the case (for devs to work on it) ... If not i will try to bring u more proof becouse im sure it does not work as intended.
Thank you. I am waiting for an answer. Have a nice day!

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Mythunnas

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Post Posted: 05-10-2017, 02:01:52 | Translate post to: ... (Click for more languages)

Checked the math as well (did not see a problem with @0kapy’s math), and yes when you use REAP SOUL not all traits get doubled -
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coldeath

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Post Posted: 06-10-2017, 19:34:56 | Translate post to: ... (Click for more languages)

I can confirm that reap soul doesn't affect all traits.


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MeizNab

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Post Posted: 06-10-2017, 21:52:02 | Translate post to: ... (Click for more languages)

Confirm.
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mandrak007

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Post Posted: 07-10-2017, 11:14:23 | Translate post to: ... (Click for more languages)

https://www.wow-freakz.com/item_finder.php?item=137367&&name=stormsinger-fulmination-charge

with 870 version of that trinket and Potion of Prolonged power ( 2500 int ) flask, food and Reap of Souls UP, i get above 170% mastery and lots of the spells dont even hit that hard. Unstable Affliction is not even getting over 700k with all the possible buffs i can get with 884 gear. I dont know if mastery is somehow bugged and stacks only on the base value of the spells. Idk i posted it cuz its kinda strange that having so much mastery and not doing that great regarding the dot.

https://youtube.com/watch?v=iymUuWkHsd4&t=50:



So this guy just have Reap of Souls and Potion up and his UA crit is doing 800k. Even if his gear is better he doesnt have more mastery than i have with trinket proc. So what it could mean in the end is that Mastery formula to spells is somehow wrong or the Reap of Souls formula is wrong, or idk all together.

Just wanted to reply to see if my idea could help this "bug" get fixed.

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Herzass

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Post Posted: 07-10-2017, 12:40:43 | Translate post to: ... (Click for more languages)

mandrak007 wrote:
https://www.wow-freakz.com/item_finder.php?item=137367&&name=stormsinger-fulmination-charge

with 870 version of that trinket and Potion of Prolonged power ( 2500 int ) flask, food and Reap of Souls UP, i get above 170% mastery and lots of the spells dont even hit that hard. Unstable Affliction is not even getting over 700k with all the possible buffs i can get with 884 gear. I dont know if mastery is somehow bugged and stacks only on the base value of the spells. Idk i posted it cuz its kinda strange that having so much mastery and not doing that great regarding the dot.

https://youtube.com/watch?v=iymUuWkHsd4&t=50:



So this guy just have Reap of Souls and Potion up and his UA crit is doing 800k. Even if his gear is better he doesnt have more mastery than i have with trinket proc. So what it could mean in the end is that Mastery formula to spells is somehow wrong or the Reap of Souls formula is wrong, or idk all together.

Just wanted to reply to see if my idea could help this "bug" get fixed.


I tried that out with an ilvl from 883, 175% mastery, 43,367 int and 3 UA's in the duration of the trinket between 6 (up)stacks and 8 stacks(down), on max stacks the crit was @ 677k dmg
(my https://www.wow-freakz.com/item_finder.php?item=137367&&name=stormsinger-fulmination-charge is only at ilvl 865)

Pic: https://imgur.com/a/xEulE (Yes i know i have to test it more for a good proof but i didn't even came close to the ticks of that Warlock above)

I also had the problem that my https://www.wow-freakz.com/spells.php?spell=216708&&name=deadwind-harvester (Reap and Souls) buff didnt go off an i just lost all stacks.

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Okapy69

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Post Posted: 07-10-2017, 15:43:40 | Translate post to: ... (Click for more languages)

@mandrak007 idk i will do some testing for that too but first i want this to be fixed ...but I will tell you 1 part of the problem and why u see this difference between your dmg and dmg from this video:
its a lot of dps lost becouse of reap souls interactions whit trait ...in your case UA lose 3% dmg from Shadowy Incantations and 10% from Perdition when u have reap soul UP ...as i say in this post these are two of the traits that do not work. percentage damage ...which means its scalling with INT and Mastery (more gear u have more dmg is missing) And thats one of the reasons why even with the mastery trinket u dont have big numbers ... you have 13% handicap from the start on your UA... even more on the rest of the spells
so let hope they will decide to fix this ... for now it's not even a Confirmed bug although i brought very good evidence and 4-5 guys confirmed it...

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Herzass

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Post Posted: 07-10-2017, 16:18:01 | Translate post to: ... (Click for more languages)

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hackerzx

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Post Posted: 08-10-2017, 18:47:15 | Translate post to: ... (Click for more languages)

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