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[General] Boss encounter reset in instances

 
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Grazzia

[Mentally Stable]



Status: Offline
(since 24-10-2020 10:33)
Joined: 22 Apr 2018
Posts: 370, Topics: 255
Location: Hungary

Reputation: 1942.8
Votes: 111

Post Posted: 29-11-2019, 23:01:01 | Translate post to: ... (Click for more languages)

WoW Freakz link: -
Bug description: Bosses in raids, dungeons and keystones are just heal back themselves and attempt to run back to their original location if you wipe on them. If you are in combat with a boss and all player dies in the instance then the boss/bosses should instantly despawn and a whole new version should spawn after a while(20 sec approx). This is important because the currently used reset method makes possible multiple bugs like DHT 1st boss, CoS 1st boss, MoS 2nd boss, Upper karazhan 4th boss, almost every raid boss(deso host, maiden, fallen avatar, tichondrius and many more).
If a boss fails to reach its destination(can happen very easily here since mobs walk through the texture on freakz, instead of going the way they are supposed to go) then its over, you must reset the instance. In raids its also very annyoing that desolate host almost very time gets pulled cause it has no respawn timer at all and it spawns players right into the boss sometimes.
Proof:
- https://youtube.com/watch?v=F1BUT3_vUDs:

(12:18) - they wipe on shade and you can see it disappears and doesnt appear for a while, then they release and a fresh boss is there
- Every time you die in raid, dbm shows a timer which tells you how much time left until the boss's spawn cause its written for retail where this works like that.

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Sarah

[Administrator]



Status: Offline
(online 3 weeks ago)
Joined: 30 Jun 2017
Posts: 1799, Topics: 61
Location: Germany

Reputation: 122493
Votes: 25

  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 30-11-2019, 10:21:00 | Translate post to: ... (Click for more languages)

Confirmed

All PMs must be written in English. Bug reports in PMs will be ignored - use the Bug Report section on the forum.
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