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Evydence

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 18-05-2017, 17:58:10 | Translate post to: ... (Click for more languages)

Please post here any bug related to Legion Dungeons:

[General]

  • [FIXED] Smart loot doesn't work.
  • [PENDING] Normal Legion dungeon bosses abilities' damage should scale with the level of the person they are cast on (e.g. do less damage to a level 102 player than to a level 110 player)


Assault on Violet Hold:

[Shivermaw]




[Mindflayer Kaahrj]

  • [PENDING] Hysteria is not considered a magic type effect and thus is not dispellable. proof
  • [PENDING] Hysteria lasts for 3 seconds instead of 6.


[Millificent Manastorm]




[Festerface]




[Sael'orn]




[Anub'esset]




[Blood-Princess Thal'ena]




[Fel Lord Betrug]






Black Rock Hold:

[Game Objects]

  • [FIXED] Fixed all the gates/doors issues where players were able to click on them.


[The Amalgam of Souls]

  • [FIXED] Spirits from Call Souls should move very slow to the boss, right now they move way to fast.
  • [FIXED] Fixed Reap Soul's visual cast.
  • [FIXED] The duration of Call Souls event works as intended now.
  • [FIXED] Fixed Soul Burst's damage to take into account the amount of Soul Gorge's stacks.


[Illysanna Ravencrest]

  • [FIXED] After you wipe the gates behind the boss will remain closed.
  • [FIXED] Fixed an issue where if the players were defeated by Illysanna the Ravencrest while she was in transition to the second phase her energy was not reseted.
  • [FIXED] Fixed an issue where Illysanna the Ravencrest used to not clear the encounter area of Eye Beams pools before she casted another Eye Beam.
  • [FIXED] Fixed an issue where Illysanna the Ravencrest wasn't counted to objectives after she was defeated.
  • [PENDING] Players cannot apply any DoTs to her in her second phase.


[Smashspite the Hateful]

  • [FIXED] Fixed an issue where if a player clicked by mistake on Smashspite's door he couldn't join the encounter anymore.
  • [FIXED] Fixed an issue where Smashspite the Hateful was casting Brutal Haymaker multiple times.
  • [PENDING] The charge ability of this boss doesnt work.
  • [PENDING] Fel Vomitus is barely visible (players can see only bubles on ground, not the green trail)






[Lord Kur'talos Ravencrest]

  • [FIXED] Fixed an issue where Latosius was not able to cast Dark Blast.
  • [FIXED] Fixed an issue where Latosius was turning during his Dark Blast's cast.
  • [FIXED] Fixed an issue where Lord Kur'talos Ravencresnt wasn't counted to objectives after Dantalionax was killed.
  • [PENDING] Dark Obliteration deals no damage.




[Trash]



Court of Stars:

[Patrol Captain Gerdo]

  • [PENDING] Flask of the Solemn Night should be poisonable by rogues or people with Alchemy - that way when he attempts to drink it at 30% hp, he will instantly die instead of getting buffed.


[Talixae Flamewreath]




[Advisor Vandros]




Darkheart Ticket:

[Archdruid Glaidalis]




[Oakheart]

  • [PENDING] Strangling Roots that spawn under the player will not insta root if the player stay still, it takes around 3-4 sec for root to work.


[Dresaron]

  • FIXED Earthshaking Roar hit twice per spell, should be only 1 time. Proof: http://imgur.com/a/Oo3uu
  • [FIXED] Breath of Corruption you can't avoid this spell, the boss should save the position where the tank is when he start to cast this spell and hit there, for the moment even if you see that the animation don't hit you, you still get the damage and the debuff.
  • [PENDING] Breath of corruption casts to all directions - it should only cast in front of the boss (in a cone)




[Shade of Xavius]

  • [PENDING] Nightmare Bolt does not apply Waking Nightmare
  • [PENDING Does not cast Apocalyptic Nightmare at 50% hp.
  • [PENDINGIf 1 member of the party stands outside, he wont cast clones. - Solution: Doors should close after engaging boss and he should restart when casting / going outside


[Trash]
[list]
[*][FIXED] Trash mobs are immune to cc/fear/etc.
[*][FIXED] There should be only 3 Bloodtainted Fury before the third boss.
[*][PENDING] If Bloodtainted Fury die, in his place should spawn 4 Bloodtainted Burster (wowhead link).
[*][FIXED] Hatespawn slime should be spawn around the road before the third boss.
[*][PENDING] Rotheart Keeper don't do shroomies.
[*][PENDING] Dreadsoul Ruiner's Star Shower does no damage at all.
[*][PENDING] Crazed Razorbeak's Propelling Charge visual and behavior are wrong. The charge should be straight and fast. It is currently a slow flight that follows the target in whatever direction, slowly, stunning the target even if they try do dodge the ability.
[*][PENDING] Vilethorn Blossom's Rot Burst should have a delay before spiking out of the ground to damage the indicated area. + there are way too many spawn of them.
[*][FIXED] Rotheart Dryad - has too many spawns.
[*][FIXED] Vilethorn Blossom - has too many spawns.
[*][PENDING] Festerhide Grizzly is using Corruption Pool & Spew Corruption on normal and heroic, it should be only on mythic.

Eye of Azshara:

[General]
  • [PENDING] You can't release spirit on Eye of Azshara.
  • [PENDING] The 4 witches have this Debuff, that debuff should be removed from them only when you kill all bosses without the last one (Wrath of Azshara), also the debuff should do aoe damage around them.


[Warlord Parjesh]




[Lady Hatecoil]




[King Deepbeard]




[Serpentrix]

  • [PENDING] The boss doesnt reset properly after everybody dies (he stays in combat for another minute or so)
  • [PENDING] Players cannot see where Poison Split will hit; it is a visual bug that makes this spell hard to avoid.



[Wrath of Azhshara]

  • [FIXED] Tidal Wave - Spawns waves when boss have more than 10% HP, it should start to spawn them only when boss reach 10% (Related to Cry of Wrath).
  • [FIXED] Boss hitbox is too big.
  • [PENDING] The boss doesnt reset properly after everybody dies (he stays in combat for another minute or so)


[Trash]

  • [FIXED] Trash mobs are immune to cc/fear/etc.
  • [PENDING] Polymorph: Fish is able to polymorph Guardian Druids in Bear form, even though they should be immune to polymorph effects.



Halls of Valor:

[Game Objects]

  • [FIXED] Fixed all the gates/doors issues where players were able to click on them.
  • [FIXED] Fixed an issue where The Gateway of Splendor wasn't open even if the previous bosses were killed.


[Hymdall]

  • [PENDING] combatbug after boss is defeated https://imgur.com/a/EGU30
  • [FIXED] Hymdall has no loot in Hymdall's Cache.
  • [FIXED] Fixed an issue where Dragons's Static Field was appearing in the opposite direction of where the dragons were coming from.
  • [FIXED] Fixed an issue where players could easily pass Hymdall without killing him.
  • [PENDING] You can stand on balcony completely avoiding 80% of boss mechanic. Balcony should be affected by dragons breath which should lead to pretty mutch oneshotting party, or invisible wall

  • [FIXED] Fixed an issue where Hymdall wasn't giving any kill credit after he was defeated.


[Hyrja]

  • [FIXED Fixed an issue where Hyrja did not spawned the gate behind her while she was in combat.
  • [FIXED Fixed an issue where Hyrja did not change her model id into a Valkyry when she was engaged.
  • [FIXED Fixed an issue where Olmyr the Enlightened did not change her model id after he was respawned again.
  • [FIXED Fixed an issue where Solsten did not change her model id after he was respawned again.
  • [FIXED Fixed an issue where players after defeating Hyrja were stuck in combat.
  • [PENDING You respawn on the platform where Hyrja stands before the fight. Without movement speed skills you can hardly jump the gap from up there and always end up dying.


[Fenryr]

  • [FIXED Fixed an issue where players couldn't find Fenryr spawned on mythic difficulty.
  • [FIXED Fixed an issue where Fenryr was unattackable after reaching his den.
  • [FIXED Fixed an issue where Fenryr wasn't going to his den after reaching 60% hp.
  • [FIXED Fixed an issue where Fenryr wasn't removing the bleeding effect of Ravenous Leap from the players after going to his den.
  • [PENDING Scence of Blood stacks stay on Fenryr even after the spell ends.


[God-King Skovald]

  • [FIXED Fixed an issue where God-King-Skovald couldn't cast Claim Aegis! anymore, therefore, Aegis of Aggramar wasn't spawned again for the next cast of Ragnarok.
  • [FIXED Fixed an issue where Ragnarok was doing 0 damage for players both inside and outside of Aegis of Aggramar.
  • [FIXED Fixed an issue where Ragnarok's damage was not taking into account the stacks of Ragnarok's damage increase buff.
  • [PENDINGAegis of Aggramar makes players unable to damage the boss from all directions, though it should only affect the direction the boss is facing.


[Odyn]

  • [PENDING] Players who take fatal damage during the Odyn encounter do not die, but are deemed Unworthy and carried by Valkyr to the balcony above Odyn's arena.
  • [PENDING] His effective health isnt properly calculated.
  • [FIXED Fixed an issue where Odyn wasn't counted to objectives after he was defeated.


[Trash]

  • [FIXED] Trash mobs are immune to cc/fear/etc.
  • [FIXED] There are some missing spawn points for trash.



Maw of Souls:

[Ymiron, the Fallen King]




[Harbaron]

  • [PENDING] Nether Rip's AoE is bigger than intended (the damage is spread even to people outside the visual animation)


[Helya]

  • [PENDING] Dying on Helya during fight and releasing after victory makes you fall through texture and die again.



Neltharion's Lair:

[General]


[Game Objects]
  • [FIXED] Fixed all the gates/doors issues where players were able to click on them.


[Rokmora]




[Ularogg Cragshaper]




[Naraxas]

  • [FIXED] Fixed an issue where if the tank has Spiked Tongue aura applied on him right before Naraxas dies, he is still pulled to Naraxa's position after her death.


[Dargrul the Underking]

  • [FIXED] It doesn't give kill credit after you kill him, and you get Deserter if you leave the dungeon after you kill the boss.
  • [FIXED] Fixed an issue were Molten Charskin wasn't fixating any player.
  • [PENDING] Guardian druid's defensive cooldown are not accounted for Molten Crash's secondary effect.



The Arcway:

[*][PENDING] The closed door at the entrance should be randomly assigned at the beginning of each dungeon (left or right) - currently it is always the left one

[Ivanyr]




[Corstilax]

  • [PENDING] His hitbox is too small. proof


[General Xakal]




[Nal'tira]

  • [PENDING] Nether Venom disables abilities with cooldown affected by haste for several seconds. proof


[Advisor Vandros]




[Trash]


Vault of the Wardens:

[Tirathon Saltheril]




[Inquisitor Tormentorum]

  • [PENDING] Boss is not able to attack at some points


[Ash'golm]




[Glazer]




[Cordana Felsong]

  • [PENDING] Cordana Felsong does not reset if she's pulled/dragged out of the boss area. proof
  • [PENDING] Can't pick up the light; can click all 3 other stands, the one with the light is targetable, but when clicked nothing happens (finger instead of hand icon)
  • [PENDING] The light disappears when you move over the bridge.
  • [PENDING] Sometimes no light spawns at Cordana.
  • [PENDING] Cordana can be bugged by being pulled down the stairs, so the players are immune to Creeping Doom.








If you gonna hit the king you're better kill the king



Last edited by Evydence on 11-07-2017, 21:35:33; edited 50 times in total
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k0s

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Post Posted: 25-06-2017, 23:08:51 | Translate post to: ... (Click for more languages)

Now if you fall through the boat texture after clicking the horn @ Maw of Souls you'll be teleported back
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k0s

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Post Posted: 27-06-2017, 11:34:57 | Translate post to: ... (Click for more languages)

Yes i'll look into it, thanks for feedback.
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k0s

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Post Posted: 28-06-2017, 01:44:03 | Translate post to: ... (Click for more languages)

ErcSwn wrote:
k0s wrote:
Now if you fall through the boat texture after clicking the horn @ Maw of Souls you'll be teleported back


People are still falling with no TP back. Can you look at it again please?


Should be ok now on all difficulties

Update @ 28-06-2017, 02:44:03

ErcSwn wrote:
Neltharion's Lair

-"Tarspitter Lurker" ID: 91001 - They keep getting a buff that makes them immune to anything for 10 seconds. That buff is their skill, it's fine that they are doing it but they cast it again right after the buff ends which makes them unkillable, or it takes forever to kill. I don't remember exactly how it was on retail but I am sure it is not like that. Their skill: https://www.wow-freakz.com/spells.php?spell=183433 (wowhead link)


Fixed, live after restart.

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k0s

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Post Posted: 28-06-2017, 22:28:35 | Translate post to: ... (Click for more languages)

ErcSwn wrote:
Vexton wrote:
[Darkheart Thicket] Debuff from trash Corruption Pool https://www.wow-freakz.com/spells.php?spell=218759&&name=corruption-pool
persist through the whole instance making the tank unable to TP out of the dungeon having to unstuck all the time.

Proof: http://imgur.com/a/rMWaY


Yes, I can confirm that. As a prot paladin I can just bubble it but I can only imagine how annoying it is when you have that debuff throughout the instance.


Fixed

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k0s

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Post Posted: 13-07-2017, 21:28:51 | Translate post to: ... (Click for more languages)

Fixed Felspite Dominator's Felfrenzy combined with Sanguine Affix. It should no longer change the hitbox/size.
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Power

[Controlled Chaos]



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Post Posted: 15-07-2017, 11:55:53 | Translate post to: ... (Click for more languages)

Vault of Wardens:

blankpage17 wrote:
WoW Freakz link: https://www.wow-freakz.com/zone.php?zone=7787&&name=vault-of-the-wardens
Bug description: Cordana not targetable even with Elune's light present, as players pass through the door to the Vault of the Betrayer, their existing Elune's Lights will be extinguished. There will be one Elune's Light available to use during the boss fight, found on a Sentinel statue on Cordana's platform.
Proof:

Stills : http://imgur.com/neGO4dy http://imgur.com/1RYMCPR

I also took a video here's the link :

http://www.wowhead.com/vault-of-the-wardens-dungeon-strategy-guide#cordana-felsong


Black Rook Hold.

checkmage55 wrote:
WoW Freakz link: Blackrook Hold (Instance/Dungeon)
Bug description: After killing Illysanna Ravencrest (2nd boss at BRH), if anyone dies at any point/spot in the dungeon, if the release: they should respawn at 2nd bosses spawn point (The Grand Hall) , rather than the entrance. This may not be issue during Nm/Hc/ or lower Mythic levels, but it can mean the difference between finishing a higher level mythic on time or not in some cases.
Proof:

Watch from 22:00 (10 seconds)



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k0s

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Post Posted: 15-07-2017, 19:44:39 | Translate post to: ... (Click for more languages)

Summoning stone spawned outside Vault of the Wardens.
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k0s

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Post Posted: 15-07-2017, 21:50:05 | Translate post to: ... (Click for more languages)

Thanks for the feedback, i'll look into it.
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Power

[Controlled Chaos]



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Post Posted: 15-07-2017, 23:31:51 | Translate post to: ... (Click for more languages)

[Eye of Azshara] Wrath of Azshara voice lines

sotech wrote:
WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=96028&&name=wrath-of-azshara
Bug description: Wrath of Azhara is using voice lines from Lady Hatecoil (https://www.wow-freakz.com/npc_finder.php?npc=91789&&name=lady-hatecoil)
Proof:


[Maw of Souls] Helya voice lines

sotech wrote:
WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=96759&&name=helya
Bug description: Helya is using the voice lines from Harbaron (https://www.wow-freakz.com/npc_finder.php?npc=96754&&name=harbaron)
Proof:


Update @ 16-07-2017, 00:31:51

hangryforwar wrote:
[Maw of Souls]

[Harbaron]

Nether Rip (wowhead link) , the visual is off and actually hits you even if you're not inside the purple puddle , basically hitbox / visual problem.

Confirmed. https://forum.wow-freakz.com/Maw-of-Souls-Harbaron-s-pools-bugged-t475974.html


Moved here: [Vault of the Wardens]
minht wrote:
WoW Freakz link:
Bug description: Door is closed in Vault of the Wardens when joined in already started dungeon and bosses being already killed. Similar problem can be seen after server restart in Neltharion's lair.
Proof:
Spoiler:



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Power

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Post Posted: 05-08-2017, 23:31:32 | Translate post to: ... (Click for more languages)

Take a look at this: Darkheart Thicket - Dresaron Mythic


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Power

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Post Posted: 10-08-2017, 13:59:54 | Translate post to: ... (Click for more languages)

Violet Hold

Ideepyou wrote:
WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=10197602&&name=millificent-manastorm-mythic
Bug description: she has Harbaron's (Maw 2nd boss) audio files
Proof: cant record tho


Ideepyou wrote:
W̶o̶W̶ ̶F̶r̶e̶a̶k̶z̶ ̶l̶i̶n̶k̶:̶ ̶h̶t̶t̶p̶s̶:̶/̶/̶w̶w̶w̶.̶w̶o̶w̶-̶f̶r̶e̶a̶k̶z̶.̶c̶o̶m̶/̶n̶p̶c̶_̶f̶i̶n̶d̶e̶r̶.̶p̶h̶p̶?̶n̶p̶c̶=̶1̶0̶2̶3̶8̶7̶0̶2̶&̶n̶a̶m̶e̶=̶s̶a̶e̶l̶-̶o̶r̶n̶-̶m̶y̶t̶h̶i̶c̶ ̶
̶B̶u̶g̶ ̶d̶e̶s̶c̶r̶i̶p̶t̶i̶o̶n̶:̶ ̶w̶h̶e̶n̶ ̶s̶h̶e̶ ̶s̶p̶a̶w̶n̶s̶ ̶t̶h̶e̶ ̶s̶p̶i̶d̶e̶r̶s̶ ̶t̶h̶a̶t̶ ̶f̶i̶x̶a̶t̶e̶ ̶o̶n̶ ̶y̶o̶u̶ ̶,̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶u̶n̶t̶a̶r̶g̶e̶t̶t̶a̶b̶l̶e̶ ̶
̶P̶r̶o̶o̶f̶:̶ ̶h̶t̶t̶p̶:̶/̶/̶i̶m̶g̶u̶r̶.̶c̶o̶m̶/̶a̶/̶5̶X̶c̶Z̶R̶/





Last edited by Power on 10-08-2017, 16:13:11; edited 1 time in total
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k0s

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Post Posted: 13-01-2018, 02:46:35 | Translate post to: ... (Click for more languages)

Fixed Neltharion's Lair Empty Barrel vehicle. I know it's not as smooth as retail version but it should help you out a bit.
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k0s

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Post Posted: 14-01-2018, 12:48:31 | Translate post to: ... (Click for more languages)

Garn wrote:
Odyn has double as much HP as on retail on Heroic Mode. @k0s

Check min. 43:03

https://youtube.com/watch?v=Wtoku_yhY-c:



253M on retail, 510M on freakz


Health: 253,028,646

https://www.wow-freakz.com/npc_finder.php?npc=9567601&&name=odyn-heroic


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k0s

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Post Posted: 14-01-2018, 14:55:34 | Translate post to: ... (Click for more languages)

Made some adjustments, please retest hp/level/melee dmg. @garn
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