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[FIXED] [Mage][Arcane] activating Arcane Missiles!

 
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tixi

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Post Posted: 25-05-2020, 22:05:46 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=79683&&name=arcane-missiles
Bug description: Right now spells activate Arcane Missiles! when they hit the target (behaviour from MoP), but they should activate it as the cast is finished, as stated in Arcane Missiles tooltip: Each damaging spell cast has a x%...
Proof:
Arcane Barrage activates AM when cast and not when the target is hit
https://youtube.com/watch?v=zpLrmAEe0L8&t=1463:




This bug makes difference in gameplay for some spells:

1. Spells that deal damage at the end of cast = no travel time+initial hit
-Arcane Blast - parts of a second difference
-Supernova talent- parts of a second difference
-Nether Tempest talent(initial hit+dot) - parts of a second difference
-Arcane Explosion- big difference,you should be able to activate AM even if you don't hit a target

2. Spells with no travel time+ delayed dmg
- Mark of Aluneth- a little difference, right now AM can activate at the first thick of dmg; should be after the cast

3. Traveling spells
- Arcane Barrage - big difference, right now AM can activate when barrage hit the target; should be after the cast as in the video above


-Arcane Orb- big difference, activates AM when it hits a target; should be after the cast,
*Also another bug: it can generate more than one AM stack when it hits a lot of enemies; (maybe related to the Arcane Charge generation?? which is working fine)
Spoiler:

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Anabolic

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Post Posted: 04-06-2020, 00:50:55 | Translate post to: ... (Click for more languages)

Confirmed. Trello Card.
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FreakzStaff

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Post Posted: 18-09-2020, 11:30:01 | Translate post to: ... (Click for more languages)

Issue is now fixed and moved to Fixed Bugs.

Trello Card Link : https://trello.com/c/p2FnKxci/860-magearcane-arcane-missiles-proc

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Locked by Anabolic, 03 June 2020 22:50



 
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