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[REJECTED] Remove waypoints in Mythic or create an NPC!!!

 
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backprice

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Post Posted: 30-08-2017, 15:43:42 [Bad post] | Translate post to: ... (Click for more languages)

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Bug description: You want an explanation? We've killed almost all mobs in this Mythic dung and all bosses and guess what, we're at 98% enemy forces defeated and there is no way back even if we DIE because the waypoints will spawn us at the last boss killed. Fan-f**king-tastic. Some days ago the sh*tty waypoints were not even in the game, thank the Lord for the good old days where you can f*ck up in a dungeon and go back from the start and repair whatever mistake you did.

Either make the neutral mobs give a small amout of % or remove waypoints entirely. Whoever makes those stupid changes you always try to make "quality of life" changes that break the game even more.

Proof: http://imgur.com/a/SPgGA

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Shocker

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Post Posted: 30-08-2017, 16:18:22 | Translate post to: ... (Click for more languages)

Calm down. Checkpoints are blizzlike.

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Supmark

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Post Posted: 30-08-2017, 16:44:32 | Translate post to: ... (Click for more languages)

@backprice, if you'd kill almost all mobs you'd end up with 104% this doesn't require any crocs at all though. You pull all 3 hulks and lure the 1 shaper in cave on platform with 2nd boss. Also kill those 3 drogbars on right of the pillar after 2nd boss. Not any1s fault you guys fucked up and went wrong way.


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Elvenking

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Post Posted: 31-08-2017, 15:26:30 | Translate post to: ... (Click for more languages)

I can also just say it is bad luck if you forgot to pull all necessary trash before jumping down to next section.
Imagine this dungeon without checkpoints and running 3 min to last Boss after a wipe, would be much worse.

I dont know if this works, but you could try to teleport out to dalaran and fly back in the dungeon (maybe you are at the beginning then, but not sure).

As a general solution to this problem, I would suggest to implement teleporters out or at least to the beginning of each dungeon.
(these should be there in every dungeon "blizzlike").
I think at least every dungeon which does not allow you to run out by yourself has a teleporter (mos, nel, dht, votw, cos)

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Shocker

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Post Posted: 31-08-2017, 15:41:18 | Translate post to: ... (Click for more languages)

Since this is not a bug, I'll reject it. If you have suggestions about such situations, open a topic under suggestions/general discussion sections

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Locked by Shocker, 31 August 2017 15:41



 
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