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[REJECTED] Valor points@dungeons
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Ficatuman
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Posted: 04-05-2015, 17:31:00
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WoW Freakz link: -
Bug description: Bossii de la finalul dungeonurilor ar trebui sa dea 60 valor points.Momentan dau 24 sau 27(nu sunt sigur care din astea doua).
Proof:
https://youtube.com/watch?v=aALMl4q815c:
sariti la 9:39.Acesta este de pe Live,nu de pe PTR.Pe PTR am vazut ca dadeau 30.Puteti sa va uitati si la restul de video-uri ale individului,pentru a vedea ca toate dau la final 60 VP.
Poate a fost intended,nu va contrazic,insa ce da la momentul actual este prea putin.Sa nu uitam ca dungeonurile totusi fac parte din contentul accesibil playerilor casual,inainte de cei hardcore(inainte sa apara X sau Y sa zica "pfaaa pfaa de ce sa creasca,e perfect asa,FACI 45 DE DUNGEONURI SI AI CAP-UL PE SAPTAMANA OMG LASA-TE DE JOC DACA NU AI TIMP CA NIMIC NU SE OBTINE USOR IN VIATA").
L.E.: De luat in considerare ca si asa dungeon finder tool-ul este buguit si nu poti da vote to kick sau da un player relog si el nu mai vede grupul,dar restul il vad si faptul ca momentan nu avem nici raiduri full sa poti suplimenta valorul acumulat.
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mihai25
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Posted: 04-05-2015, 18:44:32
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Valor gain e scazut pentru ca pretul itemelor a fost micsorat in 5.4, valor cap ramanand acelasi (sunt client-side nu pot fi puse alte valori decat pe cele care le vezi la vendor). Pe 5.0.5 (asa cum era si pe 4.3.4), cel mai scump item era 2200, iti trebuia 3 saptamani sa-l obtii, acum il poti obtine pe cel mai scump in 2 saptamani sau mai mult in functie de cat de mult joci.
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wrathy
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Posted: 05-05-2015, 20:34:38
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Using Google Translate I can reply on this topic.
It is true that you can get Valor Point items quicker, due to them being cheaper. But look at it from the player's perspective, which is more interesting. If you do that, you will figure out that capping the 1000 weekly Valor Points was way easier in Cataclysm.
In Cataclysm, you got 150 Valor Points (for daily RDF), so after 7 days this would give you 950 Valor Points (arguably this can be mentioned as "capped"). This would basically always happen in the gearing process since people do the 15 RDF bag quest (once you know it resets on Monday, you know that on Sunday you need 14/15). So, in conclusion, in the Cataclysm version you could easily get the Valor Points needed, since you would almost always cap from just RDF (+ Baradin Hold)
Now, in Pandaria this is not quite the case. You get 24 Valor Points for each RDF you complete. This implies that you have to do 6 RDF's (and finish them) each day to get capped. This can be compensated by daily quests, since daily quests give 3 Valor Points each.
So after 15 RDF's, assuming people do that quest, you will have 360 / 1000 Valor Points (compared to beeing capped in Cataclysm). The remaining Valor Points have to come from MSV (I don't know what raid bosses reward), dailies, and more RDF's. If you do not include the raid, and aim for 15 RDF's weekly, you need to do 213 dailies to reach the cap (each extra RDF lowers the dailies by 8).
So basically, yes it is easier to buy a Valor Point item, but the effort to get the Valor Points is way higher.
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mihai25
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Posted: 05-05-2015, 22:54:08
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wrathy wrote:
So basically, yes it is easier to buy a Valor Point item, but the effort to get the Valor Points is way higher.
Exactly
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Aliziea
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Posted: 05-05-2015, 23:06:44
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mihai25 wrote:
Valor gain e scazut pentru ca pretul itemelor a fost micsorat in 5.4, valor cap ramanand acelasi
Since you have 1k valor points cap i don't see why it should be hard / easy ...you could still get same items anyways...getting 24 valor points it's just a little more annoying for the players
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Ficatuman
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Posted: 12-05-2015, 10:42:27
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Am revenit cu o completare venita de pe wowgamepedia,completare care am gasit-o si pe wowhead.Aici este linkul:
http://wow.gamepedia.com/Valor_Points?cookieSetup=true
.
Conform acelui link,primul rdf al zilei ar trebui sa dea 80 valor points iar orice dungeon care urmeaza apoi sa dea 40.Este de pe 5.4.8 acea informatie,si desi s-au scazut preturile itemelor,s-a scazut si valor gainul(initial era 100 pe primul dungeon al zilei).Nu este o treaba grea de fixat,momentan valor capul este foarte greu de facut cu valor gainul actual.
Casuta: @Shokeru
P.S.:Sper sa nu deranjez cu casuta,dar este o problema relativ importanta si nu prea greu de fixat(cred).
P.S. 2: dupa cum se poate vedea,si questurile daily dau mai mult valor ca la noi.
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madau
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Posted: 12-05-2015, 11:30:07
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Nu e o problema, nu e un bug - e intended.
Asta s-a decis ca o sa fie solutia, alternativa ar fi fost sa diminuam cap-ul la 660. Deci s-a luat o decizie care sa avantajeze playerii care petrec mai mult timp ingame.
Playerii casual au acces la content si prin alte solutii implementate de noi, incepand cu bagurile de raid finder pana la sha/galleon bag sau questul de la Klaxxi care ofera reward un inel care in mod normal nu ar face parte din acest development phase.
Cu timpul, cand va exista acces la mai mult content, vom avea in vedere si marirea numarului de VP gained pe dungeon.
Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.
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madau
, 12 May 2015 09:31
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