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[Raid] The Nighthold: Krosus
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tudor1297

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Post Posted: 22-01-2018, 12:09:31 | Translate post to: ... (Click for more languages)

Pinocchio Evreiesc wrote:
@tudor1297

1. Fel beam is supposed to be like that on mythic, on normal/heroic should be random.

2. This one is valid, im guessing death is triggered mostly by spells/items that lift your character from the ground.

You're right, my bad.




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Alayor

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Post Posted: 23-01-2018, 10:03:13 | Translate post to: ... (Click for more languages)

Pinocchio Evreiesc wrote:
@tudor1297

1. Fel beam is supposed to be like that on mythic, on normal/heroic should be random.

2. This one is valid, im guessing death is triggered mostly by spells/items that lift your character from the ground.



1, Issue is that I played only normal/heroic while encountering some problem with Fel Beam. Maybe its turned on on every difficulty now rather then just mythic on Freakz ?

2, Yes, as mentioned in the post I played with Death Knight and I was indeed using wraith walk to move to boss faster at the pull so that explains it.

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Magnus06

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Post Posted: 23-01-2018, 15:06:06 | Translate post to: ... (Click for more languages)

Spell : Felbeam
Bug description : can be crossed fired, it's only visual i think but from what i've it's caused by the boss being taunted during another spell like Orb of destruction/Slam and then the boss reposition himself while using the beam so it fires toward the tank target instead of whatevet target it should be.
proof : https://youtube.com/watch?v=wCN3xPbusmo:



Timer :
11:47 > cast on the tank from left to right, effective damage was left because used by right hand.
21:58 > cast on the tank from right to to extreme right, effective damage still right because left hand.
33:55 > cast on the tank from right to left, effective damage still right because left hand.*

*We didn't know about it so one of us tried to predict it and play that hokuto no ken meme.

I don't think it's necessary to fix it, i'll just warn my tanks not to taunt him during those spells.

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Pinocchio Evreiesc
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Post Posted: 24-01-2018, 16:34:38 | Translate post to: ... (Click for more languages)

The fel beam has 2 components, one is visual fired by the boss and deals no damage, the other is the actual damaging beam that is fired by 2 triggers, left and right, depending on which hand the boss is using to cast it. Even if the boss glitches (from taunting by the looks of it) and fires beam diagonally across the bridge the actual damaging part will correctly go on the respective side since the triggers are unaffected by the taunt. Basically a visual inconvenience, will notify dev anyway maybe he can correct this.
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Warbike

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Post Posted: 30-01-2018, 19:41:46 | Translate post to: ... (Click for more languages)

Bridge vs Teleport spells

Bug description: When you use teleport spell like Blink you fall under the bridge.

Proof: https://imgur.com/NUV3hOO



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Pinocchio Evreiesc
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Post Posted: 02-02-2018, 00:19:05 | Translate post to: ... (Click for more languages)

Warbike wrote:
Bridge vs Teleport spells

Bug description: When you use teleport spell like Blink you fall under the bridge.

Proof: https://imgur.com/NUV3hOO


Never happened to me as a mage and i blinked many times with orb, were you facing the sides of the bridge when you blinked? Like facing the water? Otherwise i cant explain how it happened to you.

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Warbike

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Post Posted: 02-02-2018, 15:47:27 | Translate post to: ... (Click for more languages)

Pinocchio Evreiesc wrote:
Warbike wrote:
Bridge vs Teleport spells

Bug description: When you use teleport spell like Blink you fall under the bridge.

Proof: https://imgur.com/NUV3hOO


Never happened to me as a mage and i blinked many times with orb, were you facing the sides of the bridge when you blinked? Like facing the water? Otherwise i cant explain how it happened to you.


I was in the middle of the bridge, while facing the water at your right(facing the boss), infact you can see the position of my character in the water(after first part of bridge broken).



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lupidu

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Post Posted: 06-02-2018, 00:01:29 | Translate post to: ... (Click for more languages)

Bug description: Krosus canot be attacked by mele dps in last when the bridge collapse..... ( on Herioc mode we meet this problem, idk if is possible on another difficulty)

PROOF : https://youtube.com/watch?v=zrnMz9uIcQU:


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tudor1297

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Post Posted: 06-02-2018, 02:09:26 | Translate post to: ... (Click for more languages)

lupidu wrote:
Bug description: Krosus canot be attacked by mele dps in last when the bridge collapse..... ( on Herioc mode we meet this problem, idk if is possible on another difficulty)

You can, but you need to be right on the edge. Like on your tips, one step forward and RIP.
However you are right, this is a bug, the hitbox gets awfully small to the end of the encounter. And he's also moving too slowly to his new position after breaking the bridge.




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Magnus06

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Post Posted: 06-02-2018, 17:56:11 | Translate post to: ... (Click for more languages)

Isn't it more like he not moving forward enough compared to the lenght of the said broken part of the bridge ?
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lupidu

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Post Posted: 07-02-2018, 11:40:14 | Translate post to: ... (Click for more languages)

nope even if you go to the edge of wall the boss dont come close enought to be atacked by mele atack or he's moving to slowly
more opinions? Has anyone ever encountered this problem?

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CocoDev

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Post Posted: 07-02-2018, 13:23:17 | Translate post to: ... (Click for more languages)

lupidu wrote:
Bug description: Krosus canot be attacked by mele dps in last when the bridge collapse..... ( on Herioc mode we meet this problem, idk if is possible on another difficulty)

PROOF : https://youtube.com/watch?v=zrnMz9uIcQU:



I'll look into it!

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alexandru512
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Post Posted: 07-02-2018, 14:31:32 | Translate post to: ... (Click for more languages)

BM hunter pets fall into the water throug the texture, and are useless in the encounter, i managed a wooping 126k dps at 910 item level. Can confirm the out of range boss for melee on the last part of the bridge, happened to me too.
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CocoDev

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Post Posted: 08-02-2018, 18:26:38 | Translate post to: ... (Click for more languages)

alexandru512 wrote:
BM hunter pets fall into the water throug the texture, and are useless in the encounter, i managed a wooping 126k dps at 910 item level. Can confirm the out of range boss for melee on the last part of the bridge, happened to me too.


I can't do anything related to texture issues. Because is not part of my area of expertise. But i'll ask someone who might be able to do that. I'll let you know if is possible or not.

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CocoDev

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Post Posted: 08-02-2018, 19:08:57 | Translate post to: ... (Click for more languages)

Magnus06 wrote:
Spell : Felbeam
Bug description : can be crossed fired, it's only visual i think but from what i've it's caused by the boss being taunted during another spell like Orb of destruction/Slam and then the boss reposition himself while using the beam so it fires toward the tank target instead of whatevet target it should be.
proof : https://youtube.com/watch?v=wCN3xPbusmo:



Timer :
11:47 > cast on the tank from left to right, effective damage was left because used by right hand.
21:58 > cast on the tank from right to to extreme right, effective damage still right because left hand.
33:55 > cast on the tank from right to left, effective damage still right because left hand.*

*We didn't know about it so one of us tried to predict it and play that hokuto no ken meme.

I don't think it's necessary to fix it, i'll just warn my tanks not to taunt him during those spells.


Fixed

Update @ 08-02-2018, 19:08:31

ogerajin wrote:
One of the Fel Beams that Krosus casts is INVISIBLE. Always the same one (at 03:28 minutes into the fight). I'm posting a bunch of scrapped together screenshots from one of my addons as proof. All of this happened on normal difficulty, I do not have any info about the matter from other difficulties. Immediately after the invisible Fel Beam comes an Orb of Destruction. That leads to a few deaths on a boss where noone can die in order to beat the timer.


https://imgur.com/a/30FD3


Fixed

Update @ 08-02-2018, 19:08:57

lupidu wrote:
Bug description: Krosus canot be attacked by mele dps in last when the bridge collapse..... ( on Herioc mode we meet this problem, idk if is possible on another difficulty)

PROOF : https://youtube.com/watch?v=zrnMz9uIcQU:



Fixed

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