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Remove/downscale pve from arena
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Callabero

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Post Posted: 14-03-2017, 02:05:53 | Translate post to: ... (Click for more languages)

Hello there, many ppl are getting raped by literally 0 skill players that have pve trinket and pve back, it increases massive dmg that much that even low rogue can kill u in 2 sec of killing spree and he brokes also ur karma... Dont u think it could be way better pvp without pvp?... like who cares about seeing how 0 skill idiots are getting r1 coz of 1shot with pve trinket and leg back, dont u think it makes sense? i unerstand u lose some ppl that cant play without pve but u get also more ppl when pve in arenas will be disabled. i think its logical.
PVE users in pvp dont even talk....







Last edited by Callabero on 19-03-2017, 01:58:19; edited 1 time in total
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Shocker

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Post Posted: 14-03-2017, 02:07:40 | Translate post to: ... (Click for more languages)

PvE is already downscaled in PvP. Also, having PvE gear decreases your damage even more because you don't have PvP power which is needed in PvP.

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Callabero

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Post Posted: 14-03-2017, 02:22:28 | Translate post to: ... (Click for more languages)

Shocker wrote:
PvE is already downscaled in PvP. Also, having PvE gear decreases your damage even more because you don't have PvP power which is needed in PvP.


And how it helps, rogue is killing me with killing spree even truth karma, is that normal? I dont think so
If u look at the pvp ledder now, first u can see mage and +- 3 rogues in top 5 pushing r1 with 0 skill and max 1,5K exp with pve back and trinket coz no1 can even overheal it...





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Ashcool

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Post Posted: 14-03-2017, 12:34:29 | Translate post to: ... (Click for more languages)

Legendary backs shouldn't be usable within PvP areas, however every other piece of PvE gear is usable on a downscaled version (which is already implemented). Unless there is some weird bug with PvE trinkets, I don't see any way how they can be better then PvP ones.

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Amnezx

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Post Posted: 14-03-2017, 12:42:11 | Translate post to: ... (Click for more languages)

Actually if you replace both pvp trinkets with 2x pve trinkets(let`s say about 50-60k main stat-str/agy etc), you beneffit more than you would benefit from let`s say ~15% damage increase from pvp power.
Pve trinkets should be way more nerfed @pvp environment, not about the stats they give, but the proc of the trinkets itself. Also pve bonus sets should not work in pvp



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saturnfever

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Post Posted: 14-03-2017, 14:08:43 | Translate post to: ... (Click for more languages)

there is no such thing as trinkets that give 50-60k main stat, not even 2 combined, not even close to that number. And most of their duration is 10 seconds with 55 seconds cd, at best, or 20 seconds duration with 115 sec cooldown. And by the way, rogue oneshots you with killing spree without those trinkets too. So if you can't survive in the arena for a 3 second duration...then though luck. And if you think you found a bug, post it in the class talents report zone with proof. (example: karma vs killing spree)
https://forum.wow-freakz.com/PENDING-Class-spells-talents-f3783.html



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Callabero

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Post Posted: 14-03-2017, 14:11:41 | Translate post to: ... (Click for more languages)

saturnfever wrote:
there is no such thing as trinkets that give 50-60k main stat, not even 2 combined, not even close to that number. And most of their duration is 10 seconds with 55 seconds cd, at best, or 20 seconds duration with 115 sec cooldown. And by the way, rogue oneshots you with killing spree without those trinkets too. So if you can't survive in the arena for a 3 second duration...then though luck. And if you think you found a bug, post it in the class talents report zone with proof. (example: karma vs killing spree)
https://forum.wow-freakz.com/PENDING-Class-spells-talents-f3783.html


For example, there isnt but in karma, theres maybe some unknown bug in combat rogue coz we all know it does pretty unbelievable dmg, when u pop all CDs and u get pve proc, killing spree does total dmg +- 500-600K to player in arena. Also i dont report anything when idk whats wrong with it





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Doerdy

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Post Posted: 14-03-2017, 14:12:01 | Translate post to: ... (Click for more languages)

On retail PvE trinkets were downscaled to 522: http://wow.gamepedia.com/PvP_item_level

Since the procc of some PvE trinkets were still too insane, like that SoO trinket that gives you 50+ crit chance on procc, was reduced to 5% crit procc in PvP.

That's part of the reason why people still used pve trinkets in s12+s13, but stopped using them in season 15, since they were worse in every aspect.

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oriyus

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Post Posted: 14-03-2017, 16:20:57 | Translate post to: ... (Click for more languages)

If the pve trinkets were worse and stopped using them in s15 like Doerdy said, pve trinkets here are not nerfed enough in pvp environments.

They should be nerfed to a degree where pvp trinkets will have an advantage over them in pvp zones.

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Rep107

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Post Posted: 14-03-2017, 18:00:18 | Translate post to: ... (Click for more languages)

https://forum.wow-freakz.com/PvE-downscale-disables-in-PvP-t427521.html
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Sumoo

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Post Posted: 14-03-2017, 20:33:12 | Translate post to: ... (Click for more languages)

Agree, lately iv seen tons of agility users using Pve trink that reduces cd of major abilities so rogue having 30 seconds on killing spree is insane. Also not sure how is it possible for rogue to force paladins buble while having 20% dmg reduction (divine protection ) , as far as i remember every rogue on retail would wait for red buff then its normal that you get rekt but here on freakz every rogue just opens with every single dmg cd and reks you


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Callabero

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Post Posted: 14-03-2017, 22:58:10 | Translate post to: ... (Click for more languages)

So Doerdy already explained that well how it must be with pve, do u agree Shockeru? If yes, when will be hotfix?




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Amnezx

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Post Posted: 15-03-2017, 00:02:34 | Translate post to: ... (Click for more languages)

Rep107 wrote:
https://forum.wow-freakz.com/PvE-downscale-disables-in-PvP-t427521.html

then why if i`ll equip my 530 ilvl pve trinket(conquest pts one), that gives 9.5k str, i deal way more damage than with insignia ?



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Rep107

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Post Posted: 15-03-2017, 18:19:20 | Translate post to: ... (Click for more languages)

What you all discuss here was already discussed in ^that topic, as you can see(if you read carefully) the problem was not solved...pve trinkets clearly should of been nerfed/downscaled for ~50% more in instanced pvp.

Last post was made on 05-10-2016, 5 months you guys play with them and only now started to care? funny.

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Callabero

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Post Posted: 15-03-2017, 18:20:51 | Translate post to: ... (Click for more languages)

I play here +- 1 month and yes i care about that




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