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Trinket bugged?

 
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Djmatrix9000

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Post Posted: 26-04-2020, 19:37:36 | Translate post to: ... (Click for more languages)

WoW Freakz item link: https://www.wow-freakz.com/item_finder.php?item=151969&&name=terminus-signaling-beacon
Bug description: it works but once in a while, or when I am close to the enemy, I use it and automatically the ship that appears to attack breaks, without having given even 1 shot, I understand that probably when it attacks the ship also destroys itself but breaks without giving not even 1 shot, I don't understand why it breaks then, after all it works for both melees and ranged attacks. PS: I know the trinket is for players with ranged attacks but I think it should at least take 1 shot before it breaks
Proof: https://imgur.com/a/3JSHrqa

In this photo I used the trinket on a cow, as you can see it was very close but without having given a shot it was already broken, in the description of the trinket it does not say that this should happen



Last edited by Djmatrix9000 on 26-04-2020, 19:40:12; edited 1 time in total
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Shilen

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Post Posted: 26-04-2020, 21:48:20 | Translate post to: ... (Click for more languages)

As far as I am aware the ship explodes in collision to targets, that's how it works on melees, as range it should attack and has chance to explode, but if used in melee it should instantly break? I might be wrong tho.



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deadlyflorish

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Post Posted: 27-04-2020, 04:45:26 | Translate post to: ... (Click for more languages)

Hello.

Confirmed.

I just tested the trinket and when its used by a melee from close range it breaks and that's normal since u can see here : https://imgur.com/a/QnpXiJr BUT its supposed to shot atleast one time before damaging itself and break

as you can see here https://imgur.com/a/IOvzISm.



Last edited by deadlyflorish on 27-04-2020, 04:47:38; edited 1 time in total
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