[EN] Warrior Fury PvE Guide

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Post Posted: 23-02-2017, 18:31:39 [Valuable post] | Translate post to: ... (Click for more languages)


1. Introduction

2. What's changed?

3. Race choice

4. Stats priority

5. Talents

6. Enchants, Gems & Consumables

7. Artefact Traits & Relics

8. BIS Gear

9. Rotation

10. Weak Aura

11. Addons


Furry warriors have suffered some major changes on their rotation/stats priority and the way that he was played until now. Even with those been said, Furry warriors are still in top 3# melle classes on raids/dungeons.
On this patch Furry warriors finally have a good sustain in AoE with the help of Meat Cleaver and the no cost Whirlwind, also a very high AoE burst with Odyn's Fury in combination with Battle Cry. But nonetheless we have very short cooldowns that help us to sustain single and AoE damage.

2.What's changed?

On Legion we have some new abilities/changes like:

1) Rampage - Wich will cost 85 Rage to use, and will always trigger Enrage.
2) Enrage - Now will increase attack speed by 100% and damage you take by 20% for 4 sec, will be triggered by critical strikes from Bloodthirst or normal hits from Rampage
3) Odyn's Fury - It's our Artefact weapon spell which is applying a debuff who will deal an big amount of Fire damage over 4 seconds to all targets in 14 yards, and it's a very powerful AoE spell, but in the same time can be used in single target as well.
4) Battle Cry or his old name "Recklessness" will be our new short and main Burst, because it have only 1 minute cooldown, and will grant us 100% increased critical strike chance for 5 sec, it's gonna gonna fit almost perfectly with Odyn's Fury.
5) Raging Blow - No longer activate when your Enrage proc, instead it can be used as many times as we can while we have Enrage active.
6) Whirlwind - It's now a free AoE ability (doesn't need rage anymore) which will trigger Meat Cleaver.
7) Meat Cleaver - Now affects Bloodthirst & Rampage which will give us on the next strike a 50% of their damage on 4 more additional targets. Very useful on AoE situations.

3.Race choice

I'm gonna show only top 2 races from each faction:

1) Troll:
Berserking - Increases your haste by 15% for 10 sec.
2) Orc:
Blood Fury - Increases your melee attack power by 2243 and your spell power by 2243. Lasts 15 sec.

1) Human:
The human spirit - You gain 2% more of all secondary stats (Haste, Critical Strike, Mastery, Versatility) from all sources.
2) Night Elf:
Touch of Elune - Increases your Haste by 1% during the night. (Should be used during night 20:00 -> )
- Increases your Critical Strike by 1% during the day.

4.Stats priority

1. First of all, you need to reach 30% haste (Reduce cooldown on Bloodthirst & Raging Blow, also affect melle attack wich will be 2nd or 3rd place in your recount)
2. After that you can focus on mastery (Mastery: Unshackled Fury which increase your damage done while you're having Enrage)
3. From 7.2 we will be able to reach 50-60% (hard) haste.
4. Versatility - when you can (NOTE: It's worth to sacrifice 1-2% mastery for 1-2% Versatility, because Versatility will be 24/7 on you while Mastery is only for a short period of time.)
5. Critical Strike - Not such a big deal, increase the proc chance from Bloodthirst for Enrage.


Single Target Talents:

AoE Fight Talents:

Level 15:
1) Endless Rage - Your auto attack generates 30% additional Rage. (Good for single target fights)
2) War Machine - Killing a target grants you 30% Haste and 30% movement speed for 15 sec. (AWESOME talent for AoE situations).
3) Fresh Meat - Bloodthirst has a 60% increased critical strike chance against targets above 80% health. (Bursty talent, but tend to be useless)

Level 30:
1) Shockwave - Sends a wave of force in a frontal cone, causing (47.5% of Attack power) damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets. (For PvP, but can be used in PvE in some situations [dungeons])
2) Storm Bolt - Hurls your weapon at an enemy, causing (100% of Attack power) Physical damage and stunning for 4 sec. (For PvP)
3) Double timeIncreases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec. (Can be use to make Rage while you aren't in Enrage with the help of Heroic Leap).

Level 45:
1) Wrecking Ball - Your attacks have a chance to make your next Whirlwind deal 250% increased damage. (Good only in situations where is a massive and consistent AoE fight, like Skorpyon from NightHold)
2) Outburst - Berserker Rage now causes Enrage, and its cooldown is reduced by 15 sec. (Pretty useless)
3) Avatar - Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. (Second burst for single & AoE fights)

Level 60:
1) Furious Charge - Charge also increases the healing from your next Bloodthirst by 300%. (Not so useful on PvE)
2) Bounding Stride -
Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. (For PvP)
3) Warpaint - You now take only 15% increased damage from Enrage. (Survivability talent)

Level 75:
1) Massacre -
Execute critical strikes reduce the Rage cost of your next Rampage by 100%. (Pretty useless since in Execution phase you look to use only Execute, and nothing else, because it's a waste of time)
2) Frothing Berserker - When you reach 100 Rage, your damage is increased by 15% and your movement speed by 30% for 6 sec. (Best talent, your rotation will be made by this little talent)
3) Carnage - Reduces the cost of Rampage by 15 Rage. (Useless since you will always use Rampage only when you have full Rage for Frothing Berserker)

Level 90:
1) Bloodbath - For 10 sec, your melee attacks and abilities cause the target to bleed for 40% additional damage over 6 sec. (Pretty good but not as good as Inner Rage )
2) Frenzy - Furious Slash increases your Haste by 5% for 10 sec, stacking up to 3 times. (Pretty good but not as good as Inner Rage BUT you can try it if you don't have 30% haste )
3) Inner Rage - Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown. (Best choice here)

Level 110:
1) Bladestorm - Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for (7 * 157%) Physical damage over 6 sec. (Useless since you already have big aoe like Odyn's Fury)
2) Reckless Abandon - Battle Cry lasts 2 sec longer and generates 100 Rage. (Very good synergy with Frothing Berserker)
3) Dragon Roar - Roar explosively, dealing (162% of Attack power) damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes. (No longer a viable talent since it got nerfed in 7.1.5 from 20% to 16%)

6.Enchants, Gems & Consumables

1) Enchants:

2) Gems:

3) Consumables:
  • a) Flask: Flask of the countless armies - 1300 strength for 1 hour (2 hours if you have Alchemy).
  • b) Potions:
    - Potion of the old war - Use: Summons a pair of ghostly fallen warriors that will join you in combat. They may echo your melee attacks and abilities, dealing 90523 to 135784 damage. (1 Min Cooldown) (5-8% of your damage per total fight)
    - Potion of prolonged power - Use: Drink to increase all stats by 2500 for 1 min. (1 Min Cooldown) (Not as good as Potion of the old war but is cheaper)
  • c) Food: Azshari salad - Use: Restores 2400000 health and 1200000 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 375 Haste for 1 hour. (Best food for fury warriors)

7.Artefact Traits & Relics

Artefact Traits path:


    1) Wrath and fury - Increases damage dealt by Raging Blow by 5%. (Best in slot relic)
    2) Unrivaled strength - Increases all critical damage you deal by 5% during Battle Cry. (second choice)
    3) Raging berserker - Increases all damage you deal during Enrage by 1%. (third choice, equal with 1% mastery)

*Note: If you have a relic wich is bigger (+35 ilvl) then a relic that you already have (first 2 from the list) then you can use it, because you may lose 5% from raging blow or 5% from burst but don't forget that ilvl from relics help your weapon at damage/stats, and your auto attacks is still second in recount, so in some situations is worth to equip high ilvl relics instead of BIS relics.

8.BIS Gear:

BIS end Gear 7.1.5:

1) Warhelm of the Obsidian Aspect
2) Radiant String of Scorpid Eyes
3) Shoulderplates of the Obsidian Aspect
4) Greatcloak of the Obsidian Aspect
5) Breastplate of the Remembered King
6) Eternally Recurring Bracers
7) Gauntlets of Fractured Eons
8) Goresmeared Abyssal Waistplate
9) Legplates of the Obsidian Aspect
10) Sabatons of Unchanging Fate
11) Jeweled Signet of Melandrus (860+ ilvl)
12) Ring of the Scoured Clan
13) Draught of Souls - Use: Enter a fel-crazed rage, dealing 158333 Shadow damage to a random nearby enemy every 0.25 sec for 3 sec. You cannot move or use abilities during your rage. (1 Min, 20 Sec Cooldown)(Good synergy with Battle Cry, you will get the trinket from 2 to 2 uses of Battle Cry, also this trinket is 20% from your total damage )
14) Convergence of Fates


1) Kazzalax, Fujieda's Fury - Equip: Bloodthirst increases all damage you deal and all healing you take by 1% for 10 sec, stacking up to 4 times. ( From my point of view this legendary is the best, why? 4% dmg increase all the time, sad that he got nerfed from 5% to 4%)
2) Ceann-Ar Charger - Equip: Gain 8 Rage whenever you Enrage. ( Best legendary for fury warriors, help a lot with rage management, and BIS stats )
3) Ayala's Stone Heart - Equip: Your attacks have a chance to make your next Execute cost no Rage and be usable on any target, regardless of health level. (3rd in choice, it's good that he give us another socket, sometime free execute and not only under 20%, but stats aren't really helpful, beside mastery, wich is second stats)
4) Kil'jaeden's Burning Wish - Use: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for (203805 * 200 / 100) Fire damage. (1 Min, 15 Sec Cooldown) (Good legendary, but useless if you have Draught of Souls, because you can't use them both in Battle Cry and so one of them will lose 100% critical)
5) Naj'entus's Vertebrae - Equip: If Whirlwind hits 3 or more enemies, it hits them 1 additional times. (Pretty good in AoE situation)
6) Aggramar's Stride - Equip: Increases your movement speed by 75% of your Haste or Critical Strike, whichever is higher. (Pretty good stats, also it's working with Battle Cry for movement increase, but pretty useless because when you will use your burst you will most likely stay still for the trinket Draught of Souls)
7) Sephuz's Secret - Equip: Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target grants you 70% increased movement speed and 25% Haste for 10 sec. This effect may occur once every 30 sec. (Pretty good on dungeons, because you will stun/fear/intrerupt most of the time, on raids is medium to good)
8) Mannoroth's Bloodletting Manacles - Equip: You heal 1% of maximum health for every 10 Rage you spend. (Good for self healing)
9) Timeless Stratagem - Equip: Heroic Leap gains 2 additional charge. (Good in stats, and 2 Heroic Leaps are pretty good in dungeons)

In construction!

If you gonna hit the king you're better kill the king

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Post Posted: 18-06-2017, 11:36:00 | Translate post to: ... (Click for more languages)

La Race choice, locul 1 e pt pvp si locul 2 pt pve?

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Post Posted: 15-08-2017, 10:58:50 | Translate post to: ... (Click for more languages)

You have a lot of things wrong there

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Post Posted: 16-08-2017, 20:02:41 | Translate post to: ... (Click for more languages)

What are the best relic traits to get for mythic dungeons ? Right now all my relics are Battle cry crit damage bonus (unrivaled strenght) so i have 30% instead of 15%.
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Post Posted: 16-08-2017, 20:31:54 | Translate post to: ... (Click for more languages)

Magnus06 wrote:
What are the best relic traits to get for mythic dungeons ? Right now all my relics are Battle cry crit damage bonus (unrivaled strenght) so i have 30% instead of 15%.

I would say those are the best, as u benefit from them in both AoE and single-target situations. Wrath and fury would only be useful for single target, but you're mostly dealing with trash in m+, so Unrivaled strength it's better.

[RO]Warrior Fury PvE Guide 5.4.8

[EN]Warrior Fury PvE Guide 5.4.8

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Post Posted: 17-08-2017, 10:12:57 | Translate post to: ... (Click for more languages)

Every relic with unrivaled strenght is better. For example. If u heve fire relic 850 with unrivaled and 890 relic with raging u will use 850. Furry warriors are only about burst dmg. U need maximalized your burst dmg on aoe or single. For m+ dont use avatar talent but wrecking ball. Yes u will have lower burst but u will have better constant dmg and on end dung u will have better total dps. For maxima!izing your dps in mythic + dont use this guide. U need haste araund 23- 25 and 47 + mastery . Sorry for my easy english, if u have some more questions about warrior, u can ask more.

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Locked by hangryforwar, 11 January 2018 00:49

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