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[FIXED] [PvE] Ulduar vehicles gear scaling

 
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Netherx

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Post Posted: 14-08-2016, 22:22:44 | Translate post to: ... (Click for more languages)

WoW Freakz link:

Bug description: None of the vehicles in Ulduar scale,they should scale based on player's ilvl(gear).

Proof: Video proof Look at his numbers of damage.

Around 3:00 at 10 stacks of pyrite he does 1.1m damage ,he is around 510 ilvl in this video


@Burebysta
@Pirinush

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Burebysta

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Post Posted: 14-08-2016, 22:50:30 | Translate post to: ... (Click for more languages)

Do they even work? I know that Vehicles are bugged generally.




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Netherx

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Post Posted: 14-08-2016, 22:51:06 | Translate post to: ... (Click for more languages)

They work yea,only problem is scaling.
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Vinsel

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Post Posted: 15-08-2016, 00:51:36 | Translate post to: ... (Click for more languages)

Burebysta wrote:
Do they even work? I know that Vehicles are bugged generally.


The vehichels work correctly in Ulduar. Tested all of them a few times.

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Deaglez

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Post Posted: 15-08-2016, 01:05:37 | Translate post to: ... (Click for more languages)

I tested all of them and work correctly!


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MikiQ22

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Post Posted: 15-08-2016, 10:35:12 | Translate post to: ... (Click for more languages)

Deaglez wrote:
I tested all of them and work correctly!


Its not a report about if the vehicles are working, its scaling, put a Little work in your job and read what the report says...



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LethalFactorLK

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Post Posted: 15-08-2016, 10:50:56 | Translate post to: ... (Click for more languages)

Netherx wrote:
WoW Freakz link:

Bug description: None of the vehicles in Ulduar scale,they should scale based on player's ilvl(gear).



@Deaglez + @Vinsel

Please READ the Bug Reports PROPERLY it clearly says "they should scale based on player's ilvl(gear) " it does not say vehicles in Uldar dont work.



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Vinsel

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Post Posted: 15-08-2016, 13:28:28 | Translate post to: ... (Click for more languages)

LethalFactorLK wrote:
Netherx wrote:
WoW Freakz link:

Bug description: None of the vehicles in Ulduar scale,they should scale based on player's ilvl(gear).



@Deaglez + @Vinsel

Please READ the Bug Reports PROPERLY it clearly says "they should scale based on player's ilvl(gear) " it does not say vehicles in Uldar dont work.


I know it's about the scale, which is not working, but Burebysta actually ask if they work as they should. Except for the scaling, everything work fine at the moment. Sorry for the misunderstanding -

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Deaglez

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Post Posted: 15-08-2016, 14:45:28 | Translate post to: ... (Click for more languages)

@MikiQ22 Ulduar it's an old raid and probably need a rescript, if all developers focus on old raid rescripts in few days maybe you or another player will post something like that "heiii, where is oron jugernnaut?", we have some priorities present path raids/instances> old raid/instances!


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MikiQ22

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Post Posted: 15-08-2016, 14:58:38 | Translate post to: ... (Click for more languages)

@deaglez and what does it have to the fact that you NEVER read bug reports and respond with "I test all work!"?


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Netherx

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Post Posted: 15-08-2016, 16:57:56 | Translate post to: ... (Click for more languages)

This isn't taking any developer attention away from current bosses at all,that's why I directed this at burebysta or pirinush,they don't script current bosses.
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Pirinush

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Post Posted: 15-08-2016, 17:27:39 | Translate post to: ... (Click for more languages)

Nothing I can do to them to make them work, sorry -



Fixes will be live only after a server restart !

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Netherx

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Post Posted: 15-08-2016, 17:29:58 | Translate post to: ... (Click for more languages)

Can't their damage simply be increased baseline?That might be easier to tackle the problem.
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rzuk

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Post Posted: 20-08-2016, 00:04:43 | Translate post to: ... (Click for more languages)

Pirinush wrote:
Nothing I can do to them to make them work, sorry -


I was wondering if it would be possible to modify Flame Leviathan's script so that he wouldn't reset and evade when he's being attacked normally by a player - that way we'd be able to solo him without having to use the vehicles

or IDK, at least make him skippable, because right now it's impossible to solo Ulduar - without killing FL we can't teleport to The Antechamber ;(

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Shocker

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Post Posted: 17-10-2016, 18:52:31 | Translate post to: ... (Click for more languages)

I already fixed this couple of months ago but I forgot to post here

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