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[Siege of Orgrimmar] Iron Juggernaut
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Netherx

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Post Posted: 02-09-2016, 00:39:13 | Translate post to: ... (Click for more languages)

We kill it,I don't want these fixes for myself,I want more than a few guilds to be able to kill a boss that is simply overtuned.Neither one of you has a problem,because you're from big guilds,take a look at smaller guilds...the pve community isn't just made up of "the best".

https://youtube.com/watch?v=oHB4BRaaDWE:

was my point about the gear,that you shouldn't need to have farmed entire first wing before him,to have a chance.

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Triggerlolx

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Post Posted: 02-09-2016, 01:14:41 | Translate post to: ... (Click for more languages)

well every guild and every player has to understand basics of this encounter, you cannot require some custom nerfs just because certain people stack during phases or doing some unnecessary movements which makes this boss harder
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Bhuddzecks

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Post Posted: 02-09-2016, 05:18:13 | Translate post to: ... (Click for more languages)

Netherx wrote:
We kill it,I don't want these fixes for myself,I want more than a few guilds to be able to kill a boss that is simply overtuned.Neither one of you has a problem,because you're from big guilds,take a look at smaller guilds...the pve community isn't just made up of "the best".

https://youtube.com/watch?v=oHB4BRaaDWE:

was my point about the gear,that you shouldn't need to have farmed entire first wing before him,to have a chance.



Show irrefutable proof that can not be dismissed by applying normal math to show that it is bugged.


His melee hits are already going to be adjusted https://forum.wow-freakz.com/view-post-5299979.html

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Seyrox
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Post Posted: 02-09-2016, 09:13:12 | Translate post to: ... (Click for more languages)

Seyrox wrote:
How about the front gate, so we could stop being knocked into razor hill?


Still want my gate




Demonolgy Warlock Guide 5.4.8

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madau

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Post Posted: 02-09-2016, 12:05:28 | Translate post to: ... (Click for more languages)

Can we stop with the useless posts that conclude in "damage too high, idk from what"?
Either bring proofs of bugs and make sure they are valid or stop posting garbage.




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Blood and revenge are hammering in my head.

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hangryforwar

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Post Posted: 02-09-2016, 13:00:37 | Translate post to: ... (Click for more languages)

i Allready reported this in my first Post but you only fixed the locations of the boms , Please check this out again .

Crawler Mine Should have a 3 sec time limit (délai) before it plants itself in the ground and start counting down from 15 seconds. this is helping the tanks on Locating the Bombs


Proof :


Gif :
Spoiler:



video:




[EN] 7.2.5 Fury Artifact Guide &FAQ

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tudor1297

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Post Posted: 02-09-2016, 14:08:22 | Translate post to: ... (Click for more languages)

Maybe fixing this might help the tanks a bit -https://forum.wow-freakz.com/Multiple-Weakened-Blows-t361139.html

Idk, I've tanked with dk warrior and druid no more than 540 ilvl each, I don't find it that hard. Had a problem with the dk at start, but after 2 or 3 tries I learnt how to rotate the cooldowns and it was k.




[RO]Warrior Fury PvE Guide 5.4.8

[EN]Warrior Fury PvE Guide 5.4.8

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Bhuddzecks

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Post Posted: 02-09-2016, 14:24:49 | Translate post to: ... (Click for more languages)

tudor1297 wrote:
Maybe fixing this might help the tanks a bit -https://forum.wow-freakz.com/Multiple-Weakened-Blows-t361139.html

Idk, I've tanked with dk warrior and druid no more than 540 ilvl each, I don't find it that hard. Had a problem with the dk at start, but after 2 or 3 tries I learnt how to rotate the cooldowns and it was k.


Using cooldowns for bombs -.-'

Btw there is nothing to learn with the mines, first tank takes either 2 or 4 stacks and after that you first swap, this makes the mines not come every 3 stacks but every odd number so you have a *** ton of time to get mines sorted out.

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Brigadee

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Post Posted: 02-09-2016, 14:28:54 | Translate post to: ... (Click for more languages)

Bhuddzecks wrote:
tudor1297 wrote:
Maybe fixing this might help the tanks a bit -https://forum.wow-freakz.com/Multiple-Weakened-Blows-t361139.html

Idk, I've tanked with dk warrior and druid no more than 540 ilvl each, I don't find it that hard. Had a problem with the dk at start, but after 2 or 3 tries I learnt how to rotate the cooldowns and it was k.


Using cooldowns for bombs -.-'

Btw there is nothing to learn with the mines, first tank takes either 2 or 4 stacks and after that you first swap, this makes the mines not come every 3 stacks but every odd number so you have a *** ton of time to get mines sorted out.


I don't see what job has your post about mines timing with tudor's post about fixing weakened blows..





hangryforwar wrote:
i Allready reported this in my first Post but you only fixed the locations of the boms , Please check this out again .

Crawler Mine Should have a 3 sec time limit (délai) before it plants itself in the ground and start counting down from 15 seconds. this is helping the tanks on Locating the Bombs



Mines delay shouldn't be for 3seconds , more or less , the bomb should start counting from 15 when it stops moving to the targeted player.



Holy Paladin 7.1.5 Guide

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Bhuddzecks

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Post Posted: 02-09-2016, 14:53:12 | Translate post to: ... (Click for more languages)

Brigadee wrote:
Bhuddzecks wrote:
tudor1297 wrote:
Maybe fixing this might help the tanks a bit -https://forum.wow-freakz.com/Multiple-Weakened-Blows-t361139.html

Idk, I've tanked with dk warrior and druid no more than 540 ilvl each, I don't find it that hard. Had a problem with the dk at start, but after 2 or 3 tries I learnt how to rotate the cooldowns and it was k.


Using cooldowns for bombs -.-'

Btw there is nothing to learn with the mines, first tank takes either 2 or 4 stacks and after that you first swap, this makes the mines not come every 3 stacks but every odd number so you have a *** ton of time to get mines sorted out.


I don't see what job has your post about mines timing with tudor's post about fixing weakened blows..





hangryforwar wrote:
i Allready reported this in my first Post but you only fixed the locations of the boms , Please check this out again .

Crawler Mine Should have a 3 sec time limit (délai) before it plants itself in the ground and start counting down from 15 seconds. this is helping the tanks on Locating the Bombs



Mines delay shouldn't be for 3seconds , more or less , the bomb should start counting from 15 when it stops moving to the targeted player.



my bad, i really have no sane answer to what compelled me to post that -.-' i know it was something regarding problems with dk tanking and rotate so i somehow got the thought he had problems reaching the mines in time....

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Volanz911

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Post Posted: 02-09-2016, 17:55:57 | Translate post to: ... (Click for more languages)

a challenge for madau , man u make a raid with 2 tanks 3 heals with gm off ( normal chars ) average gear from tot / soo within 540 + and please record it , to see you in action with right damage as u say . let me guess those ppl ho test it : donors i think ( if not my bad ) and not with .gm on to help them.ive seen some vids on youtube including fatboss and look @ healing done / dmg on raid to see how the dmg from our server its insane .after u can go and test with a normal raid . good luck

peace !

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Bhuddzecks

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Post Posted: 02-09-2016, 18:05:04 | Translate post to: ... (Click for more languages)

Volanz911 wrote:
a challenge for madau , man u make a raid with 2 tanks 3 heals with gm off ( normal chars ) average gear from tot / soo within 540 + and please record it , to see you in action with right damage as u say . let me guess those ppl ho test it : donors i think ( if not my bad ) and not with .gm on to help them.ive seen some vids on youtube including fatboss and look @ healing done / dmg on raid to see how the dmg from our server its insane .after u can go and test with a normal raid . good luck

peace !



https://armory.freakz.ro/character/Genesis/Mightymow thats roughly what my raid also consists of ilvl wise with some ppl slightly over me and some ppl slightly under me. oh and i also killed him with my ilvl 504 Tank Druid as Tank on lfr after i managed to get a grp with ppl that listened to what they got told and did as they were told.

also we have 4 full 10 man raids and the grp i am in was not the only one killing him.



Last edited by Bhuddzecks on 02-09-2016, 18:08:37; edited 2 times in total
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madau

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Post Posted: 02-09-2016, 18:06:04 | Translate post to: ... (Click for more languages)

Volanz911 wrote:
a challenge for madau , man u make a raid with 2 tanks 3 heals with gm off ( normal chars ) average gear from tot / soo within 540 + and please record it , to see you in action with right damage as u say . let me guess those ppl ho test it : donors i think ( if not my bad ) and not with .gm on to help them.ive seen some vids on youtube including fatboss and look @ healing done / dmg on raid to see how the dmg from our server its insane .after u can go and test with a normal raid . good luck

peace !


Stop being stupid. What testing are you talking about? what gm on/off are you mumbling there? We are doing this boss weekly since it got implemented with both high and low gear on both 10 and 25 man.
I just said a few posts above to stop talking crap and only post things with proof. Didnt complain nor defended the script in anyway.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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Wormxsp
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Post Posted: 02-09-2016, 18:17:27 | Translate post to: ... (Click for more languages)

Il farmam in 20 de donori, smr
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Erudax

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Post Posted: 02-09-2016, 22:00:23 | Translate post to: ... (Click for more languages)

Sometimes jumping on mines in P2 (never happened to me in P1 at least) gets you into some sort of wierd root position as you cannot move but still can cast spells.

Also, side note, can you please stop giving me trinkets on bonus roll? Thanks.

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