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[FIXED] [Monk][Windwalker] Storm,earth and fire

 
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cristy48

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Post Posted: 09-02-2018, 19:58:46 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=137639&&name=storm-earth-and-fire
Bug description: La descriptie pe freakz e si mai gresit,scrie ca fiecare spirit da 155% dmg si heal,pe cand trebuie sa dea doar 50% fiecare(sa ajunga dmg adunat la 150% din dmg normal)
en: On description the numbers are even worse,it says every spirit deals 155% damage and heal while every spirit should deal 50% (so,soumed, it should be 150% *normal damage)
Proof: https://youtube.com/watch?v=mBBmVBuzeyY:


Din cate se vede,fara SEF(fara sa fie vreun buff sau ceva activat) blackout kick da 227k. Cu SEF,adunat,da undeva la ~230k. Deci nu se poate vedea nici un 10% increase,daramite 50%.
en: As you can see,without SEF(no buffs ) blackout kick deals 227k damage. With sef,soumed,it deals ~230k. So you can't even see an 10% .

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Vascolorde

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Post Posted: 09-02-2018, 23:59:14 | Translate post to: ... (Click for more languages)

This is the buff which SEF is giving"Elemental spirits summoned, mirroring all of the Monk's attacks.The Monk and spirits each do 45% of normal damage and healing." , according to wowhead https://www.wow-freakz.com/spells.php?spell=137639 (wowhead link). Dont get confuse that when you use this , you will receive extra 45% damage increase on your character , your dps will decrease so the spirits can conpensate with their 45% damage of your player damage. About the link from freakz database , im not sure if it's real or just a visual bug and I think that this is the way SEF is working.My bad I forgot about the conclusion which is that , from my opinion , SEF is working decently.
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cristy48

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Post Posted: 10-02-2018, 11:07:18 | Translate post to: ... (Click for more languages)

How could it work decently if when i use SEF i lose dps ? Yeah,let's say your way,it deals 45% dmg each but as you can see,my total dmg is consideraly equal with SEF while this should be an overall atleast 30-40% increase. Wowhead says 45% because that's the current retail patch. You're wrong vascolorde.
No,it shouldn't increase my main character damage. It should increase the overall damage of all 3 spirits while those spirits deal equal damage to mine without SEF.

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Vascolorde

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Post Posted: 11-02-2018, 22:25:03 | Translate post to: ... (Click for more languages)

cristy48 wrote:

No,it shouldn't increase my main character damage. It should increase the overall damage of all 3 spirits while those spirits deal equal damage to mine without SEF.


I did not say that it's increasing the main damage, im saying that the main damage its decreasing so the the others 2 spirits can compensate with their damage to your main damage. I have no clue how SEF should work properly , being a very delicate spell. It was just my opinion about it , thus I never played with it.Maybe the spirits are not getting the benefit from mastery , I really have no clue.

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cristy48

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Post Posted: 11-02-2018, 22:30:07 | Translate post to: ... (Click for more languages)

Dude you can't read properly what i just said. I am not talking about the main dmg because all 3 spirits should deal the same dmg : 45-50 %(each) . There is no main dmg in SEF,there is overall dmg which should be ,soumed,150% dmg monk does.
edit: Yes,you're controlling one of the spirits,the earth one,but you should deal exactly the same dmg others deal .
proof: 4:45 https://youtube.com/watch?v=RNa85xlXjKQ:


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cristy48

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Post Posted: 13-02-2018, 01:08:20 | Translate post to: ... (Click for more languages)

A new SEF bug, will come with proof later today: those spirits tend to friendlyfire eachother or players nearby(friendly ones).
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aruforr

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Post Posted: 14-02-2018, 10:09:23 | Translate post to: ... (Click for more languages)

cristy48 wrote:
A new SEF bug, will come with proof later today: those spirits tend to friendlyfire eachother or players nearby(friendly ones).

can confirm that

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Medellin

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Post Posted: 14-02-2018, 22:57:08 | Translate post to: ... (Click for more languages)

Dear Quicksand!

You are true about mastery fix on ww monk. We understand your statement, but please understand our statement too... You should know that windwalker monks has to deal more damage. Our damage compared to retail is too low. Here is the SeF bug which is totally annoying. So please fix these negative bugs too, dont just fix bugs when we deal "more" damage. Thank you!!

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ajungpratama

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Post Posted: 15-02-2018, 03:47:35 | Translate post to: ... (Click for more languages)

main character do low dmg while FoF at SEF doesnt like

https://www.warcraftlogs.com/reports/dGLAnqxQ92YP3C8N#fight=64&&type=damage-done&&source=94

my dmg FoF test
https://imgur.com/a/7KJuq
https://imgur.com/a/spcLX

+ is that relic increase dmg fof works? i use 2 relic FoF
even if i use serenity increase 45% dmg , dmg FoF cant reach 1m + and with max tarsfer the power buff and hit combo max buff
https://imgur.com/a/7j1q6

my crit 40% mastery 39% versa 7%



Last edited by ajungpratama on 15-02-2018, 11:47:46; edited 3 times in total
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Noxwish123

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Post Posted: 15-02-2018, 03:49:19 | Translate post to: ... (Click for more languages)

Hello folks!

This is the spell https://i.imgur.com/bkF3vLX.jpg
So how this spell work?

1)Let's say the caster named A cast rising sun kick and deals 100dmg
Now A use SEF and split in 3 enteties named B ,C , D
From what i understand from spell description results:
the player use RSK and each B, C, D deal 50% of caster A dmg , that mean each entetie deals 50dmg( B+C+D=150)
B=C=D=1/2*A

2)How is on freakz:
B deals 50% of dmg A
C, D deals 50% of dmg B
that mean C and D deal 25% of A
The dmg would be 50(B)+25(C)+25(D)=100(A) (+- around that dmg) which is not how it should be from spell description.

I can come up with a proF but it can be tested easly.
Founded this video https://www.youtube.com/watch?v=RNa85xlXjKQ (skip at 6.35) and it shows that each clone deal the same dmg like in part 1).

Have a nice day -

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Merlynx

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Post Posted: 15-02-2018, 15:52:24 | Translate post to: ... (Click for more languages)

i make some test and look like this with sef.
strike of the windlord damage with sef up : https://imgur.com/a/23EDU
fist of fury with sef up: https://imgur.com/a/cxKtu
whirling dragon punch with sef up : https://imgur.com/a/j3iqO
rising sun kick with sef up :https://imgur.com/a/Vxu4d and one clone dodge with rsk
from this sure is a problem because clone does a lot less damage.a make tones of test about this but dont find the problem. this monk have recorded all mythic nightold and you can check https://youtube.com/watch?v=D4ZQtYlABYU:


maybe you will find someting about this https://www.wow-freakz.com/spells.php?spell=137639&&name=storm-earth-and-fire @quicksand.
i forgot to put this photos https://imgur.com/a/ElnvE . before use sef my damage in caracter set is 35.596 and after use sef is 50% less 18.298.but after this is like my clone take another 50% or more reduce damage when i deal damage.maybe i'm wrong with this but you can look



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darkwavecze

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Post Posted: 15-02-2018, 22:44:20 | Translate post to: ... (Click for more languages)

I can confim what Noxwish123 said.

Currently clones deal half of your "main clone" damage.

proof: https://imgur.com/a/oknYC

my main spirit hit Rising Sun Kick for 212k + 53k, then 2 other spirits for 110k + 27,5k

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Merlynx

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Post Posted: 18-02-2018, 01:51:18 | Translate post to: ... (Click for more languages)

some news about this @quicksand ?with good gear, donated items ww hardly do someting in mythic raid ,myhtic+ after that fix....maybe will be better after you fix this.sorry to bother you I know you have a lot to solve on server


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Quicksand

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Post Posted: 18-02-2018, 02:08:24 | Translate post to: ... (Click for more languages)

Fixed. Clones and the player now deal identical damage.

Also fixed SEF reducing damage of spells that the clones do not copy (such as trinkets, enchants, etc).

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