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[REJECTED] Custom Boss related bugs / changes

 
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k0s

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Post Posted: 04-07-2018, 04:34:08 | Translate post to: ... (Click for more languages)

Please post here any bug related to Huon the Maniac.



Format:
Quote:
Bug description:
Proof:


General

[FIXED] Bag of Loot was updated.
[FIXED] Boss should no longer aggro at respawn.
[FIXED] Huon now removes Sated-like debuffs at wipe.
[FIXED] Reduced HP to 2.4 billion instead of 2.8 billion
[FIXED] It had 3-5 mins respawn time. Now it has dynamic respawn time.
[FIXED] You no longer get cooldown from BH bosses.

Phase 1

[PENDING]

Phase 2

[FIXED] Timer before wipe @ phase 2 increased by 20 seconds.
[FIXED] The pillars in phase 2 could randomly despawn.
[FIXED] You have to dps pillars down to 50% now.


Phase 3

[FIXED] Lightning Elemental's AOE damage decreased by 50%.
[FIXED] Lightning Elementals' HP increased significantly.

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searcas

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Post Posted: 19-07-2018, 19:12:23 | Translate post to: ... (Click for more languages)

Too much hp, after wipe boss gone and we have to reset instance.
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k0s

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Post Posted: 19-07-2018, 19:14:09 | Translate post to: ... (Click for more languages)

It has 3-5 mins respawn time. After restart it will have dynamic respawn time. As for HP, we'll see.
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Den1s

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Post Posted: 19-07-2018, 19:24:39 | Translate post to: ... (Click for more languages)

I think only some guilds will be able to kill him, it's too hard for unorganized raids to do it. Also he has more HP than Gul'dan 25 man, so he requires extremely high item levels. I went with a random raid and wiped in the first 15 sec and everyone left...
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Ph3n0

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Post Posted: 19-07-2018, 19:48:24 | Translate post to: ... (Click for more languages)

Somehow , alizabal got killed (people got achievemnt dor killing her). And after the group disbanded i cant join other groups to kill the custom boss because i got cooldown from alizabal and cant enter in instance.


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k0s

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Post Posted: 19-07-2018, 21:45:59 | Translate post to: ... (Click for more languages)

Fixed after restart, cd should be gone tomorrow
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k0s

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Post Posted: 19-07-2018, 22:25:56 | Translate post to: ... (Click for more languages)

- Reduced HP to 2.4 billion instead of 2.8 billion


- Timer before wipe @ phase 2 increased by 20 seconds

- Lightning Elementals' HP @ phase 3, increased significantly

- Lightning Elemental's AOE damage decreased by 50%

- Huon now removes Sated-like debuffs at wipe

- Fixed a bug where the pillars in phase 2 could randomly despawn

- Boss should no longer aggro at respawn


loot updates soon

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lightsunited

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Post Posted: 20-07-2018, 14:04:50 | Translate post to: ... (Click for more languages)

we just wiped because one red pillar would not die. it remained at 1hp and no link could be placed between the bugged pillar and the last pillar
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k0s

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Post Posted: 20-07-2018, 14:12:06 | Translate post to: ... (Click for more languages)

I can't reproduce it. Make sure you link it right.
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Firespell

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Post Posted: 20-07-2018, 15:49:41 | Translate post to: ... (Click for more languages)

confirm some pillar stay alive with 1% HP and not killable ,happened twice for us, so wipe


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Power

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Post Posted: 20-07-2018, 16:40:15 | Translate post to: ... (Click for more languages)

Firespell wrote:
confirm some pillar stay alive with 1% HP and not killable ,happened twice for us, so wipe


Bring proofs, I just did the boss and it works fine.



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MCkwadrat

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Post Posted: 21-07-2018, 00:45:21 | Translate post to: ... (Click for more languages)

Bug desciption: Pilars stays at one 1hp putting next near bugged don't help
Proof: https://imgur.com/a/ydTWPQf

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k0s

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Post Posted: 23-07-2018, 23:24:55 | Translate post to: ... (Click for more languages)

Fixed, you have to dps pillars down to 50% now. Please test again.
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k0s

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Post Posted: 02-08-2018, 19:40:33 | Translate post to: ... (Click for more languages)

Event is over
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  Topic locked


Topic is closed, you cannot post any messages in it anymore

Locked by k0s, 02 August 2018 17:40



 
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