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AlesianDuke

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Post Posted: 07-05-2014, 21:22:54 | Translate post to: ... (Click for more languages)

tantawi7 wrote:
Some guy said that soaking with ams makes the other person soaking with him take more dmg. I can confirm this, it also does the same bug with cloack of shadow.

Soaking can't be done with Cloak of Shadows or Divine Shield (meaning, no bug).



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Radical

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Post Posted: 07-05-2014, 22:56:58 | Translate post to: ... (Click for more languages)

AlesianDuke wrote:
tantawi7 wrote:
Some guy said that soaking with ams makes the other person soaking with him take more dmg. I can confirm this, it also does the same bug with cloack of shadow.

Soaking can't be done with Cloak of Shadows or Divine Shield (meaning, no bug).

IF u're soaking with the "immune ams" or another spell that grants immunity, the onslaught or barage will totally ignore you.(it should be this way)

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Incarnate

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Post Posted: 08-05-2014, 00:17:20 | Translate post to: ... (Click for more languages)

Allybetrayer wrote:
AlesianDuke wrote:
tantawi7 wrote:
Some guy said that soaking with ams makes the other person soaking with him take more dmg. I can confirm this, it also does the same bug with cloack of shadow.

Soaking can't be done with Cloak of Shadows or Divine Shield (meaning, no bug).

IF u're soaking with the "immune ams" or another spell that grants immunity, the onslaught or barage will totally ignore you.(it should be this way)

Except that AMS is absorbing dmg, not making u immune... it only makes u immune to "APPLICATION of harmful magical effects." (understand things like curses, dots, etc) but it doesn't make u immune to magic dmg, it just ABSORBS it.
And if it's doin that with absorbs in general then it's rly screwd.
Onsloughts and Barages should work the same with the only difference that if a Barage hits even just 1 player then the ship takes no dmg.
Meaning 1 200 000 per Onslought on hc, gets evently devided betwean 10 players + the ship = 11 targets, meaning 1200000/11= ~109090 per target. Meaning the ship's gonna take his ~109k dmg, but every player after will mitigate his ~109k on HIS OWN (talking bout resistance, ABSORBS, dmg mitigation effects (shield wall, etc)).
And if 2 players are in a Barage, meaning ~140k dmg for each one of them on hc, then that doesn't mean if one has 80k absorb on him self that the 2nd player will have to take 60k extra dmg cuz u see "player 1 thought he too smart but drake more smart so he very cunningly transfers those 60k mitigated dmg to player 2 and "gets shit on"".......

EDIT: I did a search about immunity spells such as Ice block and paladin's Bubble. Basically if u use an immune spell in a Barrage then the ship takes the dmg or if there is another player with u while immuned, he will take the full dmg. However u should be spared the debuff.
About Deterrence I found that since Barrages/Onsloughts are set to never miss u should only benefit the 30% dmg reduction from the spell.






Last edited by Incarnate on 08-05-2014, 01:29:10; edited 1 time in total
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Radical

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Post Posted: 08-05-2014, 01:18:57 | Translate post to: ... (Click for more languages)

Incarnate wrote:
Allybetrayer wrote:
AlesianDuke wrote:
tantawi7 wrote:
Some guy said that soaking with ams makes the other person soaking with him take more dmg. I can confirm this, it also does the same bug with cloack of shadow.

Soaking can't be done with Cloak of Shadows or Divine Shield (meaning, no bug).

IF u're soaking with the "immune ams" or another spell that grants immunity, the onslaught or barage will totally ignore you.(it should be this way)

Except that AMS is absorbing dmg, not making u immune... it only makes u immune to "APPLICATION of harmful magical effects." (understand things like curses, dots, etc) but it doesn't make u immune to magic dmg, it just ABSORBS it.
And if it's doin that with absorbs in general then it's rly screwd.
Onsloughts and Barages should work the same with the only difference that if a Barage hits even just 1 player then the ship takes no dmg.
Meaning 1 200 000 per Onslought on hc, gets evently devided betwean 10 players + the ship = 11 targets, meaning 1200000/11= ~109090 per target. Meaning the ship's gonna take his ~109k dmg, but every player after will mitigate his ~109k on HIS OWN (talking bout resistance, ABSORBS, dmg mitigation effects (shield wall, etc)).
And if 2 players are in a Barage, meaning ~140k dmg for each one of them on hc, then that doesn't mean if one has 80k absorb on him self that the 2nd player will have to take 60k extra dmg cuz u see "player 1 thought he too smart but drake more smart so he very cunningly transfers those 60k mitigated dmg to player 2 and "gets shit on"".......

I said "IMMUNE AMS" - Unholy dk has immune AMS.( with the talent, i was referring only to the ams that makes u immune-unholy talents).
Like i said, spells that make u immune to dmg will not absorb barages/onslaughts.

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Incarnate

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Post Posted: 08-05-2014, 01:24:14 | Translate post to: ... (Click for more languages)

Allybetrayer wrote:

I said "IMMUNE AMS" - Unholy dk has immune AMS.( with the talent, i was referring only to the ams that makes u immune-unholy talents).
Like i said, spells that make u immune to dmg will not absorb barages/onslaughts.

What IMMUNE AMS are u talking about? Magic supression? It simply icreases the absorb to 100% but there is still a cap as to 50% of your total HP. Where do u read it makes u immune?
http://www.methodwow.com/board/showthread.php?10085-Death-Knight-vs-Dragon-Soul-4-3-version
"You can solo soak twilight barrages when using antimagic shell. Make sure you are full HP and u dont have the debuff that increases shadowdamage taken when you are soaking."




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Radical

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Post Posted: 08-05-2014, 01:49:21 | Translate post to: ... (Click for more languages)

Incarnate wrote:
Allybetrayer wrote:

I said "IMMUNE AMS" - Unholy dk has immune AMS.( with the talent, i was referring only to the ams that makes u immune-unholy talents).
Like i said, spells that make u immune to dmg will not absorb barages/onslaughts.

What IMMUNE AMS are u talking about? Magic supression? It simply icreases the absorb to 100% but there is still a cap as to 50% of your total HP. Where do u read it makes u immune?
http://www.methodwow.com/board/showthread.php?10085-Death-Knight-vs-Dragon-Soul-4-3-version
"You can solo soak twilight barrages when using antimagic shell. Make sure you are full HP and u dont have the debuff that increases shadowdamage taken when you are soaking."

https://www.wow-freakz.com/spells.php?spell=48707
https://www.wow-freakz.com/spells.php?spell=49611&&name=magic-suppression
When u have the talent max out, ur buff will say " Anti-Magic Shell
Spell damage reduced by 100%. Immune to magic debuffs." = 100% immune.
The link u gave talks about Antimagic shell without Magic suppression.

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Incarnate

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Post Posted: 08-05-2014, 01:53:29 | Translate post to: ... (Click for more languages)

But what makes u think "Immune to magic debuffs." means "Immune to magic" ?
U're clearly wrong, I don't know why u don't see it thou. I even linked u a proof.
I'm done replying to u on this matter cuz it's becoming more like spam now and the post I wanted to be paid attention to got already lost behind.






Last edited by Incarnate on 08-05-2014, 01:57:09; edited 1 time in total
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Nytrox

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Post Posted: 08-05-2014, 01:56:47 | Translate post to: ... (Click for more languages)

radical,ai dreptate in legatura cu cloak,dar amsul nu te face imun pentru ca are o limita de absorb.te face imun doar la aplicarea unor debuffe,dar damage tot iti iei cand se sparge scutul.


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Radical

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Post Posted: 08-05-2014, 02:19:28 | Translate post to: ... (Click for more languages)

Incarnate wrote:
But what makes u think "Immune to magic debuffs." means "Immune to magic" ?
U're clearly wrong, I don't know why u don't see it thou. I even linked u a proof.
I'm done replying to u on this matter cuz it's becoming more like spam now and the post I wanted to be paid attention to got already lost behind.

Yep my bad, i thought that 100% reduce spell dmg grants immunity.

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PUNNISSHER
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Post Posted: 08-05-2014, 07:53:55 | Translate post to: ... (Click for more languages)

Felicitari tuturor guildelor care au reusit sa il dea jos.Felicitari playerilor care au avut rabdarea si skilul necesar de a pica bosull cu problemele care sunt la inca la el.Sper ca in curand sa apara si fixurile cele care au ramas.Intradevar cei din stafful freakz au reusit dupa o perioda indelungata de timp sa ne scoata din monotonie si sa ne tina cat mai mult in fata calculatorului.


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Macedo931
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Post Posted: 08-05-2014, 09:31:40 | Translate post to: ... (Click for more languages)

Tpakcac wrote:
Fire elemental has no avoidance at all not only at this boss. Its duying on muzorond isntantly. DPS loss for all shamans.

In a raid last night I used the Earth and Fire elementals when Warmaster landed, and they didn't die (during their duration), most likely meaning they do have avoidance.



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Rageless
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Post Posted: 08-05-2014, 09:36:28 | Translate post to: ... (Click for more languages)

Tpakcac wrote:
Fire elemental has no avoidance at all not only at this boss. Its duying on muzorond isntantly. DPS loss for all shamans.
For murozond post in End Time topic.

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Post Posted: 08-05-2014, 12:57:38 | Translate post to: ... (Click for more languages)

Nemoboyz wrote:
sedys wrote:
Nemoboyz wrote:
Katherine wrote:
XRobert01 wrote:
Hai ca fac eu o lista cu bugurile mai importante.daca uit de vreunul,imi ziceti sa dau edit.
Skyfire cannon don't damage the drakes and goriona.-VERY IMPORTANT
Twilight sapper,shockwave and disrupting roar timers are wrong.
The harpoons hit chance is too low.
Twilight sapper spawns in phase 2.
Twilight sapper cand't be damaged before he goes in the smoke bomb.


+
Broadside-da dmg la barca 20% din hpul initial al barcii nu din hpul curent.
Twilight Barrage se suprapune cu Twilight Onslaught(trebuie sa fie la minim 8 yarzi unu de altul)
Daca moare barca ,iei wipe si nu mai iesi din combat.


+ hunter pets, warlock minions/ guardians, shaman elementals/wolfs, treants from balance druid, death knight's ghoul they all die from aoe damage in this fight.


They die only if they were hited by the shockwave. By the roar , they don't die.

they DO take damage from shockwave and especially from consuming shroud.


That's what i've just said. Anyway the little barages may be repeared , it still persist on 10n , at least it did on the las ds 10n wich I did yesterday. It is not so easy when you have the oslugation down and 3/4 barrages down. I just think , as there are only 2 dragons , there may be at max 2 barages. But anyway , not spawned in the same time with the oslugation.



A muri nu inseamna a fi invins.Dar a trai invins si fara glorie,inseamna a muri in fiecare zi!
Chill out.
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odes
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Post Posted: 08-05-2014, 17:05:15 | Translate post to: ... (Click for more languages)

Ca tot n-a indraznit niciunu sa posteze (asa-i mujdey?), merge dat intrerupt la shockwave cu Avenger Shield de la pala tank cica, n-am probat si nu stiu sigur, daca ar putea testa un GM ar fi bine.

De asemenea, exploziile cauzate de consuming shroud ar trebui sa aibe range nelimitat, gen daca te arunci de pe barca si mori cu debuff, explozia cauzata de moartea ta trebuie sa atinga raidu de pe barca._.

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Imbalanced

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Post Posted: 08-05-2014, 17:31:00 | Translate post to: ... (Click for more languages)

odes wrote:
Ca tot n-a indraznit niciunu sa posteze (asa-i mujdey?), merge dat intrerupt la shockwave cu Avenger Shield de la pala tank cica, n-am probat si nu stiu sigur, daca ar putea testa un GM ar fi bine.


Din ce-am vazut mergea interrupt la Shockwave daca se dadea taunt in timp ce casta si pur si simplu lua interrupt ca isi schimba targetul, dar nu am vazut sa mai mearga.

odes wrote:
De asemenea, exploziile cauzate de consuming shroud ar trebui sa aibe range nelimitat, gen daca te arunci de pe barca si mori cu debuff, explozia cauzata de moartea ta trebuie sa atinga raidu de pe barca._.


Spell-ul ala are 100 yards, check wowhead Effect.

Quote:
Radius: 100 yards



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