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zeus157

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Post Posted: 06-06-2019, 19:43:07 | Translate post to: ... (Click for more languages)

The zandalari anklerender's Hunting party and all of the pet abilities that do damage as stampede, only attack once every round where they should attack three times. Here's how it should work. The following video shows that every time he casts hunting party it damages three times.
https://youtube.com/watch?v=DGqNuJncU5k:


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zeus157

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Post Posted: 06-06-2019, 21:13:47 | Translate post to: ... (Click for more languages)

This pet https://www.wow-freakz.com/npc_finder.php?npc=94601&&name=felsworn-sentry if you kill him and he has Repair on himself, he heals himself with this ability when he comes back to life. The ability should be removed if he dies. This makes the pet impossible to kill.
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Emilia

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Post Posted: 11-06-2019, 19:06:57 | Translate post to: ... (Click for more languages)

https://www.wow-freakz.com/npc_finder.php?npc=67022&&name=wanderer-s-festival-hatchling is level 85... making it impossible to be hit because the maximum level for pets is level25.

Proof: https://imgur.com/a/HaUVEGV
(You can also see the proof in the database.)


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Emilia

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Post Posted: 12-06-2019, 13:15:24 | Translate post to: ... (Click for more languages)

https://www.wow-freakz.com/quest_helper.php?quest=41958&&name=oh-ominitron is somewhat bugged.

The 3 pets you have to battle, only have 1 spell. After they use an ability, THEY should switch out. Instead, your own pet gets switched with another pet.

https://www.wowhead.com/quest=41958/oh-ominitron

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Meanb0b

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 17-06-2019, 07:18:45 | Translate post to: ... (Click for more languages)

I noticed a bug with avoiding abilities such as Cocoon Strike.

When Cocoon Strike blocks an ability, it should also block ALL (de-)buffs that come with this ability, for example poison.
Here, it does correctly block the initial damage of the poison ability, but the pet gets the poison debuff afterwards anyway - that should not happen.

I only noticed it with Cocoon Strike and poison, but it probably affects other abilities as well. Will test it when I have the time.


Honesty's an attribute of the truly brave - and thus a privilege to the very few.
- Regis Terzieff-Godefroy


Last edited by Meanb0b on 17-06-2019, 07:19:43; edited 1 time in total
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Emilia

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Post Posted: 18-06-2019, 11:43:12 | Translate post to: ... (Click for more languages)

The ability "Life Exchange" on the Sprite Darter Hatchling is bugged - it does nothing, you just waste a turn.

Proof: https://imgur.com/a/SBbraLc
(As you can see in the screenshot, the ability has a 5 turn CD. At the moment of the screenshot, it has 5 turns left. In the chat box, you can see that nothing happened round 4, when I used the ability. You can alsoo tell nothing happened by looking at the health of both pets.)

Update @ 18-06-2019, 12:24:15

Nitun (one of the Beasts of Fable in Pandaria) has too much health and too much speed.
It should have only 484 attack and 1841 health, but it has 606 attack and 2209 health.

Proof: https://imgur.com/a/wPkCych and https://www.wowhead.com/npc=68565/nitun

Update @ 18-06-2019, 12:30:21

"Killing" an Undead pet with an ability like Ravage, triggering the Undead passive, should not heal the user of Ravage.

Proof: https://imgur.com/a/3ftZnoV and https://www.wowhead.com/npc=68565/nitun#comments

(The comments on WoWhead and numerous videos show that Undead pets' "death" does not heal the user of Ravage.)
(In the screenshot, you can see Nitun using Ravage, killing my undead pet and triggering its passive. Then, you see Nitun getting healed from Ravage.)

Update @ 18-06-2019, 12:37:47

Curse of Doom does no damage when it ends.

Proof: https://imgur.com/a/RtO9jbS

Update @ 18-06-2019, 12:43:12

https://www.wow-freakz.com/npc_finder.php?npc=68555&&name=ka-wi-the-gorger has too much health and attack.

It should have 492 attack and 2021 health. (It has 615 attack and 2425 health.)

Proof: https://imgur.com/a/T2m9FPE and https://www.wowhead.com/npc=68555/kawi-the-gorger



Last edited by Emilia on 18-06-2019, 11:18:12; edited 1 time in total
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Meanb0b

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 19-06-2019, 10:19:43 | Translate post to: ... (Click for more languages)

Pet Ability "Soothe" has really broken mechanics
https://www.wowhead.com/pet-ability=497/soothe

Even though the tooltip states that it triggers on the END of the next round, it sometimes triggers mid-round.
Proof: https://i.imgur.com/BrCqW8q.jpg as you can see in the battle log, my pet starts sleeping AFTER I had my attack turn, but BEFORE my enemy made his turn. That's not supposed to happen.

Also related to the "end of next round" issue, but different trigger:
https://imgur.com/a/UhN5t11
The log states that my pet was hit by "Soothe" in round 7. Afterwards, in turn 8, enemy swaps pet and BEFORE my pet could make his attack, it was put to sleep by Drowsy. But if the spell was working correctly, my pet should have made an attack in round 8 and should be put to sleep after that. So basically, the very weird swapping mechanic here breaks this ability.


Honesty's an attribute of the truly brave - and thus a privilege to the very few.
- Regis Terzieff-Godefroy
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Meanb0b

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 19-06-2019, 11:18:39 | Translate post to: ... (Click for more languages)

Both wild pets AND trainers are swapping pets way too often.

Every time a pet reaches a low percentage of life, it get's swapped out until all pets of the team are equally low.
That messes up many strategies and is not supposed to happen.

Proof: I don't have proof of this mechanic here on Freakz, but it happens in quite literally every single battle.
I noticed it being especially annoying against Christoph VonFeasel in Darkmoon Faire.
Here is a video that shows that he keeps his pets in battle, even though he has full HP pets in the back.
https://youtube.com/watch?v=n2x3w3NiS64&t=47:



Also, I noticed an error with Jeremy Feasel on the Faire. Sometimes the pet he uses first changes and that's not supposed to happen. The first pet a trainer uses should always be the same.
I don't have a screenshot of this issue at hand, but I will provide one once I have the time.
edit: Three situations, three battles with only seconds between them, three different starter pets.
https://imgur.com/a/qz6zOT6
https://imgur.com/a/KDuoEMS
https://imgur.com/a/tGZF591


Honesty's an attribute of the truly brave - and thus a privilege to the very few.
- Regis Terzieff-Godefroy


Last edited by Meanb0b on 20-06-2019, 06:58:14; edited 1 time in total
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Emilia

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Post Posted: 19-06-2019, 11:48:19 | Translate post to: ... (Click for more languages)

I can confirm that pets switch out when they are low on health, in both pet battles against tamers and against wild pets. I do know that casting an ability that turns the weather into "Sunlight", thus increasing the health of all pets/damaging all pets, blocks the switching.

Update @ 19-06-2019, 12:31:23

The Whispering Pandaren Spirit's pets aren't level25 like they should be.
The moth was level25, the other 2 were level24.

I checked a second time and then the Pandaren Air Spirit was level 23 while the other 2 were level25. (It seems to randomly reduce the team by 2 levels.)

proof: https://imgur.com/a/NuGqhbD and https://www.wowhead.com/npc=68464/whispering-pandaren-spirit

(This also happens to the other Pandaren Spirit Tamers.)

Update @ 19-06-2019, 12:35:58

Dos-Ryga has too much health and attack.

It should have 1943 health (it has 2331 health) and 447 attack (it has 559 attack.)

Proof: https://imgur.com/a/UjTW3EV and https://www.wowhead.com/npc=68564/dos-ryga

Update @ 19-06-2019, 12:39:23

Kafi has too much health and attack.

Proof: https://imgur.com/a/a9LamJ7 and https://www.wowhead.com/npc=68563/kafi

Update @ 19-06-2019, 12:48:19

Ti'un the Wanderer has too much health and attack.

Proof: https://imgur.com/a/rye7uID and https://www.wowhead.com/npc=68562/tiun-the-wanderer



Last edited by Emilia on 19-06-2019, 11:42:21; edited 1 time in total
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Meanb0b

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Post Posted: 19-06-2019, 11:48:30 | Translate post to: ... (Click for more languages)

Emilia37 wrote:
Dos-Ryga has too much health and attack.

It should have 1943 health (it has 2331 health) and 447 attack (it has 559 attack.)

Proof: https://imgur.com/a/UjTW3EV and https://www.wowhead.com/npc=68564/dos-ryga

Update @ 19-06-2019, 12:39:23

Kafi has too much health and attack.

Proof: https://imgur.com/a/a9LamJ7 and https://www.wowhead.com/npc=68563/kafi


I've seen those issues here many times and it appears that the HP somehow has a multiplier of 1.2, while the attack stats have a multiplier of 1.25.
I've calculated all those reported issues and always got the same numbers. Is there a hidden buff for those pets that we don't know of?


Honesty's an attribute of the truly brave - and thus a privilege to the very few.
- Regis Terzieff-Godefroy
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Emilia

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Post Posted: 19-06-2019, 12:27:11 | Translate post to: ... (Click for more languages)

No-no has too much health and attack.

Proof: https://imgur.com/a/8HydEBb and https://www.wowhead.com/npc=68559/no-no

Update @ 19-06-2019, 12:54:30

Gorespine has too much health and attack.

Proof: https://imgur.com/a/IMltaAM and https://www.wowhead.com/npc=68558/gorespine

Update @ 19-06-2019, 13:04:15

Greyhoof has too much health and attack.

Proof: https://imgur.com/a/Rk9GsKa and https://www.wowhead.com/npc=68560/greyhoof

Update @ 19-06-2019, 13:11:09

Skitterer Xi'a has too much health and attack.

Proof: https://imgur.com/a/SAD0Kvt and https://www.wowhead.com/npc=68566/skitterer-xia

Update @ 19-06-2019, 13:27:11

Lucky Yi has too much health and attack.

Proof: https://imgur.com/a/ky9CeiQ and https://wowwiki.fandom.com/wiki/Lucky_Yi

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Emilia

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Post Posted: 19-06-2019, 19:07:47 | Translate post to: ... (Click for more languages)

Direflame has too much health and attack.

Proof: https://imgur.com/a/GGxosCE and https://www.wowhead.com/npc=94642/direflame


Dark Gazer has too much health and attack.

Proof: https://imgur.com/a/XOh0Y8h and https://www.wowhead.com/npc=94644/dark-gazer


Defiled Earth has too much health and attack.

Proof: https://imgur.com/a/m17Oftw and https://www.wowhead.com/npc=94650/defiled-earth


Mirecroak has too much health and attack.

Proof: https://imgur.com/a/QYrOkxL and https://www.wowhead.com/npc=94643/mirecroak


Tainted Maulclaw has too much health and attack.

Proof: https://imgur.com/a/YDqlO5d and https://www.wowhead.com/npc=94641/tainted-maulclaw


Felfly has too much health and attack.

Proof: https://imgur.com/a/muRcl1I and https://www.wowhead.com/npc=94640/felfly


Corrupted Thundertail has too much health and attack.

Proof: https://imgur.com/a/TglMb6e and https://www.wowhead.com/npc=94637/corrupted-thundertail


Dreadwalker has too much health and attack.

Proof: https://imgur.com/a/m4tW3Ei and https://www.wowhead.com/npc=94647/dreadwalker


Vile Blood of Draenor has too much health and attack.

Proof: https://imgur.com/a/w2bbYvx and https://www.wowhead.com/npc=94646/vile-blood-of-draenor


Netherfist has too much health and attack.

Proof: https://imgur.com/a/OwM3rYM and https://www.wowhead.com/npc=94648/netherfist


Skrillix has too much health and attack.

Proof: https://imgur.com/a/7l8B4x8 and https://www.wowhead.com/npc=94649/skrillix


Cursed Spirit has too much health and attack.

Proof: https://imgur.com/a/WzxnwRa and https://www.wowhead.com/npc=94639/cursed-spirit


Felsworn Sentry has too much health and attack.

Proof: https://imgur.com/a/DjyezJr and https://www.wowhead.com/npc=94601/felsworn-sentry


Bleakclaw has too much health and attack.

Proof: https://imgur.com/a/L2bUht9 and https://www.wowhead.com/npc=94645/bleakclaw


Chaos Pup has too much health and attack.

Proof: https://imgur.com/a/b599ToD and https://www.wowhead.com/npc=94638/chaos-pup

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Pieczyyea

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Post Posted: 25-06-2019, 22:41:46 | Translate post to: ... (Click for more languages)

Database link: https://www.wow-freakz.com/npc_finder.php?npc=40198&&name=frigid-frostling
Problem: Pet from Midsummer, Frigid Frostling is added twice to your collection after using Ice Chip (https://www.wow-freakz.com/item_finder.php?item=53641&&name=ice-chip). Also for some reasons this pet have 0 or all stats and it's always dead.
Proof: https://imgur.com/Ct7TEin

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Emilia

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Post Posted: 27-06-2019, 14:22:12 | Translate post to: ... (Click for more languages)

Just wanted to let you know: Ashlei can now be defeated. Her Elekk Plushie Doodle no longer freezes the battle.
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Meanb0b

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 02-07-2019, 09:43:49 | Translate post to: ... (Click for more languages)

Battle Pet Ability "Burrow" (https://www.wowhead.com/pet-ability=159/burrow) can attack even though a pet has been captured while submerged
Proof: https://imgur.com/a/iWoPrJ9 as you can see in the screenshot, Burrow hit my pet after the enemy Grove Viper was captured by my Strong Trap.

Also, I noticed some strange behaviour with DoTs. Sometimes, e.g. "Poison" from "Poison Fang" (https://www.wowhead.com/pet-ability=152/poison-fang) hits before my pets are attacking. That's not supposed to happen, normally all dots hit at the end of the turn.
Proof: https://imgur.com/a/BB9R87g "Poisoned" hits before I've attacked.
/e: this bug seems to be related to the bug, that changing your pet when the active one is dead takes an entire turn. The poison bug only occurs when the enemy pet is killed and there is another one swapped in, so the poison damage at the beginning of the turn is the one from the 'void' round of swapping.


Honesty's an attribute of the truly brave - and thus a privilege to the very few.
- Regis Terzieff-Godefroy


Last edited by Meanb0b on 02-07-2019, 15:06:36; edited 1 time in total
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