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joaovsmiranda
[Mentally Stable]
Status: Offline
(since 06-07-2024 20:18)
Joined: 17 Jul 2019
Posts: 51
,
Topics: 34
Location:
Brazil
Reputation:
75.7
Votes
: 8
Posted: 28-07-2019, 07:57:57
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STAR AUGUR ETRAEUS
WoWHead Guide
Spoiler:
As mentioned before, none of these spells are casted by the boss, and their abscence make the boss almost a DPS dummy:
Coronal Ejection
Icy Ejection
Fel Ejection
Void Ejection
Also, the following impacts are not dealing any damage to the primary target (usually the tank):
Comet Impact
Void Impact
The Comet Impact should apply
Absolute Zero
to it's primary target, which isn't happening.
And the
Fel Impact
should happen only 3 times for each
Gravitational Pull
, but it's happening 4 times.
TICHONDRIUS
WoWHead Guide
Spoiler:
The adds on second phase 1 (
Felsworn Spellguard
) aren't being affected by
Vampiric Aura
, so they don't get healed when close to the boss. I couldn't check the adds from the 3rd phase 1 because boss died before that.
Also, I can't say for sure, but the melee damage from the adds (
Tainted Blood
) are way below it should be (80-150k), so even with Vampiric Aura they die very quickly near the boss.
This video shows the adds hitting the tank for 300-350k each hit:
https://youtube.com/watch?v=-irsjhCjGJs:
This may be valid for Felsword Spellguards too, as they were hitting for less than 100k.
GRAND MAGISTRIX ELISANDE
WoWHead Guide
Spoiler:
The spell
Spanning Singularity
is being casted only on some ranged targets, when it should be random. We had a only melee raid, only with a holy priest and myself as a MW monk, and she was casting this spell only on the priest. After he died, she never casted it again at all.
This probably happens with
Delphuric Beam
too, because she didn't cast it a single time (the priest died in Time Layer 1).
Also, in Time Layers 2 and 3, Spanning Singularity wasn't echoed at all, when it should spawn at the same spot and same time it happened in Time Layer 1 (maybe it didn't happen because priest was dead, but can't be sure without test).
Finally, the
Recursive Elemental
is spawning always at the same location, when it should be random.
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Flashmoo
[Skill Capped]
Status: Offline
(since 18-01-2022 12:25)
Joined: 15 May 2011
Posts: 2046
,
Topics: 394
Location:
127.0.0.1
Reputation:
705.3
Votes
: 140
Posted: 28-08-2019, 15:55:45
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Boss:
Gul'Dan
(Mythic)
Spells:
Liquid Hellfire
/
Empowered Liquid Hellfire
Bug description:
In Phase 1,
Gul'Dan
should cast
Liquid Hellfire
at rdps/healer location.
The problem is that in the location where
Liquid Hellfire
was launched, there should be an
Empowered Liquid Hellfire
aka green pool on the ground. Right now, the
Empowered Liquid Hellfire
isn't working and
Liquid Hellfire
is casted only once (should be three times in succession, 5 seconds apart).
Proof:
Spoiler:
"In addition, on Mythic Difficulty, after Gul'dan reaches 70% and gains
Empowered Liquid Hellfire
, each
Empowered Liquid Hellfire
will be dropped three times in succession, 5 seconds apart, instead of just once, creating three liquid hellfire pools. Ranged DPS should bait each of the three pools away from the raid."
https://www.wowhead.com/guldan-nighthold-raid-strategy-guide
Boss:
Gul'Dan
(Mythic)
Spells:
Storm of the Destroyer
vs
Empowered Eye of Gul'dan
Bug description:
In Phase 2, after
Gul'Dan
is casting
Storm of the Destroyer
, he should summon an
Empowered Eye of Gul'dan
and THEN teleport to the tank o the other side of the room.
The problem is that
Gul'Dan
is not teleporting to the tank, he stay and cast
Empowered Eye of Gul'dan
.
Proof:
Spoiler:
"One bad crossover point is after the second
Storm of the Destroyer
is cast. Before teleporting to the tank, he will summon an
Empowered Eye of Gul'dan
."
https://www.wowhead.com/guldan-nighthold-raid-strategy-guide
Boss:
Gul'Dan
(Mythic) /
The Demon Within
Spells:
Sheared Soul
vs soaking players
Bug description:
In Phase 3,
The Demon Within
will cast
Soulsever
mainly on tanks, that will apply
Sheared Soul
and in order to remove/replace this debuff, a player have to soak the tank image from his back (
Sheared Soul
).
The problem is that on our server we need to soak the
Sheared Soul
multiple times in order to replace the
Sheared Soul
from tanks with
Severed Sou
.
Proof:
Spoiler:
min 21:08
https://youtube.com/watch?v=dFgTGGWIILo:
Boss:
Gul'Dan
(Mythic) /
The Demon Within
Spells:
Visions of the Dark Titan
vs
Time Stop Field
vs
Demonic Essence
Bug description:
In Phase 3, right before
Visions of the Dark Titan
,
Nightorb
need to be killed in order to spawn the
Time Stop Field
, and
Soul Fragment of Azzinoth
need to be killed in order to spawn
Demonic Essence
. Then you have to stay in
Demonic Essence
pools, heal them until 100% so they will apply
Demonbane
on boss and enter in
Time Stop Field
.
The problem is that, all the players from
Time Stop Field
are NOT immune to everything. Right when the boss is casting
Visions of the Dark Titan
and all players are in
Time Stop Field
-> all players will die even if
Demonic Essence
is healed to 100% OR the boss will reset and Gul'dan will spawn.
Also,
Demonic Essence
should transform to
Purified Essence
, but there is not visual effect for it. I personaly believe that
Purified Essence
doesn't have a delay and is instantly killing people even if they are in the
Time Stop Field
.
Guldan can be killed ONLY, if you have strong dps and avoid
Visions of the Dark Titan
.
This is the same problem from the last patch 7.1.5
Proof:
Spoiler:
"For the 1st Visions of the Dark Titan, everyone stand inside the Demonic Essence next to Nightorb 1 and heal it up to full. While it is being healed, kill Nightorb 1 and then run into the Time Stop Field."
https://www.wowhead.com/guldan-nighthold-raid-strategy-guide
Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5
Last edited by
Flashmoo
on 29-08-2019, 19:30:06; edited 6 times in total
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Midius
[Mentally Stable]
Status: Offline
(since 25-10-2023 10:15)
Joined: 02 Jun 2019
Posts: 115
,
Topics: 69
Location:
Bucharest
Reputation:
171.7
Votes
: 11
Posted: 08-10-2019, 14:47:09
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Boss
:
Elisande
(heroic, mythic)
Spells
:
Time stop
and
Delphuric beam
Bug description
: At the transition between phases 2 and 3, if Elisande doesn't complete the cast of Delphuric beam before she reaches 10% when she is untargetable her cast will still buff her (you can't see this but you can deduce) and then two things can happen:
(a) either she will still stun all players with Time stop before she transitions into phase 3, in which case she will keep firing the spell at players from the nightwell, and if a player doesn't use some form of defensive before the stun and is targeted two times there is no way to deal with this;
(b) or she won't stun anyone and you can actually heal through the transition, and again she continues targeting players with delphuric beam from the center.
Both behaviors are incorrect, because the time stop should remove this, but it's bugged and is very annoying on mythic difficulty (personally I have seen both behaviors on heroic too).
I have proof only for the second case (the first is more problematic), but I think someone else can confirm the first one since it happens very frequently.
Proof
:
Spoiler:
Example
of what happens on freakz, on mythic
Last edited by
Midius
on 08-10-2019, 14:57:38; edited 5 times in total
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