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[CERERE] VIP CLASSIC
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Author Message2704
I'm Lutuu.

[Mangeamieichatu]



Status: Offline
(since 24-04-2017 19:53)
Joined: 26 Feb 2017
Posts: 258, Topics: 21
Location: Rebrisoara

Reputation: -107.2
Votes: 3

       
Post Posted: 11-03-2017, 10:55:45 | Translate post to: ... (Click for more languages)

Nume: VIP
Descriere plugin: VIP pentru modul classic, sa contina flagul "R" si sa apara in fiecare runda meniul cu arme:
1. AK47 & Deagle + Set grenazi
2. M4A1 & Deagle + Set grenazi
3. AWP & Deagle + Set grenazi
Alte detalii: Meniul sa apara si la CT si la T, si pentru cei care sunt CT, orice arma aleg din meniu, sa le ofere si defuse kit
Exemplu: -

Multumesc.


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Voteaza serverul BN.FREAKZ.RO https://servere-cs.freakz.ro/cs_server-BN.FREAKZ.RO-74106.html



Last edited by I'm Lutuu. on 11-03-2017, 14:58:27; edited 2 times in total
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Sa[q]

[FCSB]



Status: Offline
(since 31-01-2018 18:34)
Joined: 24 Apr 2015
Posts: 823, Topics: 125
Location: Bucuresti

Reputation: 90.6
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Post Posted: 11-03-2017, 12:07:32 | Translate post to: ... (Click for more languages)

Incearca:
Code:
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <engine>
#include <fakemeta>
#include <colorchat>

#define VIP_LEVEL_ACCES ADMIN_LEVEL_F

#define SCOREATTRIB_NONE    0
#define SCOREATTRIB_DEAD    ( 1 << 0 )
#define SCOREATTRIB_BOMB    ( 1 << 1 )
#define SCOREATTRIB_VIP  ( 1 << 2 )

#define REMOVE_FLAGS "r"

new const RMaps [ ] [ ] =
{
   "35hp",
   "35hp_2",
   "31hp",
   "1hp",
   "100hp"
};

new const g_szBeginning[ ] = "Membrii VIP"

const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90);
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE);

new g_szMessage[ 256 ];
new cvar_vip_maxap, cvar_vip_maxhp, cvar_vip_showC, cvar_vip_showH, cvar_vip_in_out, cvar_tag, cvar_start_hp, cvar_start_ap, cvar_start_money, cvar_vip_jump, cvar_hp_kill, cvar_ap_kill, jumpnum[33], bool: dojump[33], bool:use[33], SyncHudMessage;

public plugin_init()
{
   register_plugin("Classic VIP-FIROGINAL.RO", "5.0.2", "Devil aKa. StefaN@CSX");
   
   RegisterHam(Ham_Spawn, "player", "Spawn", 1);
   
   register_clcmd("say /vmenu", "vip_menu", -1);
   register_clcmd("say /vip", "vip_info");
   register_clcmd("say", "handle_say");
   register_clcmd("say_team", "handle_say");
   
   register_event("DeathMsg", "eDeathMsg", "a");
   register_event("HLTV", "Event_NewRound", "a", "1=0", "2=0");
   register_message(get_user_msgid( "ScoreAttrib" ), "MessageScoreAttrib");   

   cvar_tag = register_cvar("amx_vip_tag", "VIP");
   cvar_start_hp = register_cvar("amx_start_hp", "150");
   cvar_start_ap = register_cvar("amx_start_ap", "180");
   cvar_start_money = register_cvar("amx_start_money", "8000");
   cvar_vip_jump = register_cvar("amx_vip_jump", "1" );
   cvar_hp_kill = register_cvar("amx_vip_addhp", "10");   
   cvar_ap_kill = register_cvar("amx_vip_addap", "10");
   cvar_vip_in_out = register_cvar("amx_vip_in_out", "1");
   cvar_vip_showC = register_cvar("amx_vip_show_chat", "1");
   cvar_vip_showH = register_cvar("amx_vip_show_hud", "1");
   cvar_vip_maxhp = register_cvar("amx_vip_maxhp", "180");
   cvar_vip_maxap = register_cvar("amx_vip_maxap", "200");   

   set_task(120.0, "mesaj_info", _, _, _, "b");
   set_task( 1.0, "TaskDisplayVips", _, _, _, "b", 0 );
   SyncHudMessage = CreateHudSyncObj( );
      
}

public Event_NewRound()
{
   arrayset(use, false, 33);
}

public vip_menu(id)
{
   if(!is_user_alive(id))
      return;
      
   new menu
   switch(cs_get_user_team(id))
   {
      case CS_TEAM_CT:
      {
         menu = menu_create("\y[\rVIP Classic\y] \wMeniu \yVIP", "menu_ammunition");
         menu_additem(menu, "M4a1+Deagle+Set grenazi", "1", VIP_LEVEL_ACCES);
         menu_additem(menu, "Famas+Deagle+Set grenazi", "2", VIP_LEVEL_ACCES);
         menu_additem(menu, "Awp+Deagle+Set grenazi", "3", VIP_LEVEL_ACCES);
      }
   
      case CS_TEAM_T:
      {
         menu = menu_create("\y[\rVIP Classic\y] \wMeniu \yVIP", "menu_ammunition");
         menu_additem(menu, "Ak47+Deagle+Set grenazi", "1", VIP_LEVEL_ACCES);
         menu_additem(menu, "Galil+Deagle+Set grenazi", "2", VIP_LEVEL_ACCES);
         menu_additem(menu, "Awp+Deagle+Set grenazi", "3", VIP_LEVEL_ACCES);
      }
   }
   menu_display(id, menu, 0)
}

public menu_ammunition ( id, menu, item )
{
   new tag[32];
   get_pcvar_string(cvar_tag, tag, charsmax(tag));
   
   if(use[id])
   {
      ColorChat(id, GREEN,"^3[%s] ^1Meniul poate fi folosit doar o data pe runda !", tag);
      return PLUGIN_HANDLED;
   }
   
   if(item == MENU_EXIT)
   {
      return PLUGIN_HANDLED;
   }

   new data[6], szName[64];
   new access, callback;
   menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
   new key = str_to_num(data);

   if(cs_get_user_team(id) == CS_TEAM_CT)
      switch(key)
   {
      case 1:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");   
         give_item(id, "weapon_m4a1");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_M4A1, 90);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }
      case 2:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");
         give_item(id, "weapon_famas");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_FAMAS, 90);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4Famas^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }
      case 3:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");
         give_item(id, "weapon_awp");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_AWP, 30);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }     
}
   if(cs_get_user_team(id) == CS_TEAM_T)
      switch(key)
   {
      case 1:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");
         give_item(id, "weapon_ak47");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_AK47, 90);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4Ak47^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }     
      case 2:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");
         give_item(id, "weapon_galil");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_GALIL, 90);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4Galil^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }
      case 3:
   {
         drop_weapons(id, 1)
         drop_weapons(id, 2)
         give_item(id, "weapon_knife");
         give_item(id, "weapon_awp");
         give_item(id, "weapon_deagle");
         give_item(id, "weapon_hegrenade");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
         cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
         cs_set_user_bpammo(id, CSW_AWP, 30);
         cs_set_user_bpammo(id, CSW_DEAGLE, 35);
         ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenazi^1.",tag);
   }     
   }
   menu_destroy(menu);
   use[id] = true;
   return PLUGIN_HANDLED; 
}

public Spawn(id)
{
   if(!is_user_alive(id))
      return;
   
   new CsTeams:team = cs_get_user_team(id)
   if(get_user_flags(id) & VIP_LEVEL_ACCES)
   {
      switch(team)
       {
      case CS_TEAM_T:
      {
         set_user_health(id, get_pcvar_num(cvar_start_hp));
         set_user_armor(id, get_pcvar_num(cvar_start_ap));
         cs_set_user_money(id, cs_get_user_money(id) + get_pcvar_num(cvar_start_money));
      }
      case CS_TEAM_CT:
      {
         set_user_health(id, get_pcvar_num( cvar_start_hp ));
         set_user_armor(id, get_pcvar_num( cvar_start_ap ));
         cs_set_user_money(id, cs_get_user_money(id) + get_pcvar_num(cvar_start_money));
      }
       }
   }
   
   new MapName[32]; get_mapname(MapName, sizeof(MapName));
   for (new i = 0; i < sizeof (RMaps); i ++)
   {
      if(equali (MapName, RMaps[i]))
      {
         remove_user_flags (id, read_flags(REMOVE_FLAGS));
      }
   }
}

public client_putinserver(id)
{   
   set_task(2.0, "in", id);
   
   jumpnum[id] = 0;
   dojump[id] = false;
}

public client_disconnect( id )
{
   set_task(2.0, "out", id);

   jumpnum[id] = 0;
   dojump[id] = false;
}

public client_PreThink( id )
{
   if(!is_user_alive(id))
      return PLUGIN_CONTINUE;

   new BUTON = get_user_button(id)
   new OLDBUTON = get_user_oldbutton(id)
   new JUMP_VIP = get_pcvar_num(cvar_vip_jump)

   if((BUTON & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(OLDBUTON & IN_JUMP))
   {
      if(((get_user_flags(id) & VIP_LEVEL_ACCES) && (jumpnum[id] < JUMP_VIP)))
      {
         dojump[id] = true
         jumpnum[id]++
      }
   }

   if((BUTON & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
   {
      jumpnum[id] = 0
   }

   return PLUGIN_CONTINUE;
}

public client_PostThink(id)
{
   if(!is_user_alive(id))
      return PLUGIN_CONTINUE;

   if(dojump[id] == true)
   {
      new Float: velocity[3]   
      entity_get_vector(id, EV_VEC_velocity, velocity)
      velocity[2] = random_float(265.0, 285.0)
      entity_set_vector(id, EV_VEC_velocity, velocity)
      dojump[id] = false
   }
   return PLUGIN_CONTINUE;
}

public eDeathMsg()
{
   new id_Killer = read_data(1);
   new VIP_MAXHP = get_pcvar_num(cvar_vip_maxhp);
   new VIP_MAX_HP = get_user_health(id_Killer);
   new VIP_MAXAP = get_pcvar_num(cvar_vip_maxap);
   new VIP_MAX_AP = get_user_armor(id_Killer);

   if(is_user_alive(id_Killer))
   {
      if(get_user_flags(id_Killer) & VIP_LEVEL_ACCES )
         {
            set_user_health(id_Killer, get_user_health(id_Killer) + get_pcvar_num(cvar_hp_kill));
            set_user_armor(id_Killer, get_user_armor(id_Killer) + get_pcvar_num(cvar_ap_kill));
         }
   }

   if(VIP_MAX_HP >= VIP_MAXHP)
   {
                  set_user_health(id_Killer, get_pcvar_num(cvar_vip_maxhp));
      return PLUGIN_HANDLED;
   }
   
   if(VIP_MAX_AP >= VIP_MAXAP)
   {
                  set_user_armor(id_Killer, get_pcvar_num(cvar_vip_maxap));
      return PLUGIN_HANDLED;
   }

   return PLUGIN_HANDLED;
}

public in(id)    
{
   if(get_pcvar_num(cvar_vip_in_out))
   {
      new tag[32], name[32];

      get_pcvar_string(cvar_tag, tag, charsmax(tag));
      get_user_name(id, name, charsmax(name));

      if(get_user_flags(id) & VIP_LEVEL_ACCES)   
      {
         ColorChat(0, GREEN, "^3[%s] ^1VIP: ^4%s ^1s-a conectat.", tag, name);
      }
      return PLUGIN_HANDLED;
   }
   return PLUGIN_CONTINUE;
}

public out(id)    
{   
   if(get_pcvar_num(cvar_vip_in_out))
   {
      new tag[32], name[32];

      get_pcvar_string(cvar_tag, tag, charsmax(tag));
      get_user_name(id, name, charsmax(name));

      if(get_user_flags(id) & VIP_LEVEL_ACCES)   
      {
         ColorChat(0, GREEN, "^3[%s] ^1VIP: ^4%s ^1s-a deconectat.", tag, name);
      }
      return PLUGIN_HANDLED;
   }
   return PLUGIN_CONTINUE;
}

public vip_info(id)
{
   show_motd(id, "/addons/amxmodx/configs/vip_info.html");
}

public mesaj_info()   
{
   new tag[32];
   get_pcvar_string(cvar_tag, tag, charsmax(tag));
   
   ColorChat(0, GREEN, "^3[%s] ^1Tastati in chat ^4/vip ^1pentru a vedea beneficiile si pretul vip-ului.", tag);
}

public TaskDisplayVips( )
{
   if(get_pcvar_num(cvar_vip_showH))
   {
      static iPlayers[ 32 ];
      static iPlayersNum;
   
      get_players( iPlayers, iPlayersNum, "ch" );
      if( !iPlayersNum )
         return 1;
   
      static iVipsConnected, szVipsNames[ 128 ], szName[ 32 ];
      formatex( szVipsNames, sizeof ( szVipsNames ) -1, "" ); // Is this needed ?
      iVipsConnected = 0;
   
      static id, i;
      for( i = 0; i < iPlayersNum; i++ )
      {
         id = iPlayers[ i ];
         if( get_user_flags( id ) & VIP_LEVEL_ACCES )
         {
            get_user_name( id, szName, sizeof ( szName ) -1 );
         
            add( szVipsNames, sizeof ( szVipsNames ) -1, szName );
            add( szVipsNames, sizeof ( szVipsNames ) -1, "^n" );
         
            iVipsConnected++;
         }
      }
   
      formatex( g_szMessage, sizeof ( g_szMessage ) -1, "%s ( %i )^n%s",
         g_szBeginning, iVipsConnected, szVipsNames );
      
      set_hudmessage( 25, 255, 25, 0.01, 0.25, 0, 0.0, 1.0, 0.1, 0.1, -1 );
      ShowSyncHudMsg( 0, SyncHudMessage, g_szMessage );
   }
   return PLUGIN_CONTINUE;
      
}

public handle_say(id)
{
   new said[192];
   read_args(said,192);
   if(contain(said, "/vips") != -1)
   set_task(0.1,"print_adminlist",id);
   return PLUGIN_CONTINUE;
}

public print_adminlist(user)
{
   if(get_pcvar_num(cvar_vip_showC))
   {
      new tag[32];
      get_pcvar_string(cvar_tag, tag, charsmax(tag));
   
      new adminnames[33][32];
      new message[256];
      new id, count, x, len;

      for(id = 1 ; id <= get_maxplayers() ; id++)
         if(is_user_connected(id))
            if(get_user_flags(id) & VIP_LEVEL_ACCES)
               get_user_name(id, adminnames[count++], charsmax(adminnames[ ]));
   
      len = format(message, 255, "^3[%s] ^1VIP-ii online sunt:^4 " ,tag);
      if(count > 0)
         {
         for(x = 0 ; x < count ; x++)
            {
            len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"");
            if(len > 96)
            {
               print_message(user, message);
               len = format(message, 255, " ");
            }
            }
         print_message(user, message);
         }
      else
      {
         ColorChat(0, GREEN, "^3[%s] ^1Nu sunt ^4VIP^1-i online.", tag);
      }
   }
   return PLUGIN_CONTINUE; 
}

print_message(id, msg[])
{
   message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id);
   write_byte(id);
   write_string(msg);
   message_end();
}

public MessageScoreAttrib(iMsgID, iDest, iReceiver)
{
       new iPlayer = get_msg_arg_int(1);
       if(is_user_connected( iPlayer )
       && (get_user_flags( iPlayer ) & VIP_LEVEL_ACCES))
      {
              set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD);
          }
}

stock fm_find_ent_by_owner ( entity, const classname[], owner )
{
   while((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {  }
   return entity;
}

stock drop_weapons(id, dropwhat)
{
   static Weapons[32], Num, i, WeaponID;
   Num = 0;
   get_user_weapons(id, Weapons, Num);
   for(i = 0; i < Num; i ++)
   {
      WeaponID = Weapons[i];
      if((dropwhat == 1 && ((1 << WeaponID) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1 << WeaponID) & SECONDARY_WEAPONS_BIT_SUM )))
      {
         static DropName[32], WeaponEntity;
         get_weaponname(WeaponID, DropName, charsmax(DropName));
         WeaponEntity = fm_find_ent_by_owner(-1, DropName, id);
         set_pev(WeaponEntity, pev_iuser1, cs_get_user_bpammo (id, WeaponID));
         engclient_cmd(id, "drop", DropName);
         cs_set_user_bpammo(id, WeaponID, 0);
      }
   }
}   

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Post Posted: 11-03-2017, 12:11:29 | Translate post to: ... (Click for more languages)

@Sa[q] Acest plugin l-am folosti si e plin de buguri, de aceea am postat aici sperand ca o sa-mi faca cineva, sau o sa-mi ofere un plugin fara buguri. + Nu contine din cerintele mele.

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Post Posted: 11-03-2017, 14:55:15 | Translate post to: ... (Click for more languages)

ce bug ma?-
eu il folosesc si nu da nici o eroare


Maybe you should train as hard as you hate
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Post Posted: 11-03-2017, 14:59:17 | Translate post to: ... (Click for more languages)

vitanfitt wrote:
ce bug ma?-
eu il folosesc si nu da nici o eroare


Ok foloseste-l in continuare, nu mai posta daca nu ma ajuti cu pluginu -


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Post Posted: 11-03-2017, 14:59:47 | Translate post to: ... (Click for more languages)

I'm Lutuu. wrote:
vitanfitt wrote:
ce bug ma?-
eu il folosesc si nu da nici o eroare


Ok foloseste-l in continuare, nu mai posta daca nu ma ajuti cu pluginu -



Vrei ca meniul sa apara automat la cei cu acces vip?





Last edited by TwisTer on 11-03-2017, 15:37:37; edited 1 time in total
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Post Posted: 11-03-2017, 15:00:41 | Translate post to: ... (Click for more languages)

TwisTer Da.

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Post Posted: 11-03-2017, 15:02:40 | Translate post to: ... (Click for more languages)

I'm Lutuu. wrote:
vitanfitt wrote:
ce bug ma?-
eu il folosesc si nu da nici o eroare


Ok foloseste-l in continuare, nu mai posta daca nu ma ajuti cu pluginu -


baiatu' de mai sus ti-a dat un plugin bun, chiar foarte bun si free, daca nu ai habar despre servere nu acuza aiurea ca sunt erori -


 
Staff message (TwisTer):
 
Offtopic, te rog sa citesti regulamentul.



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Post Posted: 11-03-2017, 15:02:48 | Translate post to: ... (Click for more languages)

Nu am testat, dar ar trebui sa mearga :

Spoiler:



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Post Posted: 11-03-2017, 15:04:20 | Translate post to: ... (Click for more languages)

vitanfitt wrote:
I'm Lutuu. wrote:
vitanfitt wrote:
ce bug ma?-
eu il folosesc si nu da nici o eroare


Ok foloseste-l in continuare, nu mai posta daca nu ma ajuti cu pluginu -


baiatu' de mai sus ti-a dat un plugin bun, chiar foarte bun si free, daca nu ai habar despre servere nu acuza aiurea ca sunt erori -


Daca ai venit aici sa te bagi in seama pentru posturi, sau doar ca nu iti da nimeni atentie, nu mai posta, ca nu intereseaza pe nimeni nimic, daca nu ajuti cu ceva.


 
Staff message (TwisTer):
 
Offtopic, te rog sa citesti regulamentul.



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Post Posted: 11-03-2017, 15:06:30 | Translate post to: ... (Click for more languages)

I'm Lutuu. wrote:


Daca ai venit aici sa te bagi in seama pentru posturi


nu sunt ca voi -


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Post Posted: 11-03-2017, 15:08:21 | Translate post to: ... (Click for more languages)

TwisTer Multumesc, o sa incerc sa adaug si AWP in meniu + defuse kit, nu stiu daca ai bagat si defuse, oricum multumesc.

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Post Posted: 11-03-2017, 15:09:30 | Translate post to: ... (Click for more languages)

I'm Lutuu. wrote:
TwisTer Multumesc, o sa incerc sa adaug si AWP in meniu + defuse kit, nu stiu daca ai bagat si defuse, oricum multumesc.


Am pus si defuse la CT, daca vrei iti adaug si awp, e foarte simplu de adaugat.



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Post Posted: 11-03-2017, 15:10:29 | Translate post to: ... (Click for more languages)

TwisTer Ok adauga-mi te rog

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Post Posted: 11-03-2017, 15:20:18 | Translate post to: ... (Click for more languages)

Uite :

Spoiler:



Imi cer scuze pentru felul in care am aranjat, m-am grabit.



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  Topic locked


Topic is closed, you cannot post any messages in it anymore

Locked by TwisTer, 11 March 2017 13:52



 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Plugins - Help / Support  
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