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Cerere plugin mod furien
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NicKu [#] Ionutzu.
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Post Posted: 31-07-2013, 15:11:33 | Translate post to: ... (Click for more languages)

Salut exista pluginul la comanda : amx_credite sau ceva gen ca sa dau credite la cineva mi se pare ca in valoare de 160000 cred ca stiti la ce ma refer . Multumesc !


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Khajiit

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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 15:32:20 | Translate post to: ... (Click for more languages)

Incearca asta: http://www.extreamcs.com/forum/amxmodx/furien-credits-system-t204666.html
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NicKu [#] Ionutzu.
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Post Posted: 31-07-2013, 15:36:32 | Translate post to: ... (Click for more languages)

Am gasit asta multumesc , as dori modificarea acestui "vip" . Daca il folosesc o data imi spune ca il pot folosi abea cealalta runda , eu nu vreau sa fie asa vreau sa il folosesc cand vreau . Si flagul sa fie x

Sma : http://www.girlshare.ro/32601595.4

Multumesc .



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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 15:45:55 | Translate post to: ... (Click for more languages)

Poftim:
Code:

#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <amxmisc>
#include <fun>
#include <engine>


// Modifica aici pentru a seta gradul vipului
//###############################
#define ACCES_LEVEL ADMIN_LEVEL_A
//###############################

#define PLUGIN "VIP Furien PLUGIN"
#define VERSION "1.0"
#define AUTHOR "Raul"


new gViata, gArmura, gHE, gGodModeTime, gTeleportTime;
new gHasGodMode[32], gUsed[32];

new checkCount[33]
new blinkSpot[33][3]
new origBlinkSpot[33][3]
new g_lastPosition[33][3]

public plugin_init() {
   register_plugin(PLUGIN, VERSION, AUTHOR)
   gViata = register_cvar("vip_hp", "255");
   gArmura = register_cvar("vip_armour", "255");
   gHE = register_cvar("vip_he_nr", "3");
   gGodModeTime = register_cvar("vip_god_time", "10.0");
   gTeleportTime = register_cvar("vip_teleport_time", "1.0");
   
   register_logevent("Inceput_runda", 2, "1=Round_Start");
   RegisterHam( Ham_TraceAttack, "player", "fw_TraceAttack" );
   register_clcmd("say /vipmenu", "Creare_meniu");
   register_clcmd("say_team /vipmenu", "Creare_meniu");
   return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public Inceput_runda()
{
   new players[32], num;
   get_players(players, num, "z");
   
   for(new i = 0; i < num; i++) 
   {
      gUsed[i] = 0;
   }
}
//----------------------------------------------------------------------------------------------
public Creare_meniu(id)
{
   if( get_user_flags( id ) & ACCES_LEVEL)
   {
      if(gUsed[id] == 0)
      {
         new menu = menu_create("Alege o optiune:", "menu_handler");
         menu_additem(menu, "255 HP si 255 Armour", "1", 0);
         menu_additem(menu, "HE Grenades", "2", 0);
         menu_additem(menu, "GodMode", "3", 0);
         menu_additem(menu, "Teleport", "4", 0);
         menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
         
         menu_display(id, menu, 0);
      }
   }
   else
      client_print(id, print_chat, "Doar cei cu grad de VIP pot folosi meniul!");
}   
//----------------------------------------------------------------------------------------------
public menu_handler(id, menu, item)
{
   if( item == MENU_EXIT )
   {
      menu_destroy(menu);
      return PLUGIN_HANDLED;
   }
   
   new data[6], szName[64];
   new access, callback;
   menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
   
   new key = str_to_num(data);
   
   switch(key)
   {
      case 1:
      {
         client_print(id, print_chat, "Ai primit %d HP si %d Armour!", get_pcvar_num(gViata), get_pcvar_num(gArmura));
         set_user_health(id, get_pcvar_num(gViata));
         set_user_armor(id, get_pcvar_num(gArmura));
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 2:
      {
         client_print(id, print_chat, "Ai %d HE Grenades", get_pcvar_num(gHE));
         cs_set_user_bpammo( id , CSW_HEGRENADE, get_pcvar_num(gHE));
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 3:
      {
         client_print(id, print_chat, "Ai GodMode pentru %f secunde", get_pcvar_float(gGodModeTime));
         gHasGodMode[id] = 1;
         set_task( get_pcvar_float(gGodModeTime), "End_God", id);
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 4:
      {
         client_print(id, print_chat, "Te vei teleporta în %f secunde.", get_pcvar_float(gTeleportTime));
         set_task(get_pcvar_float(gTeleportTime), "Teleport_handler", id);
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
   }
   menu_destroy(menu);
   return PLUGIN_HANDLED;
}
//----------------------------------------------------------------------------------------------
public fw_TraceAttack( victim, attacker, Float:damage, Float:direction[3], trace, damageBits )
{
   if(gHasGodMode[victim])
      return HAM_SUPERCEDE;
   
   return HAM_IGNORED;
}
//----------------------------------------------------------------------------------------------
public End_God(id)
{
   gHasGodMode[id] = 0;
}
//----------------------------------------------------------------------------------------------
public Teleport_handler(id)
{
   get_user_origin(id,blinkSpot[id],3)
   origBlinkSpot[id][0] = blinkSpot[id][0]
   origBlinkSpot[id][1] = blinkSpot[id][1]
   origBlinkSpot[id][2] = blinkSpot[id][2]
   
   blinkSpot[id][2] += 45
   set_user_origin(id,blinkSpot[id])
   checkCount[id] = 1
   positionChangeTimer(id)
   return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public positionChangeTimer(id)
{
   if (!is_user_alive(id)) return
   
   new Float:velocity[3]
   get_user_origin(id, g_lastPosition[id])
   
   entity_get_vector(id, EV_VEC_velocity, velocity)
   if ( velocity[0] == 0.0 && velocity[1] == 0.0 && velocity[2] ) {
      velocity[0] = 50.0
      velocity[1] = 50.0
      entity_set_vector(id, EV_VEC_velocity, velocity)
   }
   
   set_task(0.1,"positionChangeCheck",id)
}
//----------------------------------------------------------------------------------------------
public positionChangeCheck(id)
{
   if (!is_user_alive(id)) return
   
   new origin[3]
   get_user_origin(id, origin)
   
   if ( g_lastPosition[id][0] == origin[0] && g_lastPosition[id][1] == origin[1] && g_lastPosition[id][2] == origin[2]) {
      switch(checkCount[id]) {
         case 0 : blink_movecheck(id, 0, 0, 0)         // Original
            case 1 : blink_movecheck(id, 0, 0, 80)         // Up
            case 2 : blink_movecheck(id, 0, 0, -110)      // Down
            case 3 : blink_movecheck(id, 0, 30, 0)         // Forward
            case 4 : blink_movecheck(id, 0, -30, 0)         // Back
            case 5 : blink_movecheck(id, -30, 0, 0)         // Left
            case 6 : blink_movecheck(id, 30, 0, 0)         // Right
            case 7 : blink_movecheck(id, -30, 30, 0)      // Forward-Left
            case 8 : blink_movecheck(id, 30, 30, 0)         // Forward-Right
            case 9 : blink_movecheck(id, -30, -30, 0)      // Back-Left
            case 10: blink_movecheck(id, 30, -30, 0)      // Back-Right
            case 11: blink_movecheck(id, 0, 30, 60)         // Up-Forward
            case 12: blink_movecheck(id, 0, 30, -110)      // Down-Forward
            case 13: blink_movecheck(id, 0, -30, 60)      // Up-Back
            case 14: blink_movecheck(id, 0, -30, -110)      // Down-Back
            case 15: blink_movecheck(id, -30, 0, 60)      // Up-Left
            case 16: blink_movecheck(id, 30, 0, 60)         // Up-Right
            case 17: blink_movecheck(id, -30, 0, -110)      // Down-Left
            case 18: blink_movecheck(id, 30, 0, -110)      // Down-Right
            default: user_kill(id)
      }
      return
   }
}
//----------------------------------------------------------------------------------------------
public blink_movecheck(id, mX, mY, mZ)
{
   blinkSpot[id][0] = origBlinkSpot[id][0] + mX
   blinkSpot[id][1] = origBlinkSpot[id][1] + mY
   blinkSpot[id][2] = origBlinkSpot[id][2] + mZ
   set_user_origin(id,blinkSpot[id])
   checkCount[id]++
   positionChangeTimer(id)
}
//----------------------------------------------------------------------------------------------


Treaba cu flag-ul X nu este posibila.

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NicKu [#] Ionutzu.
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Post Posted: 31-07-2013, 15:47:14 | Translate post to: ... (Click for more languages)

ce flag are?


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Khajiit

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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 15:47:59 | Translate post to: ... (Click for more languages)

A .
Testeaza-l si zim daca merge.

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NicKu [#] Ionutzu.
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Posts: 1926, Topics: 106
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Reputation: -19.6
Votes: 101

Post Posted: 31-07-2013, 15:52:27 | Translate post to: ... (Click for more languages)

Punei si tu te rog ca la toate vip-urile flagul t


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Khajiit

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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 15:59:59 | Translate post to: ... (Click for more languages)

Nu se poate, modifici tu din cmdacces.ini chestia asta sa stii. Cauti dupa ce pui plugin-ul pe server + in configs/cmdacces.ini cauti linia legata de pluginul asta si trebuie sa iti arate ceva gen: bla bla "flagul A(Ca asta e setat)" <- iar aici in "" pui T sau X sau Y.. ;vip_furien.amxx sau..cum denumesti tu pluginul.

Pot pune pe H Daca doresti

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NicKu [#] Ionutzu.
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Post Posted: 31-07-2013, 16:16:11 | Translate post to: ... (Click for more languages)

Pune pe h -


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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 16:18:47 | Translate post to: ... (Click for more languages)

Poftim:
Code:


#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <amxmisc>
#include <fun>
#include <engine>


// Modifica aici pentru a seta gradul vipului
//###############################
#define ACCES_LEVEL ADMIN_LEVEL_H
//###############################

#define PLUGIN "VIP Furien PLUGIN"
#define VERSION "1.0"
#define AUTHOR "Raul"


new gViata, gArmura, gHE, gGodModeTime, gTeleportTime;
new gHasGodMode[32], gUsed[32];

new checkCount[33]
new blinkSpot[33][3]
new origBlinkSpot[33][3]
new g_lastPosition[33][3]

public plugin_init() {
   register_plugin(PLUGIN, VERSION, AUTHOR)
   gViata = register_cvar("vip_hp", "255");
   gArmura = register_cvar("vip_armour", "255");
   gHE = register_cvar("vip_he_nr", "3");
   gGodModeTime = register_cvar("vip_god_time", "10.0");
   gTeleportTime = register_cvar("vip_teleport_time", "1.0");
   
   register_logevent("Inceput_runda", 2, "1=Round_Start");
   RegisterHam( Ham_TraceAttack, "player", "fw_TraceAttack" );
   register_clcmd("say /vipmenu", "Creare_meniu");
   register_clcmd("say_team /vipmenu", "Creare_meniu");
   return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public Inceput_runda()
{
   new players[32], num;
   get_players(players, num, "z");
   
   for(new i = 0; i < num; i++) 
   {
      gUsed[i] = 0;
   }
}
//----------------------------------------------------------------------------------------------
public Creare_meniu(id)
{
   if( get_user_flags( id ) & ACCES_LEVEL)
   {
      if(gUsed[id] == 0)
      {
         new menu = menu_create("Alege o optiune:", "menu_handler");
         menu_additem(menu, "255 HP si 255 Armour", "1", 0);
         menu_additem(menu, "HE Grenades", "2", 0);
         menu_additem(menu, "GodMode", "3", 0);
         menu_additem(menu, "Teleport", "4", 0);
         menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
         
         menu_display(id, menu, 0);
      }
   }
   else
      client_print(id, print_chat, "Doar cei cu grad de VIP pot folosi meniul!");
}   
//----------------------------------------------------------------------------------------------
public menu_handler(id, menu, item)
{
   if( item == MENU_EXIT )
   {
      menu_destroy(menu);
      return PLUGIN_HANDLED;
   }
   
   new data[6], szName[64];
   new access, callback;
   menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
   
   new key = str_to_num(data);
   
   switch(key)
   {
      case 1:
      {
         client_print(id, print_chat, "Ai primit %d HP si %d Armour!", get_pcvar_num(gViata), get_pcvar_num(gArmura));
         set_user_health(id, get_pcvar_num(gViata));
         set_user_armor(id, get_pcvar_num(gArmura));
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 2:
      {
         client_print(id, print_chat, "Ai %d HE Grenades", get_pcvar_num(gHE));
         cs_set_user_bpammo( id , CSW_HEGRENADE, get_pcvar_num(gHE));
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 3:
      {
         client_print(id, print_chat, "Ai GodMode pentru %f secunde", get_pcvar_float(gGodModeTime));
         gHasGodMode[id] = 1;
         set_task( get_pcvar_float(gGodModeTime), "End_God", id);
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
      case 4:
      {
         client_print(id, print_chat, "Te vei teleporta în %f secunde.", get_pcvar_float(gTeleportTime));
         set_task(get_pcvar_float(gTeleportTime), "Teleport_handler", id);
         menu_destroy(menu);
         return PLUGIN_HANDLED;
      }
   }
   menu_destroy(menu);
   return PLUGIN_HANDLED;
}
//----------------------------------------------------------------------------------------------
public fw_TraceAttack( victim, attacker, Float:damage, Float:direction[3], trace, damageBits )
{
   if(gHasGodMode[victim])
      return HAM_SUPERCEDE;
   
   return HAM_IGNORED;
}
//----------------------------------------------------------------------------------------------
public End_God(id)
{
   gHasGodMode[id] = 0;
}
//----------------------------------------------------------------------------------------------
public Teleport_handler(id)
{
   get_user_origin(id,blinkSpot[id],3)
   origBlinkSpot[id][0] = blinkSpot[id][0]
   origBlinkSpot[id][1] = blinkSpot[id][1]
   origBlinkSpot[id][2] = blinkSpot[id][2]
   
   blinkSpot[id][2] += 45
   set_user_origin(id,blinkSpot[id])
   checkCount[id] = 1
   positionChangeTimer(id)
   return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public positionChangeTimer(id)
{
   if (!is_user_alive(id)) return
   
   new Float:velocity[3]
   get_user_origin(id, g_lastPosition[id])
   
   entity_get_vector(id, EV_VEC_velocity, velocity)
   if ( velocity[0] == 0.0 && velocity[1] == 0.0 && velocity[2] ) {
      velocity[0] = 50.0
      velocity[1] = 50.0
      entity_set_vector(id, EV_VEC_velocity, velocity)
   }
   
   set_task(0.1,"positionChangeCheck",id)
}
//----------------------------------------------------------------------------------------------
public positionChangeCheck(id)
{
   if (!is_user_alive(id)) return
   
   new origin[3]
   get_user_origin(id, origin)
   
   if ( g_lastPosition[id][0] == origin[0] && g_lastPosition[id][1] == origin[1] && g_lastPosition[id][2] == origin[2]) {
      switch(checkCount[id]) {
         case 0 : blink_movecheck(id, 0, 0, 0)         // Original
            case 1 : blink_movecheck(id, 0, 0, 80)         // Up
            case 2 : blink_movecheck(id, 0, 0, -110)      // Down
            case 3 : blink_movecheck(id, 0, 30, 0)         // Forward
            case 4 : blink_movecheck(id, 0, -30, 0)         // Back
            case 5 : blink_movecheck(id, -30, 0, 0)         // Left
            case 6 : blink_movecheck(id, 30, 0, 0)         // Right
            case 7 : blink_movecheck(id, -30, 30, 0)      // Forward-Left
            case 8 : blink_movecheck(id, 30, 30, 0)         // Forward-Right
            case 9 : blink_movecheck(id, -30, -30, 0)      // Back-Left
            case 10: blink_movecheck(id, 30, -30, 0)      // Back-Right
            case 11: blink_movecheck(id, 0, 30, 60)         // Up-Forward
            case 12: blink_movecheck(id, 0, 30, -110)      // Down-Forward
            case 13: blink_movecheck(id, 0, -30, 60)      // Up-Back
            case 14: blink_movecheck(id, 0, -30, -110)      // Down-Back
            case 15: blink_movecheck(id, -30, 0, 60)      // Up-Left
            case 16: blink_movecheck(id, 30, 0, 60)         // Up-Right
            case 17: blink_movecheck(id, -30, 0, -110)      // Down-Left
            case 18: blink_movecheck(id, 30, 0, -110)      // Down-Right
            default: user_kill(id)
      }
      return
   }
}
//----------------------------------------------------------------------------------------------
public blink_movecheck(id, mX, mY, mZ)
{
   blinkSpot[id][0] = origBlinkSpot[id][0] + mX
   blinkSpot[id][1] = origBlinkSpot[id][1] + mY
   blinkSpot[id][2] = origBlinkSpot[id][2] + mZ
   set_user_origin(id,blinkSpot[id])
   checkCount[id]++
   positionChangeTimer(id)
}
//----------------------------------------------------------------------------------------------


Ai testaT?

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Post Posted: 31-07-2013, 16:29:36 | Translate post to: ... (Click for more languages)

Multumesc vip-ul merge perfect ... dar am o problema cu creditele . Am bagat un plugin de credite si cand imi dau un credit si scriu /credits sa imi arate creditele am 0 , nu stiu de ce poate stii tu . Multumesc !

Poza :


Sma : http://www.girlshare.ro/32722222.5



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Khajiit

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          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 31-07-2013, 16:50:33 | Translate post to: ... (Click for more languages)

Pai credite = 16000, dar e nevoie de plugin de baza Furien System Credtis, ala de pe extreamcs, il ai instalat?
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zbang !!

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Post Posted: 31-07-2013, 21:33:35 | Translate post to: ... (Click for more languages)

Parasite, felicitari pentru ca l-ai ajutat, dar ADMIN_LEVEL_H inseamna flagul "T" , iar el a cerut pe H .
Nicku [#] Ionutzu. wrote:
Punel pe H -

Poti verifica si aici daca nu crezi .
http://www.amxmodx.org/funcwiki.php?go=module&&id=1 .
Flagul H inseamna ADMIN_CFG , adica acces la comanda amx_cfg .
Channele, vorbim maine pe skype, te ajut eu cu ce si cum...

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NicKu [#] Ionutzu.
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Post Posted: 31-07-2013, 21:38:08 | Translate post to: ... (Click for more languages)

Atunci daca e pe T e mai bine , testez maine oricum , totul merge -

edit : l-am testat acm merge perfect tot , insa mai vreau ceva eu cand intru pe server imi da direct 16..$ vreau cand intru pe sv sa imi deab doar 800 banii . Stiti cum sa fac ?





Last edited by NicKu [#] Ionutzu. on 31-07-2013, 21:56:28; edited 1 time in total
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Khajiit

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Post Posted: 31-07-2013, 21:55:52 | Translate post to: ... (Click for more languages)

Zbang, eu i-am scris si cum sa modifice din cmdacces.ini.
Faza cu creditele ai rezolvat-o?
Vezi ca la plugin sunt mult cvar-uri acolo pe extreamcs.

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