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Pavel. #
[Mentally Stable]
Status: Offline
(since 27-02-2017 11:34)
Joined: 04 Dec 2015
Posts: 38
,
Topics: 17
Location:
Romania
Reputation:
16.3
Posted: 14-12-2015, 18:44:25
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Cand faci un kill sa-ti dea 10 hp,iar cand dai hs 100 hp
Dar vreau ca viata sa nu creasca mai mult de 100 hp!
Multumesc
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EDUTz
[HardcoreAmxxScripter]
Status: Offline
(since 15-08-2021 16:34)
Joined: 27 Dec 2010
Posts: 4306
,
Topics: 244
Location:
Jud. Miserupia, sat Bagadanc
Reputation:
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: 179
Posted: 14-12-2015, 19:30:44
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Pavel. # wrote:
Cand faci un kill sa-ti dea 10 hp,iar cand dai hs 100 hp
Dar vreau ca viata sa nu creasca mai mult de 100 hp!
Multumesc
Ti-am facut eu unul in graba, nu l-am verificat daca merge asa cum trebuie, dar ar trebui sa fie ok. TE ROG lasa un mesaj aici daca merge sau nu DUPA ce-l testezi.
Quote:
#include <amxmodx>
#include <fun>
#include <hamsandwich>
public plugin_init()
{
register_plugin("Cerere 10HP", "1.0", "EDUTz");
RegisterHam(Ham_Killed, "player", "Ham_Killed_player_Post", 1);
register_event("DeathMsg", "eDeathMsg_HeadShot", "a", "1>0", "3=1")
}
public Ham_Killed_player_Post(iPlrId, iIdattacker, iShouldGib)
{
if(is_user_alive(iIdattacker) && is_user_connected(iIdattacker))
{
set_user_health(iIdattacker, get_user_health(iIdattacker) + 10)
if(get_user_health(iIdattacker) > 100)
set_user_health(iIdattacker, 100);
}
return HAM_IGNORED;
}
public eDeathMsg_HeadShot()
{
new iKiller = read_data(1)
if(iKiller > get_maxplayers())
return
new iVictim = read_data(2)
if(iKiller == iVictim)
return
if(is_user_alive(iKiller) && is_user_connected(iKiller))
{
set_user_health(iKiller, get_user_health(iKiller) + 90)
if(get_user_health(iKiller) > 100)
set_user_health(iKiller, 100);
}
}
Pentru pluginuri complicate le fac cu $$ pe paypal/psc. PM
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Adryyy
[HLDS EXPLOITER]
Status: Offline
(since 16-09-2024 14:37)
Joined: 09 Apr 2012
Posts: 128
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Topics: 6
Location:
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: 10
Posted: 15-12-2015, 11:33:16
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^Era mai usor sa le faci pe aman2 in 'client_death'
( -_・) ︻デ═一 ▸❀ヅ❤♫
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EDUTz
[HardcoreAmxxScripter]
Status: Offline
(since 15-08-2021 16:34)
Joined: 27 Dec 2010
Posts: 4306
,
Topics: 244
Location:
Jud. Miserupia, sat Bagadanc
Reputation:
4085
Votes
: 179
Posted: 15-12-2015, 12:21:27
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Era, dar am vrut sa fie separat sa vada despre ce e vorba si sa modifice sau sa stearga ceva daca vrea el....
Pentru pluginuri complicate le fac cu $$ pe paypal/psc. PM
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Pavel. #
[Mentally Stable]
Status: Offline
(since 27-02-2017 11:34)
Joined: 04 Dec 2015
Posts: 38
,
Topics: 17
Location:
Romania
Reputation:
16.3
Posted: 15-12-2015, 13:06:03
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EDUTz wrote:
Pavel. # wrote:
Cand faci un kill sa-ti dea 10 hp,iar cand dai hs 100 hp
Dar vreau ca viata sa nu creasca mai mult de 100 hp!
Multumesc
Ti-am facut eu unul in graba, nu l-am verificat daca merge asa cum trebuie, dar ar trebui sa fie ok. TE ROG lasa un mesaj aici daca merge sau nu DUPA ce-l testezi.
Quote:
#include <amxmodx>
#include <fun>
#include <hamsandwich>
public plugin_init()
{
register_plugin("Cerere 10HP", "1.0", "EDUTz");
RegisterHam(Ham_Killed, "player", "Ham_Killed_player_Post", 1);
register_event("DeathMsg", "eDeathMsg_HeadShot", "a", "1>0", "3=1")
}
public Ham_Killed_player_Post(iPlrId, iIdattacker, iShouldGib)
{
if(is_user_alive(iIdattacker) && is_user_connected(iIdattacker))
{
set_user_health(iIdattacker, get_user_health(iIdattacker) + 10)
if(get_user_health(iIdattacker) > 100)
set_user_health(iIdattacker, 100);
}
return HAM_IGNORED;
}
public eDeathMsg_HeadShot()
{
new iKiller = read_data(1)
if(iKiller > get_maxplayers())
return
new iVictim = read_data(2)
if(iKiller == iVictim)
return
if(is_user_alive(iKiller) && is_user_connected(iKiller))
{
set_user_health(iKiller, get_user_health(iKiller) + 90)
if(get_user_health(iKiller) > 100)
set_user_health(iKiller, 100);
}
}
Merge, multumesc frumos
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Topic is closed, you cannot post any messages in it anymore
Locked by
destroi112
, 15 December 2015 13:05
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