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[DUPLICATE] [Mage] Fire Mage Altertime+Pyroblast

 
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martii7

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Post Posted: 19-12-2015, 22:58:45 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: [Mage] [Fire] Alter Time+Pyroblast with HotStreak
Bug description: I get hotstreak(instant Pyroblast) which is a buff , i use alter time>i throw the pyroblast>right after>i use alter time again>and i dont have hotstreak again which i should have.Everything happens fast.If i do it slowly it works, but it should work properly even if i do it fast.
Proof: With hotstreak and alter time buffs on: http://imgur.com/olp2jxr
After throwing the pyroblast and using alter time again for the effect: http://imgur.com/t2m3R3R

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odes
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Post Posted: 19-12-2015, 23:34:19 | Translate post to: ... (Click for more languages)

This is the result of a combination of bugs (already posted almost half a year ago) which will probably never get fixed...

So, duplicate.


Quest Objective: Spread cancer all over Freakz.
Quest Status: Quest failed

You can play the entire game from ur Garrison/SW/OG nice mmo would play again Kappa. Retail WoW 2016™
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Foxed

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Post Posted: 20-12-2015, 11:15:05 | Translate post to: ... (Click for more languages)

But if you wait for alter time to finish you will have the proc again like you should
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aminjoon77

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Post Posted: 11-02-2016, 13:59:35 | Translate post to: ... (Click for more languages)

Since this Alter time and Hot proc issue still remains No need to discuss about it however let me describe situation in another way,to make it vivid, so let me start
there are enormous ways of using Alter Time(AT) and Hot Proc which is needed to correctly work for fire player to enjoy their class but when every thing goes wrong playing with class would kill affection of play. This AT has profound problem and should be fixed let me describe one of aspects of this setback. Normally in order to catch 4 pyro blast in a raw without using MoP we get our Hot Proc first then set our deep freeze on target cast alter time, pyro , alter time (before the pyro hit torget), pyro, pyro,pyro
so to summerize the combo can be sth like this
(obtaining the hot proc ) Frost Nova>deep freeze >AT>pyro>AT>Pyro>Pyro>pyro

so what is happen in server is that when 2nd AT hited NO Hot proc is acquired from critical hit of previous pyro and u loose the ur Hot proc which is supposed to be after 2nd AT. I notice in other server like P********.ru there is not such problem not in Mop not in case of AT+Pyro combo.
I think getting a little advisement from them may offer a panacea for all Mop and AT problems.
Thank u for considerations

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steven120

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Post Posted: 12-02-2016, 13:47:45 | Translate post to: ... (Click for more languages)

I confirm this bug!
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aminjoon77

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Post Posted: 02-03-2016, 12:52:18 | Translate post to: ... (Click for more languages)

In order to Help U to fix I think I come up where is the problem. Alter time and PoM work well as i tested in other talents Like arcane which when u cast PoM then Alter Time then cast any spell do alter time and cast another spell without any casting time. So where is the problem in fire Talent ? ha! that is the point! this mechanism have problem with Hot Proc !! I play a lot in server and want to describe the profound issue and I am sure will help u find the root of problem. The Problem is laying in Hot Proc and how server respond to it ! let me bring up and example again ! U have ur Hot proc cast PoM+alter Time after set ur target in deep freeze in order to ensure ur Pyro will hit critically cast 2 pyro ( Ur Hot proc + Pom) that give ur 3rd one then alter time exactly when casting the 3rd pyro and before hitting to target so u are suppose come back to situation that u have Hot Proc+ PoM and even without considering that 3rd pyro criticl hit U can cast at least another 2 pyros.

What happen to server is that server come back to that situation correctly but cant come up with correct calculation and u can cast just one pyro and the POM buff remain on ur head and dosnot work correctly and force u even manually take it off in order to reset the spell!!.

Therefore in my reckoning, server 1st of all cant accept the 3rd pyro crit as new condition when u press alter time and even cause ur hot proc vanish and what is cast is PoM not Hot Proc that are supposed to be there and 3rd pyro crit actually ruine the mechanism and server is messed up with that and since based on the origin of codes that should result in 4th and 5th pyro even without considering the 3rd pyro crit U JUST CAN 1 PYRO and Ur PoM goes in Bug Mode. I hope I can clarify where is the problem ( 3rd pyro Crit after alter time result in not only not give u Heat Up but also destroy and eliminating ur HOT proc and what is remain is PoM which is casting the 4pyro is considered for server as Hot proc but in reality is PoM and that is the reason why PoM buff is remain on ur head without any use)
Give us some feedback Plz and let us now is that right or not!

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Dreadblade

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Post Posted: 06-03-2016, 00:05:12 | Translate post to: ... (Click for more languages)

The problem you mentioned is related to this https://forum.wow-freakz.com/Multiple-Cast-handling-t359459.html so... duplicate.
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Topic is closed, you cannot post any messages in it anymore

Locked by Dreadblade, 05 March 2016 22:05



 
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