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[Duplicated][Druid][Balance] Starfall

 
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Earthquak3

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Post Posted: 11-09-2017, 13:47:03 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=191034&&name=starfall
Bug description: Haste doesnt affect Starfall duration (it should redeuce it's duration)
Proof: http://www.askmrrobot.com/wow/theory/mechanic/spell/starfall?spec=DruidBalance&&version=7_1_5_23420
https://wow.gamepedia.com/Starfall ------> " Patch 7.2.0 (2017-03-28): Duration and tick rate is no longer affected by Haste."
So till 7.2 starfall should be affected by Haste



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Garn

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Post Posted: 11-09-2017, 15:00:00 | Translate post to: ... (Click for more languages)

Ok, you are right about the duration. It should scale with haste. But, the number of ticks should not scale with haste and atm it does.

If you check on the link to askmrrobot you will see tick count = 8, if it was scaling with haste it should have the same formula as Corruption as an example which specifies that the interval is:

Interval (sec)= 2 / (1 + TotalHaste).

Like Consecrate for paladins and Starfall for boomkin I am sure there are other spells that their formula is wrong in a similar way.




Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

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Seyrox
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Post Posted: 11-09-2017, 15:03:30 | Translate post to: ... (Click for more languages)

Garn is right, check this
Quote:
Tick Count= 8


It should do 8 ticks with 0% haste and still 8 ticks with 100% haste.





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