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[FIXED] [Covenant] [Paladin] Divine Toll & Ringing Clarity

 
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Post Posted: 07-05-2022, 02:15:01 | Translate post to: ... (Click for more languages)

Issues with Divine Toll and with Ringing Clarity Conduit issues linked:

https://www.wow-freakz.com/spells.php?spell=304971 (wowhead link)
https://www.wow-freakz.com/spells.php?spell=340218 (wowhead link)

Divine Toll (Only)

**ADJUSTED** (Holy Specialization): it always hits 6 times instead of 5. 1 on Caster (you) + 5 on nearby targets. **Should be up to 5 (and not 1+5)**. **Note: this happens only when you damage and not when healing. So Spawn 5 dummies you can attack>Consecration>Divine Toll>1 hit + 5 hits reproduced**

**NEW** (Holy Specialization): Divine Toll is currently hitting 5 enemies and 5 friendly. Should be 5 only between enemies or friendly. Not 5+5. https://gyazo.com/5d493639e779c27475980f462b388bbb As you can see on GIF I did 5 damage Holy Shock and 3 friendly (1 on me + 2 on dummies)

Smart healing missing, sometimes even the target of holy paladin doesn't get affect upon cast, as well as does not prioritize lowest health targets in range [video]( https://youtube.com/watch?v=KUL3ReBdFhQ&t=50:

) (Check comments for extra info)

Ringing Clarity (Conduit)

(General - All Specs): Ringing Clarity is hitting more times than intended, tooltip says **up to 3** (so can be 1 more, or 2, max 3) but I'm able to hit 5-6 times instead of max 3.

Divine Toll and Ringing Clarity in PvP

(General - All Specs): Conduit in PvP should be chance to cast up to 2 extra time rather than 3.

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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> WoW Freakz - Shadowlands -> Bug Report -> Fixed bugs  


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