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[FIXED] [Multiple] Spellque window doesn't work 2.

 
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Apheks

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Post Posted: 14-02-2018, 02:43:55 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: Would like to continiue my topic. You didn't udnerstand what i meant in https://forum.wow-freakz.com/REJECTED-Multiple-Spellque-window-doesn-t-work-t511264.html
Bug description:
Why do you claim that its working if its clearly isn't? Yes i have everything set up, in my config. macro. tried both que on/off. The results ARE THE SAME. AGAIN: We're not talking about glitching of the spell that interrupts animation - like it used to and how you showed us with your vids. That part is 100% working good.
Problem is that spells don't send requests to the client untill GCD finishes. I've tried all possible settings and i can't get my spells qued in advance - IF I try casting spell even with <0.1sec gcd left - IT doesn't go off. I have to wait till the exact finish of gcd to cast it again.

Proof:
With any caster class ( ex. druid) go to any dummy and test NOT WITH INSTA CASTS. Use wrath and don't spam click anything. After you cast the wrath, at the very end of the cast <0.2-0.1sec click it once again. Nothing will happen. On blizz, if you have low ms it goes off without requiring you to reclick the same ability after gcd finish..
If you want a video proof, can try making one but i mean, a lot of people can confirm this and after doing every step as we were told, can't get the spellque working as on blizz.

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Quicksand

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Post Posted: 14-02-2018, 02:45:41 | Translate post to: ... (Click for more languages)

So if it works for almost everyone, including me, but not for you, it's probably everyone else's fault and not yours?
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Apheks

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Post Posted: 14-02-2018, 02:47:05 | Translate post to: ... (Click for more languages)

How is it works if people tell me they have the same issue lol. Its literally noticable if you have tons of haste.

Im standing next to a dummy, clicking various spells as close to the end as possible, not a single time it worked for me. Yes if you spamclick like hell, and land exactly at 0.0 of gcd finish it goes instantly but in normal situation you spend extra 0.1-0.2sec to start casting, it doesnt go insta

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Quicksand

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Post Posted: 14-02-2018, 02:48:39 | Translate post to: ... (Click for more languages)

I'm making a video right now, because you are clearly doing something wrong.
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Apheks

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Post Posted: 14-02-2018, 02:52:29 | Translate post to: ... (Click for more languages)

Okay and regardless settings? If i want my spells to be qued in advance i should have my config.wtf edited/ use macro and turn spelllque off in-game? Coz thats what i did and tried both spellqueue on/off...Idk Its pissing me off as i lose nearly 300k burst as balance druid with all my spells on cast. With Whispers,troll racial,BL my wrath is like 0.2sec and i can see myself standing between casts as i can't spam that fast to land on the end of gcd...
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Quicksand

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Post Posted: 14-02-2018, 02:58:07 | Translate post to: ... (Click for more languages)

https://youtube.com/watch?v=QLPXkbpjczI:



Copy pasting the macro seen on the video:
/console MaxSpellStartRecoveryoffset 400
/console ReducedLagTolerance 1
.spellqueue on

Update @ 14-02-2018, 02:57:35

(i'm not spamming, even though that's not really visible from the video... you can see that the hotkey actually lights up like 400ms before the actual GCD ends, and the spell starts casting after)

Update @ 14-02-2018, 02:58:07

I'll try druid with super high haste (around 200%) and I'll see if it works or not

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Apheks

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Post Posted: 14-02-2018, 02:58:41 | Translate post to: ... (Click for more languages)

Yeah so appearntly i had to change 0-> to 400 for that hing to happen. But delay is horrible, how do i make it go isnta?

It looks more like it was on blizz with 200-220. I have 60ms. But sometimes i get random lagg spikes -



Last edited by Apheks on 14-02-2018, 03:03:34; edited 1 time in total
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Quicksand

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Post Posted: 14-02-2018, 03:03:13 | Translate post to: ... (Click for more languages)

There's an extra GCD for Solar Wrath for some reason, BEFORE the spell is cast, but no GCD AFTER the spell is cast (using queue) and it messes up sort of everything. This does not happen to absolutely any other class or spell, but I know the reason, I'll try to fix it. It is due to the fact that Solar Wrath and Lunar Strike both have modified GCDs
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Apheks

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Post Posted: 14-02-2018, 03:08:18 | Translate post to: ... (Click for more languages)

Alright thanks. So should i use those settings now for better performance ? Why is it recommended to turn it off?
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Quicksand

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Post Posted: 14-02-2018, 03:10:39 | Translate post to: ... (Click for more languages)

It's not, I changed my opinion since then. Due to the fact that spellqueue is updated every world cycle (depends on server performance, between 50-100ms), it will start casting way sooner than you could actually time it manually, allowing for a much higher precision
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Apheks

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Post Posted: 14-02-2018, 03:47:57 | Translate post to: ... (Click for more languages)

Ok, so it works. Im testing it all right now. But found an issue, sometimes the quedspell gets a big delay, could be nearly a second. Idk what causes it, maybe small server lagg spikes. But i'd probably have to make a vid tomorrow so you could see it. Im standing in crowded org place right now and it happends every 15-20sec. Usually on lunar strike/moonfire. I spam my stuff with big haste and randomly i get a big delay where i can't do anything and then my lunar goes off. :/

Update @ 14-02-2018, 03:37:06

This delay happends when you switch spells really fast. Wrath>Wrath or Lunar strike > lunar strike i don't get that. But if i use something like Empowred wrath > Lunar strike under all haste procs ( whispers/troll/incarn/starlord talent) the lagg happends pretty often. Maybe because everythnig happends too fast and it can't register it fast enough, idk

Update @ 14-02-2018, 03:47:57

Happends to starsurge and moonspells too - So far spellqueue off gives better results in dps because with every delay i'm losing emerald dreamcatcher buff sadly.

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Quicksand

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Post Posted: 14-02-2018, 03:53:45 | Translate post to: ... (Click for more languages)

Because an extra gcd is thrown in, the reason is other than I previously suspected, but still working on the fix
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Stayfjurt

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Post Posted: 14-02-2018, 22:51:50 | Translate post to: ... (Click for more languages)

Can u also check SP just in case ? Also havin some issue with s2m on 100 stacks sometimes , no video or anything included , just check if its ok , love ya -


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Quicksand

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Post Posted: 15-02-2018, 01:51:48 | Translate post to: ... (Click for more languages)

https://youtube.com/watch?v=GxaNTmr73F8:



It should be okay after the next restart. As you can see, even with 140% haste, there is no problem

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