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[FIXED] Necrotic Strike
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Raster

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Post Posted: 18-10-2011, 19:34:36 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: https://www.wow-freakz.com/spells.php?spell=73975&&name=necrotic-strike
Descrierea bugului / Bug description: Absorb-ul nu este afectat de resilience.
Dovada / Proof:
http://i52.tinypic.com/amd0f4.jpg
http://i52.tinypic.com/mcsw06.jpg
http://i53.tinypic.com/2r5awzc.jpg
http://i55.tinypic.com/jae5h3.jpg
http://i54.tinypic.com/qp1f1u.jpg
http://i52.tinypic.com/2vw67na.jpg

Quote:
Necrotic Strike's absorption effect is now reduced by the target's resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.


Source: http://us.battle.net/wow/en/blog/2166872



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Shay

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Post Posted: 25-10-2011, 23:05:12 | Translate post to: ... (Click for more languages)

Amuzant cum toate lumea e focused pe Warrior damage si Mage damage si Necrotic Strike e ignorat :)
Confirmed btw, oricat resil ai avea acelasi absorb. Really sucky thing for healers...

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misterm

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Post Posted: 26-10-2011, 03:23:12 | Translate post to: ... (Click for more languages)

nu stiu de ce va plangeti cand oricum absorb healing nu merge cum trebuie .. de exemplu sa zicem ca tu ai
11000 attack power , iar necrotic strike ar trebuie sa dea 112 weapon dmg si heal absortion multiplicat pentru fiecare 0.75 attack power , ar veni 11000x 0.75= 8250 + 112 weapon dmg hai pun 100% Vicious gladiator's decapitator damage, 1795 , deci 8250 + 1795= 10045 damage and heal absorb -



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Shay

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Post Posted: 26-10-2011, 09:45:41 | Translate post to: ... (Click for more languages)

misterm wrote:
nu stiu de ce va plangeti cand oricum absorb healing nu merge cum trebuie .. de exemplu sa zicem ca tu ai
11000 attack power , iar necrotic strike ar trebuie sa dea 112 weapon dmg si heal absortion multiplicat pentru fiecare 0.75 attack power , ar veni 11000x 0.75= 8250 + 112 weapon dmg hai pun 100% Vicious gladiator's decapitator damage, 1795 , deci 8250 + 1795= 10045 damage and heal absorb ;)


In primul rand ai citit tooltip-ul de la Necrotic Strike gresit :

Quote:
A vicious strike that deals 100% weapon damage and absorbs the next (0.70 * AP) healing received by the target.

Damageul e 100% weapon damage si absorb-ul e 0.7*AP . Nu adaugi 100% weapon damage la absorb. In al doilea rand, cred ca merge ok. Aseara imi luam de la un DK 9.6k absorb per Necrotic. Asa ca te apuci, faci o simpla inmultire , faci screenshot si faci bug report cum ca nu ar merge ok.

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Raigorr

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Post Posted: 26-10-2011, 10:43:05 | Translate post to: ... (Click for more languages)

necrotic strike a fost nerfat aici http://us.battle.net/wow/en/blog/2259389 (in hotfixurile 4.0.6) , aici nu sunt aplicate inca aceste hotfixuri
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Shay

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Post Posted: 26-10-2011, 10:54:23 | Translate post to: ... (Click for more languages)

Raigorr wrote:
necrotic strike a fost nerfat aici http://us.battle.net/wow/en/blog/2259389 (in hotfixurile 4.0.6) , aici nu sunt aplicate inca aceste hotfixuri


Wrong. Necrotic Strike a fost in nerfed in patch 4.0.6, nu in hotfixuri.

http://www.wowwiki.com/Patch_4.0.6
Quote:
Necrotic Strike's absorption effect is now reduced by the target's resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.


Durata e intr-adevar 10 secunde momentan, dar ignora resilience.
Unde vezi tu Necrotic Strike in linkul de l-ai dat?

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Post Posted: 26-10-2011, 12:30:17 | Translate post to: ... (Click for more languages)

Damageul pe care il da e ok, absorbul care il pune e ok si functioneaza, doar ca ar trebui diminuat de resilience lucru care nu se intampla.


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mcandrew

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Post Posted: 26-10-2011, 19:22:56 | Translate post to: ... (Click for more languages)

Singura mea intrebare pt unholy/frost dk , de unde faceti voi atatea rune ?!?! in arena daca vad heal + dk stau 1 ora si probabil inevitabil pierd , am patit intro arena sa nu pot fugii cu leap de desecration , 5-6 desecration (20sec duration doesn't work+ WTF RUNES BLAAH) , imi cer scuze pt off dar nu am inteles , ignora resilience in ce mod? healu acela ar trebuii afectat de resil? sau damageul necroticului ar trebuii afectat de resil(as i figured it).
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Raster

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Post Posted: 26-10-2011, 19:35:09 | Translate post to: ... (Click for more languages)

Absorbul care il pune ar trebui sa fie afectat de resil.
Ex. Necrotic Strike pe 0 resil pune un absorb de 5000, pe 3000 resil ar trebui sa puna un scut cu 31% mai slab, cat damage reduction primesti din 3000 resil.

Damageul e normal sa fie afectat si ala de resil.



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Bestdkeu

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Post Posted: 26-10-2011, 19:35:45 | Translate post to: ... (Click for more languages)

De unde atatea rune? Check rune empowerment si runic corruption si de necrotic strike e bugged ca nu e afectat de resilence, dar nu stiu dak schimbarea a facut facuta in 4.0.6 sau hotfix.


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mcandrew

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Post Posted: 26-10-2011, 19:55:28 | Translate post to: ... (Click for more languages)

Atunci e clasa claselor dku , daca e valabil sa ai constant desacration in arena =) , eh atunci (hope for fixes)


Dap , checked. OP !!! wtb blizz leverage !!

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paulikk

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Post Posted: 27-10-2011, 19:34:15 | Translate post to: ... (Click for more languages)

e prea de tot spelu',abs de 2-3 ori mai mult decat ar trebui,ex cu healing touch primu heal 12k tot absorb,urmatoru e crit 18k tot absorb iar dupa inca odata doar 9k din 12... aproape 40k heal abs....op?!?! cred ca nu....
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Deadlybugaddictbrew

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Post Posted: 27-10-2011, 20:30:27 | Translate post to: ... (Click for more languages)

daca da necrotic de mai multe ori se stackeaza... e normal sa absoarba mai mult.


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Padurarul

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Post Posted: 27-10-2011, 21:39:25 | Translate post to: ... (Click for more languages)

As of today, Dec. 28th 2010 Necrotic Strike does indeed stack upon itself, making it even more appealing than it already was. Necrotic Strike(NS) proves to be invaluable in Battlegrounds and even Arenas if implemented well with locking down the healers.

I'm a DW Frost DK, and this move is amazing for me because although burning a couple Unholy Runes cuts into my Obliterates, we have Howling Blast and Frost Strike to help with burst after applying a couple NS hits. I've found great success with NS on self-healing classes like Rogues and Warriors because when they pop their CDs/heals they typically don't pay attention to the debuff and can't do much about it anyways. So as a quick recap and feel free to correct me;

Necrotic Strike does...

- Does a fair amount of damage and capable of Critical Hits (the absorb amount stays the same, I believe)
- Stack indefinitely right now
- Reapplies the full duration of the debuff (Useful to know because your Runes replenish faster than it can fall off)
- Absorbs self-healing mechanics like Recuperate and Blood Craze.
- Scales with Attack Power
- Works in conjunction with Mortal Strike effects
- Ignores Resilience (will be fixed in a later patch)

Asta am luat de pe wowhead. Patch 4.06

Merge cum trebuie.

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comycosmin

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Post Posted: 27-10-2011, 21:44:50 | Translate post to: ... (Click for more languages)

Cataclysm Patch 4.0.6 (2011-02-08): Absorption effect is now reduced by the target's resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.
Hotfix (2011-01-18): Necrotic Strike is now affected by resilience. http://www.wowpedia.org/Necrotic_Strike

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