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[FIXED] [Night Elf][Racial] Touch of Elune vs. Instances

 
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Imbafaceroll

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Post Posted: 31-03-2018, 20:13:21 | Translate post to: ... (Click for more languages)

WoW Freakz link: We're sorry but the database is currently unavailable, try again later (WoWhead link instead: https://www.wow-freakz.com/spells.php?spell=154748 (wowhead link))
Bug description: Night Elves have a racial passive "Touch of Elune" which is supposed to grant 1% Crit or 1% Haste based on if it is daytime or nighttime, additionally all instances count as daytime. The day and night cycle works based on server time, however instances do not grant Critical chance, which they should at all times.
Proof: https://i.imgur.com/kjzR0yd.png
Run this script:
Code:
/run print("Elune Day: ",(GetGameTime()-6<12 or IsInInstance())," Bonus Crit: ",GetCritChance())

If Elune Day returns 'true', Bonus Crit should return a number greater by one as opposed to when Elune Day returns 'false'



Last edited by Imbafaceroll on 01-04-2018, 09:42:26; edited 1 time in total
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Imbafaceroll

[Mentally Stable]



Status: Offline
(since 21-03-2021 13:09)
Joined: 31 Mar 2018
Posts: 126, Topics: 64
Location: Latvia

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Post Posted: 15-04-2018, 10:18:08 | Translate post to: ... (Click for more languages)

This is incredibly important for consistency in a raid environment and balance (:
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Quicksand

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Post Posted: 18-04-2018, 01:29:44 | Translate post to: ... (Click for more languages)

Fixed
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Locked by Quicksand, 17 April 2018 23:29



 
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