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[FIXED] [PvE] [Maw of Souls] Harbadon: Nether rip
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Gushteru

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Post Posted: 31-05-2020, 23:32:58 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=194235&&name=nether-rip
Bug description: after some fix was said to be done here https://forum.wow-freakz.com/Maw-of-Souls-Harbaron-t583726.html, the boss is now spawining 2 pools in total per cast which is too few
And btw, the video linked with the pools in that post was from january 2017 which was not 7.3.5 so it should have been automatically invalidated
Proof:
On freakz
https://streamable.com/h3mjia
you can see the swrilies appear only 2 times in total and 2 pools spawned at a time

On retail
https://youtube.com/watch?v=F8_qriHY78c:



You can see from 9:20 there are a lot more pools spawned



Last edited by Gushteru on 01-06-2020, 13:17:25; edited 2 times in total
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Gushteru

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Post Posted: 01-06-2020, 13:12:29 | Translate post to: ... (Click for more languages)

https://trello.com/c/KMCcywfJ/129-harbaron-vs-nether-rip
And this board on the topic was moved to invalid saying that "it does spawn that may now"
So it should clearly spawn more



Last edited by Gushteru on 01-06-2020, 13:13:07; edited 1 time in total
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fakaro123

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Post Posted: 05-06-2020, 15:33:13 | Translate post to: ... (Click for more languages)

Bro and your *** going to cry when u get one shotted by pools XDD
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zarathos

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Post Posted: 06-06-2020, 04:25:33 | Translate post to: ... (Click for more languages)

How many pools should be spawned?


Last edited by zarathos on 06-06-2020, 04:33:30; edited 1 time in total
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Gushteru

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Post Posted: 06-06-2020, 08:59:12 | Translate post to: ... (Click for more languages)

From the video i linked at the 9:20 mark you can see that nether rip spawns like 8 puddles(i see 7 clearly but i think there are 2 stacked on top of each other in the back but not sure about that).
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fakaro123

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Post Posted: 06-06-2020, 11:45:01 | Translate post to: ... (Click for more languages)

Bro i do a 14 key yestarday and it spawned normally .. Like u are on a m11 its normally it spawned less then a higher key .. like what u sent it spawned more cuz its a 26 key and on 7.2 if u remember the boss pool spawning was too much and now its working normally.
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Demonvampire

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Post Posted: 06-06-2020, 13:52:49 | Translate post to: ... (Click for more languages)

Gushteru, a fix should be something properly and clear, not "I think, not sure about that".
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overpowerz

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Post Posted: 06-06-2020, 15:24:32 | Translate post to: ... (Click for more languages)

it should about 6 pool at 3th nether rip spwan removed first one and keep like that


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Lexq

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Post Posted: 09-06-2020, 09:56:23 | Translate post to: ... (Click for more languages)

zarathos wrote:
How many pools should be spawned?


The Nether Rip debuff should be casted on 4 people i.e. a total of 8 puddles according to all video proof available on youtube. This was working fine before.

The problem on freakz is the following: Once you get the debuff you spawn a swirling circle where the rip will be placed, this should only start dealing damage @ 1.5-2 seconds after the animation, when the rip is already on the ground. On freakz the damage is instant unless you run around.
Also, they should despawn after 30 seconds, I'm pretty sure on freakz they take a bit longer than that OR the timing of the boss' spells is wrong. When a 3rd set of nether rips is about to spawn, the first one should be gone.



Last edited by Lexq on 09-06-2020, 09:57:36; edited 1 time in total
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Vouchery

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Post Posted: 09-06-2020, 18:38:07 | Translate post to: ... (Click for more languages)

If youre gonna fix this,
Fix Fragments going through walls first
Scythe cast is too fast and theres almost no cast bar, you see it on a fraction of a second
Fragments cant be immuned
Pools not despawning fast enough and is stacking damage (walking through 3 pools stacked on top of each other instantly kills you)

Dont fix just the positive bugs and actually fix the bugs that make this dungeon unplayable
Just my two cents



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NemixDev

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Post Posted: 10-06-2020, 07:42:56 | Translate post to: ... (Click for more languages)

zarathos wrote:
How many pools should be spawned?


It has to spawn 4-5, currently its spawning only 1, and before that it was spawning 7-8.

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symlul

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Post Posted: 18-06-2020, 07:49:51 | Translate post to: ... (Click for more languages)

Still bugged still unplayable dungeon because on high keys you can't go over the second boss. Like this boss has too many bugs. Fragments are also moving even if they're stunned.

Floorpov


Last edited by symlul on 18-06-2020, 08:21:03; edited 3 times in total
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Anabolic

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Post Posted: 23-06-2020, 10:44:56 | Translate post to: ... (Click for more languages)

Vouchery wrote:
If youre gonna fix this,
Fix Fragments going through walls first
Scythe cast is too fast and theres almost no cast bar, you see it on a fraction of a second
Fragments cant be immuned
Pools not despawning fast enough and is stacking damage (walking through 3 pools stacked on top of each other instantly kills you)

Dont fix just the positive bugs and actually fix the bugs that make this dungeon unplayable
Just my two cents


What do you mean not despawning fast enough,shouldn't there always be 2 sets of pools spawned? like you can see on the video,it is same here he casts it twice and then third cast removes the first set,fourth cast removes the second but there is always 16 pools active.

Fragments are fixed? https://trello.com/c/iv2HtejJ/363-harbarons-fragment-vs-walls

Fragments vs immunity, https://trello.com/c/91bg2sMp/491-mos-harbaron-fragment-vs-immunity

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Vouchery

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Post Posted: 23-06-2020, 11:51:50 | Translate post to: ... (Click for more languages)

Anabolic my comment was about the general problem we faced, we had a room full of pools and we could only walk on the sides
as for the Fragments and Immunities good job posting it an hour after making this comment.... and the Fragments and walls you had to reopen it and re do it because it was bugged when the report said it was fixed....



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Demonvampire

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Post Posted: 23-06-2020, 19:03:38 | Translate post to: ... (Click for more languages)

https://youtube.com/watch?v=nGF4iAPfOD8:



That's how it works now, dunno if it's blizzlike or not but I will let this video here and you can check we have literally no space where to go, it's quite bad.

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