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[FIXED] [SoD][Painsmith] Berserk
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FreakzStaff
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(since 03-05-2021 16:06)
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Posted: 06-07-2022, 22:00:01
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Painsmith got his own "Berserk" with spikes that will stay up all the time making less space to move on platform starting with spawning spikes at edge of platform. Also when first "Berserk" spikes spawn then Boss wont use any of his abillities anymore that are on timer (e.x. he wont spawn spiked balls etc.) until he is pushed to %
HP
for intermission.
Like example here (Ignore tank markered with Scythe running away that also spawn spikes):
https://youtube.com/watch?v=TxRPEuyUp2o&t=479:
Each phase (Ignore intermissions when boss jump to anvil) should have 2 mins before this "Berserk" spikes spawn. If players manage get boss to 70% or 40%
HP
and boss start intermission then this "Berserk" spikes should despawn.
This should be on Heroic and Mythic.
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