User
Pass
2FA
 
 

Furien Credits System

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Resources
Author Message6479
FarulNUMOARE
[Banned user]


Banned


Status: Offline
(since 06-09-2013 11:05)
Joined: 14 Aug 2013
Posts: 264, Topics: 37
Location: Constanta.

Reputation: -100.7
Votes: 10

 
Post Posted: 21-08-2013, 09:25:32 | Translate post to: ... (Click for more languages)

Descriere: Acesta este un plugin de credite pentru modul furien.
De asemenea poate fi folosit si in alte moduri.
In ce consta acest plugin? Ei bine, cand ai 16000$, prin simpla comanda, /deposit, iti transformi banii in 1 credit.
Nu exista limita de credite.
Creditele se salveaza pe nume.

Plugin-ul are si native, cu care poti afla/modifica creditele unui jucator, din alte plugine.

Descarcare:
Code:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fakemeta >
#include < nvault >
#include < CC_ColorChat >

#pragma semicolon 1


#define PLUGIN "Furien Credits System"
#define VERSION "0.4.4"

#define   ONE_DAY_IN_SECONDS   86400

new const g_szTag[ ] = "[Furien Credits]";

new const g_szGiveCreditsFlag[ ] = "a";

new g_szName[ 33 ][ 32 ];
new g_iUserCredits[ 33 ];

new g_iCvarPruneDays;
new g_iCvarEntry;
new iVault;

public plugin_init( )
{
   register_plugin( PLUGIN, VERSION, "Askhanar" );
   register_cvar( "fcs_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );

   g_iCvarPruneDays = register_cvar( "fcs_prunedays", "15" );
   g_iCvarEntry = register_cvar( "fcs_entry_credits", "300" );
   
   register_clcmd( "say", "ClCmdSay" );
   register_clcmd( "say_team", "ClCmdSay" );
   
   register_clcmd( "say /depozit", "ClCmdSayDepozit" );
   register_clcmd( "say /deposit", "ClCmdSayDepozit" );
   register_clcmd( "say_team /depozit", "ClCmdSayDepozit" );
   register_clcmd( "say_team /deposit", "ClCmdSayDepozit" );
   
   register_clcmd( "say /retrage", "ClCmdSayRetrage" );
   register_clcmd( "say /withdraw", "ClCmdSayRetrage" );
   register_clcmd( "say_team /retrage", "ClCmdSayRetrage" );
   register_clcmd( "say_team /withdraw", "ClCmdSayRetrage" );
   
   register_clcmd( "fcs_credite", "ClCmdCredits" );
   register_clcmd( "fcs_credits", "ClCmdCredits" );
   
   register_clcmd( "amx_give_credits", "ClCmdGiveCredits" );
   register_clcmd( "amx_take_credits", "ClCmdTakeCredits" );
   
   register_forward( FM_ClientUserInfoChanged, "Fwd_ClientUserInfoChanged" );
   
   iVault  =  nvault_open(  "FurienCreditsSystem"  );
   
   if(  iVault  ==  INVALID_HANDLE  )
   {
      set_fail_state(  "nValut returned invalid handle!"  );
   }

}

public plugin_natives()
{
   
   register_library( "fcs" );
   register_native( "fcs_get_user_credits", "_fcs_get_user_credits" );
   register_native( "fcs_set_user_credits", "_fcs_set_user_credits" );
   
}

public _fcs_get_user_credits( iPlugin, iParams )
{
   return g_iUserCredits[  get_param( 1 )  ];
}

public _fcs_set_user_credits(  iPlugin, iParams  )
{
   new id = get_param( 1 );
   g_iUserCredits[ id ] = max( 0, get_param( 2 ) );
   SaveCredits( id );
   return g_iUserCredits[ id ];
}

public client_authorized( id )
{
   if( is_user_bot( id ) )
      return 0;
   
   get_user_name( id, g_szName[ id ], sizeof ( g_szName[] ) -1 );
   LoadCredits( id );
   
   return 0;
   
}

public client_disconnect( id )
{
   if( is_user_bot( id ) )
      return 0;
      
   SaveCredits( id );
   
   return 0;
   
}

public ClCmdSay( id )
{
   static szArgs[192];
   read_args( szArgs, sizeof ( szArgs ) -1 );
   
   if( !szArgs[ 0 ] )
      return 0;
   
   new szCommand[ 15 ];
   remove_quotes( szArgs );
   
   if( equal( szArgs, "/credite", strlen( "/credite" ) )
      || equal( szArgs, "/credits", strlen( "/credits" ) ) )
   {
      replace( szArgs, sizeof ( szArgs ) -1, "/", "" );
      formatex( szCommand, sizeof ( szCommand ) -1, "fcs_%s", szArgs );
      client_cmd( id, szCommand );
      return 1;
   }
   
   return 0;
}

public ClCmdCredits( id )
{
   if( !is_user_connected( id ) )
      return 1;
      
   new szArg[ 32 ];
       read_argv( 1, szArg, sizeof ( szArg ) -1 );

   if( equal( szArg, "" ) )
   {
      
      ColorChat( id, RED, "^x04%s^x01 Ai^x03 %i^x01 credite.", g_szTag, g_iUserCredits[ id ] );
      return 1;
   }
   
       new iPlayer = cmd_target( id, szArg, 8 );
       if( !iPlayer || !is_user_connected( iPlayer ) )
   {
      ColorChat( id, RED,"^x04%s^x01 Jucatorul specificat nu a fost gasit!", g_szTag, szArg );
      return 1;
   }

   new szName[ 32 ];
   get_user_name( iPlayer, szName, sizeof ( szName ) -1 );
   ColorChat( id, RED,"^x04%s^x01 Jucatorul^x03 %s^x01 are^x03 %i^x01 credit%s", g_szTag, szName, g_iUserCredits[ iPlayer ], g_iUserCredits[ iPlayer ] == 1 ? "." : "e." );
   
   return 1;
   
}

public ClCmdSayDepozit( id)
{
   
   if( !is_user_connected( id ) )
      return 1;
      
   new iTeam = get_user_team( id );
   
   if( 1 <= iTeam <= 2 )
   {
      new iMoney = cs_get_user_money( id );
      if( iMoney == 16000 )
      {
         
         ColorChat( id, RED, "^x04%s^x01 Ai depozitat^x03 16000$^x01 si ai primit^x03 1^x01 credit.", g_szTag );
         cs_set_user_money( id, 0 );
         g_iUserCredits[ id ] += 1;
         
         SaveCredits( id );
         return 1;
      }
      else
      {
         ColorChat( id, RED, "^x04%s^x01 Iti trebuie^x03 16000$^x01 pentru a putea depozita.", g_szTag );
         return 1;
      }
   }
   
   return 1;

}

public ClCmdSayRetrage( id)
{
   
   new iTeam = get_user_team( id );
   
   if( 1 <= iTeam <= 2 )
   {
      
      if( g_iUserCredits[ id ] > 0 )
      {
         new iMoney = cs_get_user_money( id );
         
         ColorChat( id, RED, "^x04%s^x01 Ai retras^x03 1^x01 credit si, ai primi^x03 16000$^x01.", g_szTag );
         cs_set_user_money( id, iMoney + 16000 );
         
         g_iUserCredits[ id ] -=1;
         SaveCredits( id );
         
         if( ( iMoney + 16000 ) > 16000 )
         {
            ColorChat( id, RED, "^x04%s^x03 ATENTIE^x01, ai^x03 %i$^x01 !", g_szTag, iMoney + 16000 );
            ColorChat( id, RED, "^x04%s^x01 La spawn, vei pierde tot ce depaseste suma de^x03 16000$^x01.", g_szTag );
            return 1;
         }
      }
      else
      {
         ColorChat(id, RED, "^x04%s^x03 NU^x01 ai ce sa retragi, ai^x03 0^x01 credite.", g_szTag );
         return 1;
      }
      
   }
   
   return 1;

}

public ClCmdGiveCredits( id )
{
   
   if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )
   {
      client_cmd( id, "echo NU ai acces la aceasta comanda!" );
      return 1;
   }
   
   new szFirstArg[ 32 ], szSecondArg[ 10 ];
   
   read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
   read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );
   
   if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )
   {
      client_cmd( id, "echo amx_give_credits < nume/ @ALL/ @T/ @CT > < credite >" );
      return 1;
   }
   
   new iPlayers[ 32 ];
   new iPlayersNum;
   
   new iCredits = str_to_num( szSecondArg );
   if( iCredits <= 0 )
   {
      client_cmd( id, "echo Valoare creditelor trebuie sa fie mai mare decat 0!" );
      return 1;
   }
   
   if( szFirstArg[ 0 ] == '@' )
   {
      
      switch ( szFirstArg[ 1 ] )
      {
         case 'A':
         {
            if( equal( szFirstArg, "@ALL" ) )
            {
               
               get_players( iPlayers, iPlayersNum, "ch" );
               for( new i = 0; i < iPlayersNum ; i++ )
                  g_iUserCredits[ iPlayers[ i ] ] += iCredits;
                  
               new szName[ 32 ];
               get_user_name( id, szName, sizeof ( szName ) -1 );
               ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite tuturor jucatorilor!", g_szTag, szName, iCredits );
               return 1;
            }
         }
         
         case 'T':
         {
            if( equal( szFirstArg, "@T" ) )
            {
               
               get_players( iPlayers, iPlayersNum, "ceh", "TERRORIST" );
               if( iPlayersNum == 0 )
               {
                  client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );
                  return 1;
               }
               for( new i = 0; i < iPlayersNum ; i++ )
                  g_iUserCredits[ iPlayers[ i ] ] += iCredits;
                  
               new szName[ 32 ];
               get_user_name( id, szName, sizeof ( szName ) -1 );
               ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 TERO^x01!", g_szTag, szName, iCredits );
               return 1;
            }
         }
         
         case 'C':
         {
            if( equal( szFirstArg, "@CT" ) )
            {
               
               get_players( iPlayers, iPlayersNum, "ceh", "CT" );
               if( iPlayersNum == 0 )
               {
                  client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );
                  return 1;
               }
               for( new i = 0; i < iPlayersNum ; i++ )
                  g_iUserCredits[ iPlayers[ i ] ] += iCredits;
                  
               new szName[ 32 ];
               get_user_name( id, szName, sizeof ( szName ) -1 );
               ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 CT^x01!", g_szTag, szName, iCredits );
               return 1;
            }
         }
      }
   }
      
   new iPlayer = cmd_target( id, szFirstArg, 8 );
   if( !iPlayer )
   {
      client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
      return 1;
   }
   
   g_iUserCredits[ iPlayer ] += iCredits;
   
   new szName[ 32 ], _szName[ 32 ];
   get_user_name( id, szName, sizeof ( szName ) -1 );
   get_user_name( id, _szName, sizeof ( _szName ) -1 );
   
   ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a dat^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );
   
   return 1;
   
   
}

public ClCmdTakeCredits( id )
{
   
   if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )
   {
      client_cmd( id, "echo NU ai acces la aceasta comanda!" );
      return 1;
   }
   
   new szFirstArg[ 32 ], szSecondArg[ 10 ];
   
   read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
   read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );
   
   if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )
   {
      client_cmd( id, "echo amx_take_credits < nume > < credite >" );
      return 1;
   }
   
   new iCredits = str_to_num( szSecondArg );
   if( iCredits <= 0 )
   {
      client_cmd( id, "echo Valoare creditelor trebuie sa fie mai mare decat 0!" );
      return 1;
   }
         
   new iPlayer = cmd_target( id, szFirstArg, 8 );
   if( !iPlayer )
   {
      client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
      return 1;
   }
   
   if( g_iUserCredits[ iPlayer ] < iCredits )
   {
      client_cmd( id, "echo Jucatorul %s nu are atatea credite!Are doar %i", szFirstArg, g_iUserCredits[ iPlayer ] );
      return 1;
   }
   
   g_iUserCredits[ iPlayer ] -= iCredits;
   
   new szName[ 32 ], _szName[ 32 ];
   get_user_name( id, szName, sizeof ( szName ) -1 );
   get_user_name( id, _szName, sizeof ( _szName ) -1 );
   
   ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a sters^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );
   
   return 1;
   
   
}

public Fwd_ClientUserInfoChanged( id, szBuffer )
{
   if ( !is_user_connected( id ) )
      return FMRES_IGNORED;
   
   static szNewName[ 32 ];
   
   engfunc( EngFunc_InfoKeyValue, szBuffer, "name", szNewName, sizeof ( szNewName ) -1 );
   
   if ( equal( szNewName, g_szName[ id ] ) )
      return FMRES_IGNORED;
   
   SaveCredits(  id  );
   
   ColorChat( id, RED, "^x04%s^x01 Tocmai ti-ai schimbat numele din^x03 %s^x01 in^x03 %s^x01 !", g_szTag, g_szName[ id ], szNewName );
   ColorChat( id, RED, "^x04%s^x01 Am salvat^x03 %i^x01 credite pe numele^x03 %s^x01 !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );
   
   copy( g_szName[ id ], sizeof ( g_szName[] ) -1, szNewName );
   LoadCredits( id );
   
   ColorChat( id, RED, "^x04%s^x01 Am incarcat^x03 %i^x01 credite de pe noul nume (^x03 %s^x01 ) !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );
   
   return FMRES_IGNORED;
}


public LoadCredits( id )
{
   static szData[ 256 ],  iTimestamp;
   
   if(  nvault_lookup( iVault, g_szName[ id ], szData, sizeof ( szData ) -1, iTimestamp ) )
   {
      static szCredits[ 15 ];
      parse( szData, szCredits, sizeof ( szCredits ) -1 );
      g_iUserCredits[ id ] = str_to_num( szCredits );
      return;
   }
   else
   {
      g_iUserCredits[ id ] = get_pcvar_num( g_iCvarEntry );
   }
   
}


public SaveCredits(  id  )
{
   
   static szData[ 256 ];
   formatex( szData, sizeof ( szData ) -1, "%i", g_iUserCredits[ id ] );
   
   nvault_set( iVault, g_szName[ id ], szData );
}

public plugin_end( )
{
   new iDays = get_pcvar_num( g_iCvarPruneDays );
   if( iDays > 0 )
   {
      nvault_prune( iVault, 0, get_systime( ) - ( iDays * ONE_DAY_IN_SECONDS ) );
   }
   
   nvault_close( iVault );
}


Nume: Furien Credits System.
Versiune: v0.4.4.
Autor: Askhanar.


Instalare
:
1. Fisierul FurienCreditsSystem.sma il puneti in addons/amxmodx/scripting.
2. Fisierul FurienCreditsSystem.amxx il puneti in addons/amxmodx/plugins.
3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:
Code:
FurienCreditsSystem.amxx


4. Alti pasi necesari...

Este necesara compilarea locala!
O sa aveti nevoie si de fisierul CC_ColorChat.inc.

Code:
/*                         __________________________________
*                 |Functiile originade create de Numb|
*                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

*             Fisier rescris si fixat de Askhanar.
*

*            Copyright © 2012, Askhanar @freakz.ro
*         Acest fisier este prevazut asa cum este ( fara garantii )
*/

#if defined _CC_ColorChat_included
  #endinput
#endif
#define _CC_ColorChat_included

enum Color
{
   NORMAL = 1,       // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
   GREEN,          // Culoare Verde.
   TEAM_COLOR,       // Culoare Rosu, Albastru, Gri.
   GREY,          // Culoarea Gri.
   RED,          // Culoarea Rosu.
   BLUE,          // Culoarea Albastru.
}

new TeamName[  ][  ] =
{
   "",
   "TERRORIST",
   "CT",
   "SPECTATOR"
}

ColorChat(  id, Color:iType, const msg[  ], { Float, Sql, Result, _}:...  )
{
   
   // Daca nu se afla nici un jucator pe server oprim TOT. Altfel dam de erori..
   if( !get_playersnum( ) ) return;
   
   new szMessage[ 256 ];

   switch( iType )
   {
       // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
      case NORMAL:   szMessage[ 0 ] = 0x01;
      
      // Culoare Verde.
      case GREEN:   szMessage[ 0 ] = 0x04;
      
      // Alb, Rosu, Albastru.
      default:    szMessage[ 0 ] = 0x03;
   }

   vformat(  szMessage[ 1 ], 251, msg, 4  );

   // Ne asiguram ca mesajul nu este mai lung de 192 de caractere.Altfel pica server-ul.
   szMessage[ 192 ] = '^0';
   

   new iTeam, iColorChange, iPlayerIndex, MSG_Type;
   
   if( id )
   {
      MSG_Type  =  MSG_ONE_UNRELIABLE;
      iPlayerIndex  =  id;
   }
   else
   {
      iPlayerIndex  =  CC_FindPlayer(  );
      MSG_Type = MSG_ALL;
   }
   
   iTeam  =  get_user_team( iPlayerIndex );
   iColorChange  =  CC_ColorSelection(  iPlayerIndex,  MSG_Type, iType);

   CC_ShowColorMessage(  iPlayerIndex, MSG_Type, szMessage  );
      
   if(  iColorChange  )   CC_Team_Info(  iPlayerIndex, MSG_Type,  TeamName[ iTeam ]  );

}

CC_ShowColorMessage(  id, const iType, const szMessage[  ]  )
{
   
   static bool:bSayTextUsed;
   static iMsgSayText;
   
   if(  !bSayTextUsed  )
   {
      iMsgSayText  =  get_user_msgid( "SayText" );
      bSayTextUsed  =  true;
   }
   
   message_begin( iType, iMsgSayText, _, id  );
   write_byte(  id  )      
   write_string(  szMessage  );
   message_end(  );
}

CC_Team_Info( id, const iType, const szTeam[  ] )
{
   static bool:bTeamInfoUsed;
   static iMsgTeamInfo;
   if(  !bTeamInfoUsed  )
   {
      iMsgTeamInfo  =  get_user_msgid( "TeamInfo" );
      bTeamInfoUsed  =  true;
   }
   
   message_begin( iType, iMsgTeamInfo, _, id  );
   write_byte(  id  );
   write_string(  szTeam  );
   message_end(  );

   return 1;
}

CC_ColorSelection(  id, const iType, Color:iColorType)
{
   switch(  iColorType  )
   {
      
      case RED:   return CC_Team_Info(  id, iType, TeamName[ 1 ]  );
      case BLUE:   return CC_Team_Info(  id, iType, TeamName[ 2 ]  );
      case GREY:   return CC_Team_Info(  id, iType, TeamName[ 0 ]  );

   }

   return 0;
}

CC_FindPlayer(  )
{
   new iMaxPlayers  =  get_maxplayers(  );
   
   for( new i = 1; i <= iMaxPlayers; i++ )
      if(  is_user_connected( i )  )
         return i;
   
   return -1;
}


Modificati in fisierul sursa:
Code:
new const g_szGiveCreditsFlag[ ] = "a";


In loc de "a" puneti flagul pentru comenzize de mai jos.

Cvar-uri (se adauga in fisierul amxmodx\configs\amxx.cfg):

fcs_prunedays "15" - sterge toate inregistrarile din nvault care nu au intrat pe server de x zile (la fiecare sfarsit de mapa) | setati valoarea 0 pentru a dezactiva functia.
fcs_entry_credits "300" - cate credite primesc cand intra pentru prima data pe server.

Comenzi administrative
(se tasteaza in consola si trebuie sa fiti administrator):

amx_give_credits < nume/ @ALL/ @CT/ @T > < credite > - dai credite cuiva.
amx_take_credits < nume > - ii stergi din credite cuiva.

Comenzi publice (se tasteaza in joc prin apasarea tastei Y):

/credits - afli cate credite ai.
/credits < nume > - afli cate credite are jucatorul respectiv.
/deposit sau /depozit - depozitezi 16000$ si primesti un credit.
/retrage sau /withdraw - retragi un credit si premesti 16000$.

Module necesare (se sterge ; din fata modulului de mai jos; acestea le gasiti in fisierul amxmodx\configs\modules.ini):
- cstrike
- fakemeta
- nvault





JB.FREAKZ.RO este numarul 1!


Last edited by FarulNUMOARE on 21-08-2013, 11:31:40; edited 1 time in total
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Happy =]]

[I'm in your mind !]



Status: Offline
(since 02-05-2020 11:17)
Joined: 17 Mar 2012
Posts: 10538, Topics: 450
Location: In mintea ta !

Reputation: 553
Votes: 204

         
Post Posted: 21-08-2013, 09:28:20 | Translate post to: ... (Click for more languages)

Daca iesi de pe server le pierzi, nu ?





Pentru orice problema PM.
Nu ofer asistenta in privat.

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
FarulNUMOARE
[Banned user]


Banned


Status: Offline
(since 06-09-2013 11:05)
Joined: 14 Aug 2013
Posts: 264, Topics: 37
Location: Constanta.

Reputation: -100.7
Votes: 10

 
Post Posted: 21-08-2013, 09:56:41 | Translate post to: ... (Click for more languages)

Happy =]] wrote:
Daca iesi de pe server le pierzi, nu ?

Nu, pentru ca ele se salveaza. Daca nu ma insel, datorita modulului nVault.





JB.FREAKZ.RO este numarul 1!
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Happy =]]

[I'm in your mind !]



Status: Offline
(since 02-05-2020 11:17)
Joined: 17 Mar 2012
Posts: 10538, Topics: 450
Location: In mintea ta !

Reputation: 553
Votes: 204

         
Post Posted: 21-08-2013, 10:18:03 | Translate post to: ... (Click for more languages)

Vezi ca da erori la compliare, niciunul nu merge.





Pentru orice problema PM.
Nu ofer asistenta in privat.

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
FarulNUMOARE
[Banned user]


Banned


Status: Offline
(since 06-09-2013 11:05)
Joined: 14 Aug 2013
Posts: 264, Topics: 37
Location: Constanta.

Reputation: -100.7
Votes: 10

 
Post Posted: 21-08-2013, 11:30:10 | Translate post to: ... (Click for more languages)

Happy =]] wrote:
Vezi ca da erori la compliare, niciunul nu merge.

Ce erori mai exact?





JB.FREAKZ.RO este numarul 1!
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Happy =]]

[I'm in your mind !]



Status: Offline
(since 02-05-2020 11:17)
Joined: 17 Mar 2012
Posts: 10538, Topics: 450
Location: In mintea ta !

Reputation: 553
Votes: 204

         
Post Posted: 21-08-2013, 12:08:44 | Translate post to: ... (Click for more languages)

Fie ca il faci sau copiezi de undeva vezi inainte sa postezi daca da erori sau totul e ok.





Pentru orice problema PM.
Nu ofer asistenta in privat.

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Khajiit

[Away]



Status: Offline
(since 01-04-2019 20:33)
Joined: 19 Jun 2013
Posts: 3428, Topics: 110
Location: Away for a long time.

Reputation: 48.4
Votes: 145

          Battletag: postrow.ID_BATTLE_NET}  am-nevoie-de-iconite-la-profil 
Post Posted: 21-08-2013, 12:13:38 | Translate post to: ... (Click for more languages)

- Iti trebuie INC special pentru mod, dupa cum vezi:

//
#include < nvault >
#include < CC_ColorChat >
//
Probabil din cauza lor, cauta .inc pe google.
+ Poti sa il faci sa se salveze si pe baza de MysQl, doar ca nu ai copiat totul de pe extreamcs...

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
FarulNUMOARE
[Banned user]


Banned


Status: Offline
(since 06-09-2013 11:05)
Joined: 14 Aug 2013
Posts: 264, Topics: 37
Location: Constanta.

Reputation: -100.7
Votes: 10

 
Post Posted: 21-08-2013, 12:30:55 | Translate post to: ... (Click for more languages)

Daca nu vedeti, am pus si ColorChat.




JB.FREAKZ.RO este numarul 1!
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Happy =]]

[I'm in your mind !]



Status: Offline
(since 02-05-2020 11:17)
Joined: 17 Mar 2012
Posts: 10538, Topics: 450
Location: In mintea ta !

Reputation: 553
Votes: 204

         
Post Posted: 21-08-2013, 12:32:32 | Translate post to: ... (Click for more languages)

Nu la aia dadea altceva, acum sunt pe tel o ma uti cand ajung acasa.





Pentru orice problema PM.
Nu ofer asistenta in privat.

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
FarulNUMOARE
[Banned user]


Banned


Status: Offline
(since 06-09-2013 11:05)
Joined: 14 Aug 2013
Posts: 264, Topics: 37
Location: Constanta.

Reputation: -100.7
Votes: 10

 
Post Posted: 21-08-2013, 12:34:13 | Translate post to: ... (Click for more languages)

Happy =]] wrote:
Nu la aia dadea altceva, acum sunt pe tel o ma uti cand ajung acasa.

Nu da eroare. Am incercat sa-l compilez pe AmxModX, spune doar ca nu este si ColorChat.
Totul este in regula! -





JB.FREAKZ.RO este numarul 1!
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Resources  


The time now is 04-05-2024, 13:15:49
Copyright info

Based on phpBB ro/com
B

 
 
 







I forgot my password


This message appears only once, so
like us now until it's too late ! :D
x