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[Multiple] Charge spot vs Raid Bosses
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Vinsel

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Post Posted: 01-02-2016, 18:42:21 | Translate post to: ... (Click for more languages)

WoW Freakz link:Lord Marrowgar
Bug description: When I try to use Charge on Lord Marrowgar in ICC in any difficulty, it says "Out of range" or "Ability is not ready yet".
Proof: Proof

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LethalFactorLK

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Post Posted: 06-02-2016, 19:43:38 | Translate post to: ... (Click for more languages)

Hi,

Does this happen always or just a random one time bug ?

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Lethal



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Vinsel

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Post Posted: 22-02-2016, 16:55:53 | Translate post to: ... (Click for more languages)

As far as I know, it happens all the times. I will try it more times and edit this post.

Update: Yes it continues happening, tried 25man normal today and it still happening. If you need some proof or something tell me and I will get more proofs -

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Vinsel

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Post Posted: 07-03-2016, 20:09:07 | Translate post to: ... (Click for more languages)

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AndroSGS

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Post Posted: 07-03-2016, 20:10:41 | Translate post to: ... (Click for more languages)

It's not just marrowgar.it happens on all bosses with large hitbox/scale like oondasta,horridon,nalak,tortos etc


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Vinsel

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Post Posted: 08-03-2016, 09:59:51 | Translate post to: ... (Click for more languages)

AndroSGS wrote:
It's not just marrowgar.it happens on all bosses with large hitbox/scale like oondasta,horridon,nalak,tortos etc

Also if you charge a NPC/Boss which is in the air or is tall, you start running in the air to charge him in mid-air. You should charge it in the ground.

Proof from retail for the charge range and charge on the ground:
https://youtube.com/watch?v=KpXluiFjiYE:


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AndroSGS

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Post Posted: 09-03-2016, 14:50:14 | Translate post to: ... (Click for more languages)

Please change the title to [Multiple] Charge vs large bosses and the description.
A moderator should move this to pending class spells/talents
I belive that the charge "hitbox" is somewhere in the middle of the boss,but in the air.It should be on the ground.I think that it's also why mage's frozen orb doesn't hit flying mobs.



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Vinsel

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Post Posted: 09-03-2016, 20:55:43 | Translate post to: ... (Click for more languages)

AndroSGS wrote:
Please change the title to [Multiple] Charge vs large bosses and the description.
A moderator should move this to pending class spells/talents
I belive that the charge "hitbox" is somewhere in the middle of the boss,but in the air.It should be on the ground.I think that it's also why mage's frozen orb doesn't hit flying mobs.


I guess a forum mod has to do that, since I don't know how to do it and I don't think I'm able to do it.

Also I found 2 more NPCs with the charge bug: Nalak and Oondasta. These two NPCs have the same bug as Lord Marrowgar, they cannot be charged.

Proof: http://imgur.com/a/oUfqd

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DisCosmin
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Post Posted: 09-03-2016, 23:53:44 | Translate post to: ... (Click for more languages)

I'm pretty sure it happens cuz of the charge pathfinding https://forum.wow-freakz.com/Warrior-General-Spell-Charge-Pathfinding-t349000.html , the bug has been here for few years .


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Vinsel

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Post Posted: 10-03-2016, 00:18:53 | Translate post to: ... (Click for more languages)

DisCosmin wrote:
I'm pretty sure it happens cuz of the charge pathfinding https://forum.wow-freakz.com/Warrior-General-Spell-Charge-Pathfinding-t349000.html , the bug has been here for few years .


That might be the problem, because if the pathfinding bug was "fixed", then the warrior shouldn't charge the NPCs in the air (as they did before (in Lord Marrowgar for example because you charged him in the air)). If they fix it to prevent that for happen, then they maybe "bugged" the charge in the flying NPCs or the tall NPCs making the warriors unable to charge them no longer.

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Seyrox
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Post Posted: 10-03-2016, 14:13:30 | Translate post to: ... (Click for more languages)

It's general i think, it's the same on warlock where you can't cast Hand of Gul'Dan even if you are in range, you just need to get a little closer like 10 more yards or so.



Demonolgy Warlock Guide 5.4.8

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Vinsel

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Post Posted: 16-03-2016, 16:04:38 | Translate post to: ... (Click for more languages)

Any news about this? It's very irritating in PvE >.<
More proofs about this problem: https://youtube.com/watch?v=3yy4y1pQwzo:


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AndroSGS

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Post Posted: 21-03-2016, 22:02:35 | Translate post to: ... (Click for more languages)

Can someone move this to pending (or confirmed) class spells/talents please ?
@ madau dreadblade lethalfactorlk
Even if this bug happens only in pve because of large hitbox/scale i think that his place should be there.Is not only a warrior problem since druid's wild charge (maybe skull bash,this i didn't check) has the same problem.



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Vinsel

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Post Posted: 26-03-2016, 23:10:30 | Translate post to: ... (Click for more languages)

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Vinsel

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Post Posted: 14-04-2016, 02:10:37 | Translate post to: ... (Click for more languages)

Any news on this? -

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