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[FIXED] [Death Knight] Gargoyle stats scaling

 
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Amnezx

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Post Posted: 20-12-2015, 12:23:15 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=49206&&name=summon-gargoyle
Bug description: The gargoyle should scale dynamically with it`s owner's stats. Now it snapshots the stats
Proof:
Quote:
Our pets in MoP are working a bit different than at past. The stat chat changes are more dynamic. That means if u summon your gargoule and you get your Strenght increased while its summoned his damage output is gonna inscrease as well. That is both bad and nice in my opinion. Less rng dependant on some cases with unlucky trinket procs but becomes harder to manage to summon your gargoyle so it does its max damage! Also gargoyle casts seems to be 11 for each summon.

http://www.wowdb.com/spells/49206-summon-gargoyle#related:comments

Quote:
It updates continously, any changes in your stats such as a trinket proc will instantly affect the Gargoyle as well.

http://eu.battle.net/wow/en/forum/topic/7669167430

Also dreadblade confirmed here that it should scale dynamically.
L.E.: I think this is the cause of he enormous damage of gargoyle.



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Dreadblade

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Post Posted: 22-12-2015, 17:59:28 | Translate post to: ... (Click for more languages)

Important note: this should apply to ALL temporary pets which take stats from their master. I'm changing the post's title to reflect that.
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Shocker

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Post Posted: 25-05-2016, 17:01:14 | Translate post to: ... (Click for more languages)

Dreadblade wrote:
Important note: this should apply to ALL temporary pets which take stats from their master. I'm changing the post's title to reflect that.
As far as I know it already does that, even for gargoyle (except for strength+attack power). So there is no general fix for this, if there are others remaining post them separately

Fixed scaling for Gargoyle AP/strength, it's now dynamic


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