Salut! am un plugin vip care se imparte in doua, gold si silver si as vrea sal modific, as vrea sami puneti double jump si la silver si la gold si sa apara in tab vip celor care au multumesc .va las aici sursa
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#define PLUGIN "Vip"
#define VERSION "1.0"
#define AUTHOR "C0sm1N"
#define ADMIN_GOLD ADMIN_LEVEL_H
#define ADMIN_SILVER ADMIN_LEVEL_G
new bool:g_iRunda[ 33 ], bool:g_iRound[ 33 ];
new const GoldTag[] = "[!gGold!teamVip!y]"
new const SilverTag[] = "[!gSilver!teamVip!y]"
public plugin_init () {
register_plugin ("PLUGIN", "VERSION", "AUTHOR");
register_clcmd ("say /vipgold","Gold");
register_clcmd ("say /vipsilver","Silver");
RegisterHam(Ham_Spawn, "player", "cmdSpawn", 1);
register_logevent("RoundStart", 2, "1=Round_Start")
}
public Gold ( id )
{
if (get_user_flags(id) & ADMIN_GOLD)
{
GoldMenu( id );
g_iRunda[id] = true
}
else
{
Chat_Color(id, "%sNu ai acces la aceasta comanda",GoldTag)
return 1;
}
return 0
}
public Silver ( id )
{
if (get_user_flags(id) & ADMIN_SILVER)
{
SilverMenu( id )
g_iRound[id] = true
}
else
{
Chat_Color(id, "%sNu ai acces la aceasta comanda",SilverTag)
return 1;
}
return 0
}
public GoldMenu( id )
{
if(g_iRunda[id])
{
Chat_Color(id, "%sAi folosit deja odata,incearca runda urmatoare",GoldTag)
return 1
}
static menu;
menu = menu_create ("\VIPMENU\ Gold","menu_gold");
menu_additem ( menu,"\ M4A1\ +\ Deagle","1", 0 );
menu_additem ( menu,"\ AK47\ +\ Deagle","2", 0 );
menu_additem ( menu,"\ AWP\ +\ Deagle","3", 0 );
menu_setprop ( menu, MPROP_NUMBER_COLOR,"\");
menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
menu_display ( id, menu, 0 );
return 0;
}
public menu_gold ( id, menu, item )
{
if ( item == MENU_EXIT )
{
menu_destroy ( menu );
return 1;
}
new data [ 6 ], szName [ 64 ];
new access, callback;
menu_item_getinfo ( menu, item, access, data, charsmax ( data ), szName, charsmax ( szName ), callback );
new key = str_to_num ( data );
switch ( key )
{
case 1:
{
give_item ( id,"weapon_deagle" );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
give_item ( id,"weapon_m4a1" )
cs_set_user_bpammo( id, CSW_M4A1, 90 );
}
case 2:
{
give_item ( id,"weapon_deagle" );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
give_item ( id,"weapon_ak47" )
cs_set_user_bpammo( id, CSW_AK47, 90 )
}
case 3:
{
give_item ( id,"weapon_deagle" );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
give_item ( id,"weapon_awp" )
cs_set_user_bpammo( id, CSW_AWP, 30 )
}
}
menu_destroy ( menu );
return 1;
}
public cmdSpawn(id) {
if(get_user_flags(id) & ADMIN_GOLD && is_user_alive(id)) {
set_user_armor(id, 180)
set_user_health(id, 150)
give_item ( id,"weapon_hegrenade" )
give_item ( id,"weapon_flashbang" )
cs_set_user_bpammo(id, CSW_FLASHBANG, 2)
}
else if(get_user_flags(id) & ADMIN_SILVER && is_user_alive(id))
{
set_user_armor(id, 150)
set_user_health(id, 120)
give_item ( id,"weapon_hegrenade" )
}
}
public SilverMenu ( id )
{
if(g_iRound[id])
{
Chat_Color(id, "%sAi folosit deja odata,incearca runda urmatoare",SilverTag)
return 1;
}
static menu;
menu = menu_create ("\VIPMENU\ Silver","menu_silver");
menu_additem ( menu,"\ M4A1","1", 0 );
menu_additem ( menu,"\ AK47","2", 0 );
menu_setprop ( menu, MPROP_NUMBER_COLOR,"\");
menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
menu_display ( id, menu, 0 );
return 0;
}
public menu_silver ( id, menu, item )
{
if ( item == MENU_EXIT )
{
menu_destroy ( menu );
return 1;
}
new data [ 6 ], szName [ 64 ];
new access, callback;
menu_item_getinfo ( menu, item, access, data, charsmax ( data ), szName, charsmax ( szName ), callback );
new key = str_to_num ( data );
switch ( key )
{
case 1:
{
give_item ( id,"weapon_m4a1" )
cs_set_user_bpammo( id, CSW_M4A1, 90 );
}
case 2:
{
give_item ( id,"weapon_ak47" )
cs_set_user_bpammo( id, CSW_AK47, 90 );
}
}
menu_destroy ( menu );
return 1;
}
public RoundStart( )
{
new iPlayers[32], iNum;
get_players( iPlayers, iNum)
for( new i = 0; i < iNum;i++ )
{
g_iRunda[ iPlayers[ i ] ] = false;
g_iRound[ iPlayers[ i ] ] = false;
}
}
stock Chat_Color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!team", "^3")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players)
write_byte(players);
write_string(msg);
message_end();
}
}
}
}
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