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BoGdanCoFcd
[Doar Dinamo]
Status: Offline
(since 24-09-2019 18:10)
Joined: 28 Jul 2014
Posts: 3969
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Topics: 775
Location:
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Reputation:
311.9
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Posted: 29-01-2015, 07:46:13
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Stie careva de ce nu se salveaza SuperKnife (se cumpara din shop cu 2500 puncte),merge doar prima mapa,dupa ce se schimba nu mai are acces.
Flagul e "yz"
Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <fakemeta>
#define Jucator(%1) ( 1 <= %1 <= g_iMaxPlayers )
#define Ham_Player_ResetMaxSpeed Ham_Item_PreFrame
static flagfisier[2],flagfinal,knife[7][32] =
{
"models/DeathRun/knife1.mdl",
"models/DeathRun/knife2.mdl",
"models/DeathRun/knife3.mdl",
"models/DeathRun/knife4.mdl",
"models/DeathRun/knife5.mdl",
"models/DeathRun/knife6.mdl",
"models/v_knife.mdl"
};
enum
{
DeathMsg_KillerID = 1, // byte
DeathMsg_VictimID, // byte
}
//Constante flag-uri
static acceseflag[33] =
{
ADMIN_IMMUNITY,
ADMIN_RESERVATION,
ADMIN_KICK,
ADMIN_BAN,
ADMIN_SLAY,
ADMIN_MAP,
ADMIN_CVAR,
ADMIN_CFG,
ADMIN_CHAT,
ADMIN_VOTE,
ADMIN_PASSWORD,
ADMIN_RCON,
ADMIN_LEVEL_A,
ADMIN_LEVEL_B,
ADMIN_LEVEL_C,
ADMIN_LEVEL_D,
ADMIN_LEVEL_E,
ADMIN_LEVEL_F,
ADMIN_LEVEL_G,
ADMIN_LEVEL_H,
ADMIN_MENU,
ADMIN_ADMIN,
ADMIN_ADMIN,
ADMIN_ADMIN,
ADMIN_ADMIN,
ADMIN_USER
}
new meniu,g_iMsgSayText,g_iMaxPlayers,modknife[33],hunter[2],bolt,nemesis,health[2],alive[33];
public plugin_init()
{
register_plugin("[Deathrun OutStanding ]Knife Menu","1.0","Black--Dragon");
RegisterHam(Ham_Spawn, "player", "LaSpawn", 1)
register_event("CurWeapon","checkWeapon","be","1=1")
RegisterHam(Ham_TakeDamage, "player", "CBasePlayer_TakeDamage", false)
RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Player_ResetMaxSpeed", 1)
register_cvar("watf_sk_flag","a");
register_clcmd("say /knife","mnknf");
register_clcmd("say_team /knife","mnknf");
register_clcmd("say /cutit","mnknf");
register_clcmd("say_team /cutit","mnknf");
hunter[0] = register_cvar("watf_hunter_damage","2");
hunter[1] = register_cvar("watf_hunter_speed","170");
bolt = register_cvar("watf_bolt_speed","500");
nemesis = register_cvar("watf_nemesis_gravity","0.4");
health[0] = register_cvar("watf_health_points","1");
health[1] = register_cvar("watf_health_time","999");
g_iMsgSayText = get_user_msgid( "SayText" )
g_iMaxPlayers = get_maxplayers()
}
public plugin_precache()
{
precache_model(knife[0]);
precache_model(knife[1]);
precache_model(knife[2]);
precache_model(knife[3]);
precache_model(knife[4]);
precache_model(knife[5]);
precache_model(knife[6]);
}
public plugin_cfg()
{
meniu = menu_create("\r[DeathRun OutStanding ]Knife Menu:", "handleknife");
menu_additem(meniu, "Hunter \r(More Damage-Slow Speed)", "1");
menu_additem(meniu, "Assasin \r(Silent FootSteps)", "2");
menu_additem(meniu, "Flash \r(More Speed)", "3");
menu_additem(meniu, "Hulk \r(Low Gravity)", "4");
menu_additem(meniu, "Health \r(HP Regeneration)", "5");
menu_additem(meniu, "SuperKnife \r(All In One)^n", "6", _, menu_makecallback("areflgsaunu"));
menu_additem(meniu, "Default \r(Clasic Knife)", "7");
menu_setprop(meniu, MPROP_EXIT, MEXIT_ALL);
menu_setprop(meniu, MPROP_NOCOLORS, 1);
get_cvar_string("watf_sk_flag",flagfisier,1);
flagfinal = acceseflag[flagfisier[0]-97];
}
public client_connect(id)
{
modknife[id] = 6;
alive[id]=0;
}
public areflgsaunu(id, menu, item)
{
if(get_user_flags(id) & flagfinal)
{
return ITEM_ENABLED;
}
return ITEM_DISABLED;
}
public mnknf(id)
{
menu_display(id,meniu);
}
public handleknife(id, menu, item)
{
switch(item)
{
case 0:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Hunter^x01!")
}
else
{
set_user_maxspeed(id, get_pcvar_float(hunter[1]));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Hunter^x01!")
}
}
case 1:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Assasin^x01!")
}
else
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 1);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Assasin^x01!")
}
}
case 2:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Flash^x01!")
}
else
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Flash^x01!")
}
}
case 3:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Hulk^x01!")
}
else
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, get_pcvar_float(nemesis));
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Hulk^x01!")
}
}
case 4:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Health^x01!")
}
else
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
set_task(get_pcvar_float(health[1]),"regen",id+4932);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Health^x01!")
}
}
case 5:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 SuperKnife!^x01!")
}
else
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 1);
set_user_gravity(id, get_pcvar_float(nemesis));
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 SuperKnife^x01!")
}
}
case 6:
{
if(modknife[id] == item)
{
ChatColor(id,"^x04[DeathRun v5.0]^x01 You already have the knife^x04 Default^x01!")
}
else
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[item]);
modknife[id] = item;
ChatColor(id,"^x04[DeathRun v5.0]^x01 You chose the knife^x04 Default^x01!")
}
}
}
}
public CBasePlayer_TakeDamage(id, iInflictor, iAttacker, Float:flDamage, bitsDamageType)
{
if(Jucator(iInflictor))
{
if(!modknife[iInflictor] || modknife[iInflictor] == 5)
{
new gl, ammo;
new arma;
arma = get_user_weapon(iInflictor, gl , ammo)
if(arma == CSW_KNIFE)
{
SetHamParamFloat( 4, flDamage * get_pcvar_float(hunter[0]) )
}
}
}
}
public regen(id)
{
new idz = id - 4932;
if(modknife[idz] == 4 || modknife[idz] == 5)
{
if(is_user_alive(idz))
{
new gl, ammo;
new arma;
arma = get_user_weapon(idz, gl , ammo)
if(arma == CSW_KNIFE)
{
new hhp = get_user_health(idz);
new hr = get_pcvar_num(health[0]);
if(hr + hhp >= 100)
{
set_user_health(idz,100);
}
else
{
set_user_health(idz, hhp+hr);
}
}
}
set_task(get_pcvar_float(health[1]),"regen",id);
}
}
public LaSpawn(id)
{
if(modknife[id] != 6)
{
switch(modknife[id])
{
case 0:
{
set_user_maxspeed(id, get_pcvar_float(hunter[1]));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
case 1:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 1);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
case 2:
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
case 3:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, get_pcvar_float(nemesis));
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
case 4:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
case 5:
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 1);
set_user_gravity(id, get_pcvar_float(nemesis));
client_cmd(id,"weapon_knife");
set_pev(id, pev_viewmodel2, knife[modknife[id]]);
}
}
}
}
public LaSpawn2(id)
{
if(modknife[id] != 6)
{
switch(modknife[id])
{
case 0:
{
set_user_maxspeed(id, get_pcvar_float(hunter[1]));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
}
case 1:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 1);
set_user_gravity(id, 1.0);
}
case 2:
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
}
case 3:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, get_pcvar_float(nemesis));
}
case 4:
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
}
case 5:
{
set_user_maxspeed(id, get_pcvar_float(bolt));
set_user_footsteps(id, 1);
set_user_gravity(id, get_pcvar_float(nemesis));
return PLUGIN_HANDLED;
}
}
}
}
public Player_ResetMaxSpeed( id )
{
if( is_user_alive(id) && get_user_maxspeed(id) != -1.0 )
{
if(!modknife[id])
{
set_user_maxspeed(id, get_pcvar_float(hunter[1]));
}
else if(modknife[id] == 2)
{
set_user_maxspeed(id, get_pcvar_float(bolt))
}
}
LaSpawn2(id);
}
public resetthing(id)
{
set_user_maxspeed(id, 250.0);
set_user_footsteps(id, 0);
set_user_gravity(id, 1.0);
}
public checkWeapon(id)
{
new gl, ammo;
new arma;
arma = get_user_weapon(id, gl , ammo)
if(arma == CSW_KNIFE)
{
set_pev(id, pev_viewmodel2, knife[modknife[id]])
LaSpawn2(id);
}
else
{
resetthing(id);
return PLUGIN_CONTINUE
}
return PLUGIN_HANDLED
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!y", "^1") // Default Color
replace_all(msg, 190, "!team", "^3") // Team Color
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText, _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1048\\ f0\\ fs16 \n\\ par }
*/
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EDUTz
[HardcoreAmxxScripter]
Status: Offline
(since 15-08-2021 16:34)
Joined: 27 Dec 2010
Posts: 4306
,
Topics: 244
Location:
Jud. Miserupia, sat Bagadanc
Reputation:
4085
Votes
: 179
Posted: 29-01-2015, 12:40:24
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#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <fakemeta>
nu vad vreo metoda de salvare nvault sau mysql, de ce s-ar salva? Tine atat ca tine harta, dupa ce se schimba nu are de unde sa stie cine ce-a cumparat ca nu s-a salvat absolut nicaieri
Pentru pluginuri complicate le fac cu $$ pe paypal/psc. PM
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BoGdanCoFcd
[Doar Dinamo]
Status: Offline
(since 24-09-2019 18:10)
Joined: 28 Jul 2014
Posts: 3969
,
Topics: 775
Location:
Poarta Alba
Reputation:
311.9
Votes
: 1145
Posted: 29-01-2015, 12:57:55
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Imi apare automat in user.ini
"nick" "parola" "yz" ; nick
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destroi112
[DEV]
Status: Offline
(since 12-03-2020 22:13)
Joined: 24 May 2014
Posts: 4042
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Topics: 119
Location:
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Reputation:
515.9
Votes
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Posted: 29-01-2015, 15:04:57
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BoGdanCoFcd wrote:
Imi apare automat in user.ini
"nick" "parola" "yz" ; nick
Tie in user.ini iti apare numele adminului
nu numele celui caruia i s-a salvat knife daca vrei sa se salveze tr sa folosesti inc. nvalut sau sql depinde de cum doresti daca vrei iti modificam noi.
Retired from Amxmodx
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EDUTz
[HardcoreAmxxScripter]
Status: Offline
(since 15-08-2021 16:34)
Joined: 27 Dec 2010
Posts: 4306
,
Topics: 244
Location:
Jud. Miserupia, sat Bagadanc
Reputation:
4085
Votes
: 179
Posted: 29-01-2015, 16:50:11
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Daca zici ca iti salveaza acolo, nu e nevoie de nvault sua mysql dar ia tu frumusel codul la puricat, da-i search si vezi daca gasesti vreo linie care sa contina vreo referinta la vreun fisier .ini ... eu nu vad, poate am orbit de curand.
Ti s-a raspuns la intrebare (de ce..)
Pentru pluginuri complicate le fac cu $$ pe paypal/psc. PM
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EDUTz
, 29 January 2015 14:50
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