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PATCH 8.1 WARFRONT: DARKSHORE SCENARIO QUESTLINE - Alliance

 
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xiongmaokr

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Post Posted: 15-01-2021, 18:43:47 | Translate post to: ... (Click for more languages)

Before unlocking access to the Warfront: Darkshore scenario, players go through a single-player questline( alliance and horde )that lays the ground for why Alliance and Horde clash there.

This page gathers the quests found within the Warfront: Darkshore 20-players scenario.




WARFRONT: DARKSHORE VIDEO
Full Warfront: Darkshore (Alliance) # 2


WARFRONT: DARKSHORE TRANSCRIPT



Once the single-player questline is completed, you unlock access to the Warfront: Darkshore 20-players scenario. To check out if the Alliance is able to queue, go to the Warfronts table in Boralus Harbor at 66.08, 26.00 and click the table. This is the UI screen that pops up.


FOR AUBERDINE
Remove the Forsaken threat at the Ruins of Auberdine.

NOTE: Below the mini-map, you will see the resources UI displaying the amount of Iron or Wood. Wood can be looted from piles of wood found on the ground everywhere. Iron is MOSTLY looted from enemy corpses, and among the biggest Iron drops come from Blight Throwers.

[*]Rare Elites: 10 Iron
[*]Goblin Harvester (Shredders): 6 Iron
[*]Forsaken Deathguard: 6 Iron
[*]Crankshot Blaster: 6 Iron


The player spawns on a Night Elven ship which sails toward the coast of Darkshore. Then the ship stops. You must use your Reins of the Azure Water Strider mount to reach the beach at Ruins of Auberdine.



APPLYING PRESSURE

Defeat the Horde's forward commander in the Ruins of Auberdine: Deathguard Captain Vandel.

Maiev Shadowsong: Do not falter. The Horde trespasses on kaldorei land. Auberdine will be reclaimed!

Sira Moonwarden: Maiev! You are a fool if you think you can stop us.

Maiev Shadowsong: Sira... What has that banshee done to you?

NOTE: Deathguard Captain Vandel sprouts three Ice Spikes from the ground sending players upwards 20 feet. One random player is encased in Frozen Solid. Break him free.



PROTECTING THE ANCIENTS

Sira Moonwarden: These lands have been forsaken by Elune. You will leave, or you will die!

Maiev Shadowsong: Champions, prepare yourselves. Sira is sure to strike while we are vulnerable.

Shandris Feathermoon: Once we've secured the area we'll meet you at Bashal'Aran.


MAINTAINING MOMENTUM

Fight beside your commander to clear a path to Bashal'Aran.

Malfurion Stormrage: Spirits of nature, heed our call. Mighty ancients, join us as we restore the land.




A PRESENCE NO MORE

Defeat Blightguard Captain Thedric at Bashal'Aran.

Blightguard Captain Thedric: Your precious lands are in ruins. Your ways are at an end!




RECLAIMING BASHAL'ARAN

Reclaim Bashal'Aran for the Alliance.

NOTE: Click the Flag to claim Bashal'Aran.




SINKING OUR ROOTS

Expand your base at Bashal'Aran.
Restore the Ancient of War
Construct the Altar of Elders
Construct the Hunter's Hall
Maiev Shadowsong: Well done. With Bashal'Aran secured, we will bolster our forces and strike at the Horde. Fight for every resource from here to Lor'danel.

Sira Moonwarden: There is no hope for you, Maiev. The forces of death are endless. You will watch your pathetic base crumble into dust.

Maiev Shadowsong: None can evade the strike of a true warden. You should know that better than anyone!


QUESTS
The War Chest
Iron in Hand
Wisp'd into Shape
Darkshore Recruits
Armor for Armies
The Altar of Elders
Druids of Gloomtide
Flying at Night

BASHAL'ARAN BUILDINGS
These are the buildings your team can construct shortly after the Warfront: Darkshore scenario starts.

TREE OF LIFE
Contribute to the restoration of the Tree of Ages. Increases resource delivery and troop deployment rates.


Tree of Ages Level 2: Requires Altar of Elders and Hunter's Hall.

Tree of Eternity Level 3: Requires Glaiveworks, Cinderfall Grove, and Lornesta Mine.



REQUIREMENTS



Ancient of War


Click the branch in front of the Ancient of War to contribute to the restoration of the Ancient of War. Allows for the recruitment of personal allies while creating a steady stream of troops to assault the enemy.





Talk to Jarod Shadowsong to recruit troops from the Ancient of War.



Druid requires Gloomtide Strand. Huntress requires Ashwood Depot.



REQUIREMENTS



The Altar of Elders

The Altar of Elders provides access to additional power and heroic transformations.



These are the Powers available at the Altar of Elders after construction is complete.



REQUIREMENTS


The Hunter's Hall

The Hunter's Hall provides access to research that increases the power and defense of allies. In Level 1, you can research Monelite Weapons and Monelite Armor.



These are the Research Upgrades available at the Hunter's Hall Level 2: Storm Silver Weapons and Storm Silver Armor.



Platinum Weapons and Platinum Armor require Tree of Eternity (From Tree of Ages Level 2)



[color=blue]REQUIREMENTS




Ashwood Depot: Chimaera

After the group claims Ashwood Depot from the Forsaken, talk to Idras Proudwing to acquire: Chimaera to ride into battle.



REQUIREMENTS



Gloomtide Strand: Awaken Archdruid

Capture Gloomtide Strand. That will unlock access to Awaken Archdruid: Awaken a powerful Archdruid to assist you in assaulting the enemy.



REQUIREMENTS


Cinderfall Grove captured: 1/1

Maiev Shadowsong: The lumber mill at Cinderfall Grove is under our control. With its wood, we can improve our buildings and reinforce our base.

Gloomtide Strand captured[/b]: 1/1

Maiev Shadowsong: The Alliance holds Gloomtide Strand. We can now recruit druids into our ranks, and invoke the aid of a powerful archdruid.

Ashwood Depot captured: 1/1

Maiev Shadowsong: Ashwood Depot belongs to the Alliance. Now we can quickly traverse the battlefield and call chimaera to aid us.

Maiev Shadowsong: The Ancient of War has joined our cause. Now we can have Jarod bring more troops to Bashal'Aran.

Maiev Shadowsong: The Altar of Elders is complete. Tap into it to empower yourself, or to take the form of a potent ally.

Maiev Shadowsong: We have finished building the Hunter's Hall. Provide it with the resources it needs to improve our weapons and armor.



Restore the Ancient of War (Completed)
Construct the Altar of Elders (Completed)
Construct the Hunter's Hall (Completed)

ADVANCING THE EFFORT

Construct the means necessary to defeat the enemy.

Restore the Tree of Ages
Construct the Glaiveworks
Build a Glaive Thrower
Maiev Shadowsong: Our Tree of Life has become a Tree of Ages. It is time to start building the Glaiveworks.


[img]https://warcraft.blizzplanet.com/wp-content/uploads/2018/10/warfront-darkshore-alliance-00049.jpg[img]

Glaiveworks

Quest: Glaiveworks for me


Contribute to the construction of the Glaiveworks. Provides access to Glaive Throwers, powerful siege vehicles capable of inflicting heavy damage to the enemy's defenses


Build a Glaive Thrower, a powerful long-range vehicle capable of cutting through reinforced armor.



COMPLETION

Princess Tess Greymane: Those glaives will make quick work of those Azerite-mech monstrosities.

Erion Shadewhisper: Glaive thrower production complete. Push onward, allies!



THE NORTHERN SHORE

Remove the remaining Horde threat at Lor'danel Landing.

0/2 AzerMEK Mk. II defeated
0/1 Magmaster Blastcrank defeated
0/1 Dredge Defenses destroyed

Malfurion Stormrage: The cycle begins anew. Balance is restored. Spread your leaves and flourish once more.

NOTE: At this point, all the outposts have been claimed by the Alliance. Head to Mist's Edge, toward Lor'danel Landing. Defeat the two AzerMEK Mk. II.



Defeat Magmaster Blastcrank.




The Alliance has captured Lor'danel!

Maiev Shadowsong: Lor'danel is ours, but Sira still awaits us on that goblin monstrosity. Protect our glaive throwers as they bring down its defenses.

TIP: At any time, you may use the upgraded Flightmaster's Whistle: Warfront. To return to Lor'danel Landing, ride back to the Ashwood Depot to fly there.



TIP: Destroy the Dredge Defenses (aka Dredge Fleet Marine) at the port of Lor'danel Landing (at 54.02,21.07). These are rifle goblins. Don't go in without healers. They do a lot of quick damage together




0/2 AzerMEK Mk. II defeated (Completed)
0/1 Magmaster Blastcrank defeated (Completed)
0/1 Dredge Defenses destroyed (Completed)

THE FALLEN MOON

Defeat the enemy commander and reclaim Darkshore for the Alliance.

Maiev Shadowsong: With the Horde's gunships on the retreat, we now have a clear path to Sira herself. Take a hippogryph. It is time to finish this.

TIP: Click the Kaldorei Hyppogryph to fly to the Dredge to fight Commander Sira





Sira Moonwarden: A Warden is prepared, even in death.

TIP: One of Maiev's Glaives dropped on the ground, use it to defeat Avatars of Suffering!




Sira Moonwarden: Death comes for us all.

Sira Moonwarden: Suffer as I have.

Sira Moonwarden: You will face death in the end.

1/1 Sira Moonwarden defeated.




If you wanna ask me something about my quest guides or arms warrior guide feel free to pm me in-game Zhonga/Farmhks horde side or you can DM me on discord 雪涙#2319



Last edited by xiongmaokr on 15-01-2021, 19:27:10; edited 4 times in total
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Power

[Controlled Chaos]



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Post Posted: 17-01-2021, 14:05:31 | Translate post to: ... (Click for more languages)

This guide is misleading, we are on 8.0 content.

Please stop copy-pasting guides from other sources.



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Topic is closed, you cannot post any messages in it anymore

Locked by Power, 17 January 2021 12:05



 
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