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Rongda

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Post Posted: 01-11-2015, 10:11:28 | Translate post to: ... (Click for more languages)

Salut, nustiu ce am facut, dar va asigur ca prin cfg din ftp nu am umblat sa schimb ceva.

http://i.imgur.com/7VY3aju.png

Nu pot sa selectez meniul 1 si 3 chiar daca sunt human. Imi zice ca sunt dezactivate.

Code:
// General
// -------
zp_delay 10 // Time before any game mode starts in seconds
zp_lighting "d" // Map lighting ["a"-darkest // "z"-brightest // ""-default // "0"-disabled]
zp_thunderclap 90 // Thunderclap rate in seconds [0-disabled]
zp_triggered_lights 1 // Allow map triggered lights (e.g. light switches)
zp_remove_doors 0 // Remove doors from maps [0-none // 1-rotating only // 2-all doors]
zp_blockuse_pushables 1 // Block +use on pushables to prevent the speed bug
zp_block_suicide 1 // Prevent players from killing themselves
zp_random_spawn 1 // Enable random spawning (will use CSDM spawns if present)
zp_respawn_on_worldspawn_kill 1 // Respawn players after a worldspawn kill
zp_remove_dropped 0 // Time before removing dropped weapons in seconds [0-disabled]
zp_remove_money 0 // Remove player's money
zp_buy_custom 1 // Enable custom buy menus
zp_buyzone_time 0.0 // Time in seconds humans are allowed to use CS buyzones after spawning
zp_random_weapons 0 // Whether players should get weapons randomly instead of buying them
zp_admin_models_human 1 // Enable admin player models for humans
zp_admin_knife_models_human 0 // Enable admin knife models for humans
zp_admin_models_zombie 0 // Enable admin player models for zombies
zp_admin_knife_models_zombie 0 // Enable admin knife models for zombies
zp_zombie_classes 1 // Enable zombie classes
zp_stats_save 1 // Temporarily save player's ammo packs and zombie class when they disconnect
zp_starting_ammo_packs 5 // Starting amount of ammo packs for new players
zp_prevent_consecutive_modes 1 // Prevent the same game mode from being played two rounds in a row
zp_keep_health_on_disconnect 1 // Whether the health of the Nemesis/Survivor chosen to keep the round going should be set to that of the leaving player's
zp_hud_display 1 // Enable ZP custom HUD display at the bottom

deci random este 0 si buy custom 1.
Nustiu de la ce este, am schimbat si pluginurile zp si zombie xp, credeam ca e de la astea ca am facut ceva modificari, dar m-am inselat.


Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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GoguSM

[.: ZMGO.FREAKZ.RO :.]



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Post Posted: 01-11-2015, 11:13:00 | Translate post to: ... (Click for more languages)

La 1, posteaza zombie_xp
La 2 fa asa: apesi ctrl + f si cauti asta
Code:
// Game Menu

dupa te duci la
Code:
      case 2: // Zombie Classes
      {
         // Zombie classes enabled?
         if (get_pcvar_num(cvar_zclasses))
            show_menu_zclass(id)
         else
            zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_ZCLASSES")
      }

si modifici in
Code:
      case 2: // Zombie Classes
      {
         client_cmd(id, "say /xpmenu")
      }

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Rongda

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Post Posted: 01-11-2015, 12:54:11 | Translate post to: ... (Click for more languages)

Spoiler:


Inainte mergea, si nu era modificat nimic + ca era acelasi sma. Nustiu ce naiba am facut. Si inca ceva, la menu weapons da ak-47 automat la toti.


Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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GoguSM

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Post Posted: 01-11-2015, 13:29:35 | Translate post to: ... (Click for more languages)

ia vezi asa,
Spoiler:

Si merge la faza 2? ce ti-am dat

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Rongda

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Post Posted: 01-11-2015, 18:10:44 | Translate post to: ... (Click for more languages)

Cea cu armele am rezolvat prin acest cvar "zp_xp_removeweapons 1" , dar nu reusesc cea cu clasele de zombie.
Mda, cred ca la 3 alea erau dezactivate, deoarece este xpmenu, pentru asa ceva. Vreau sa vad daca reusesc sa modific in asa fel sa scot xpmenu de la extra items si sa-l pun in loc la choose zombie class.

EDPT: Mersi pentru ca ai incercat sa ma ajuti.


Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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GoguSM

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Post Posted: 01-11-2015, 18:49:46 | Translate post to: ... (Click for more languages)

Posteaza sma de la modu de zm.
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Rongda

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Post Posted: 02-11-2015, 15:59:51 | Translate post to: ... (Click for more languages)

Spoiler:


Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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GoguSM

[.: ZMGO.FREAKZ.RO :.]



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Post Posted: 02-11-2015, 18:02:39 | Translate post to: ... (Click for more languages)

Code:

case 1: // Buy Weapons
{
// Custom buy menus enabled?
if (get_pcvar_num(cvar_buycustom))
{
// Disable the remember selection setting
WPN_AUTO_ON = 0
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "BUY_ENABLED")

// Show menu if player hasn't yet bought anything
if (g_canbuy[id]) show_menu_buy1(id)
}
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT")
}
case 2: // Extra Items
{
// Extra items enabled?
if (get_pcvar_num(cvar_extraitems))
{
// Check whether the player is able to buy anything
if (g_isalive[id])
show_menu_extras(id)
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT")
}
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_EXTRAS")
}
case 3: // Zombie Classes
{
// Zombie classes enabled?
if (get_pcvar_num(cvar_zclasses))
show_menu_zclass(id)
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_ZCLASSES")
}
case 4: // Unstuck
{
// Check if player is stuck
if (g_isalive[id])
{
if (is_player_stuck(id))
{
// Move to an initial spawn
if (get_pcvar_num(cvar_randspawn))
do_random_spawn(id) // random spawn (including CSDM)
else
do_random_spawn(id, 1) // regular spawn
}
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_STUCK")
}
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT")
}
case 5: // Help Menu
{
show_menu_info(id)
}
case 6: // Join Spectator
{
// Player alive?
if (g_isalive[id])
{
// Prevent abuse by non-admins if block suicide setting is enabled
if (get_pcvar_num(cvar_blocksuicide) && !(get_user_flags(id) & g_access_flag[ACCESS_ADMIN_MENU]))
{
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT")
return PLUGIN_HANDLED;
}

// Check that we still have both humans and zombies to keep the round going
check_round(id)

// Kill him before he switches team
dllfunc(DLLFunc_ClientKill, id)
}

// Temporarily save player stats?
if (get_pcvar_num(cvar_statssave)) save_stats(id)

// Remove previous tasks
remove_task(id+TASK_TEAM)
remove_task(id+TASK_MODEL)
remove_task(id+TASK_FLASH)
remove_task(id+TASK_CHARGE)
remove_task(id+TASK_SPAWN)
remove_task(id+TASK_BLOOD)
remove_task(id+TASK_AURA)
remove_task(id+TASK_BURN)

// Then move him to the spectator team
fm_cs_set_user_team(id, FM_CS_TEAM_SPECTATOR)
fm_user_team_update(id)
}
case 9: // Admin Menu
{
// Check if player has the required access
if (get_user_flags(id) & g_access_flag[ACCESS_ADMIN_MENU])
show_menu_admin(id)
else
zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_ACCESS")
}
}

return PLUGIN_HANDLED;
}

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Rongda

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Post Posted: 03-11-2015, 17:01:44 | Translate post to: ... (Click for more languages)

Pai vad ca e la fel, doar ca e schimbat case. Era de la 0 la 8 si ai pus de la 1 la 9.

Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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GoguSM

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Post Posted: 04-11-2015, 07:25:09 | Translate post to: ... (Click for more languages)

Naum inteles ce ai vrut tu sa ceri, am crezut ca aveai bug la butoane, ca am avut si eu bug când apasam m2 si dadea clase de zm in loc de iteme adicã nu erau aranjate, si am rez cu casele astea, bine la alt mod de zm.Deci fama sa inteleg, vrei sa scoți xpmenu când intri in meniul de iteme?
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Rongda

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Post Posted: 04-11-2015, 10:03:17 | Translate post to: ... (Click for more languages)

Deci poate ramane xpmenu in extra items, doar vreau sa modific in loc de m3(choose zombie class) sa te duca direct la xpmenu.

Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
Casuta Vocala:@Rongda
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GoguSM

[.: ZMGO.FREAKZ.RO :.]



Status: Offline
(since 16-03-2022 00:38)
Joined: 24 Aug 2013
Posts: 1516, Topics: 71
Location: Brasov

Reputation: 1144
Votes: 95

Post Posted: 04-11-2015, 12:55:53 | Translate post to: ... (Click for more languages)

Code:
case 3 // Zombie Classes
{
         client_cmd(id, "say xmenu")
}

Asa ar trebui sa-ți arate xpmenu la m3
Daca nu merge îți fac nativ la zmxp sa poți accesa meniul prin nativ dar când is pe pc, acuma is telefon.

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Rongda

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Post Posted: 05-11-2015, 18:06:37 | Translate post to: ... (Click for more languages)

Merge, dar cum fac ca atunci cand zp_xp_removezombie este 0 sa fie alb intens, adica ca si cum ar fii activat.

Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
Casuta Vocala:@Rongda
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GoguSM

[.: ZMGO.FREAKZ.RO :.]



Status: Offline
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Joined: 24 Aug 2013
Posts: 1516, Topics: 71
Location: Brasov

Reputation: 1144
Votes: 95

Post Posted: 05-11-2015, 18:18:16 | Translate post to: ... (Click for more languages)

Nu inteleg, deci îți apare alb închis ? Si vrei sa fie deschis?
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Rongda

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Post Posted: 05-11-2015, 19:02:56 | Translate post to: ... (Click for more languages)

Da, exact. Scuze, dar m-am grabit cand am scris. -

Multumesc tuturor.
Ai venit in aceasta comunitatea pentru a-ti face server si sa pleci dupa?
Nu, am ales sa vin in aceasta comunitate deoarece imi place, dar dupa am alesu prietenul.
Acum credeti ce vreti. Va zic adevarul nu am de ce sa va mint.
Good luck !!
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Locked by EDUTz, 07 November 2015 17:48



 
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