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[Priest][All Specs][Talent] Divine Star travel mechanics
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meowmix

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Post Posted: 06-10-2015, 19:01:32 | Translate post to: ... (Click for more languages)

https://youtube.com/watch?v=HPkBbDcBSj8:

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Sorry for the quality/framrate im on my laptop which is not that powerful

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odes
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Post Posted: 06-10-2015, 19:25:52 | Translate post to: ... (Click for more languages)

meowmix wrote:
https://youtube.com/watch?v=HPkBbDcBSj8:

.be
Sorry for the quality/framrate im on my laptop which is not that powerful


It's pretty obvious from 0:01-0:05, can clearly see it kind of does multiple *predictions* or *checks* for the priest's position otherwise it would never bend like that. So i was right in the end, it should bend trajectory based on priest's movement and return to him -

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Shocker

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Post Posted: 06-10-2015, 20:10:13 | Translate post to: ... (Click for more languages)

odes wrote:
meowmix wrote:
https://youtube.com/watch?v=HPkBbDcBSj8:

.be
Sorry for the quality/framrate im on my laptop which is not that powerful


It's pretty obvious from 0:01-0:05, can clearly see it kind of does multiple *predictions* or *checks* for the priest's position otherwise it would never bend like that. So i was right in the end, it should bend trajectory based on priest's movement and return to him -
No it doesn't.
It's exactly like meowmix said: there are 2 moments when divine star changes direction: first moment is when it starts to return (we already have that) and second moment it's ~half-way (we don't have this). You can see in the video it goes into a straight line then SUDDENLY changes direction ONE LAST TIME, after which even if the monk moves, divine stars ends up in the same place (sometimes different than the monk's actual position). Thanks for the video. Unfortunately this is a somewhat complex mechanic, I'll think of a way to do this, but probably not too soon


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meowmix

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Post Posted: 06-10-2015, 21:12:13 | Translate post to: ... (Click for more languages)

OFF:
Quote:
monk moves, monk's actual position.
All them recent monk fixes -

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Erudax

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Post Posted: 06-04-2016, 01:31:03 | Translate post to: ... (Click for more languages)

Confirmed.


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