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[REJECTED] Green item droprate in 5-man dungeons

 
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Articuno

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Post Posted: 24-07-2016, 17:10:34 | Translate post to: ... (Click for more languages)

WoW Freakz link: N/A

Bug description:

The amount of green items dropping in 5-mans is very, very high, to a degree that players don't even want to loot mobs in order not to have to click pass/greed/disenchant so many times. It has a huge impact on the disenchanting materials market, making dusts and essences very cheap and crippling enchanters' ability to make money.

Proof:

http://imgur.com/a/jkyPa
http://imgur.com/a/Nk3qH

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Vinsel

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Post Posted: 25-07-2016, 12:48:47 | Translate post to: ... (Click for more languages)

Articuno wrote:
WoW Freakz link: N/A

Bug description:

The amount of green items dropping in 5-mans is very, very high, to a degree that players don't even want to loot mobs in order not to have to click pass/greed/disenchant so many times. It has a huge impact on the disenchanting materials market, making dusts and essences very cheap and crippling enchanters' ability to make money.

Proof:

http://imgur.com/a/jkyPa
http://imgur.com/a/Nk3qH


I'm an enchanter, and sometimes only get like 1 or 2 items per mob in a heroic dungeon. Sometimes I get more or even less. But the problem you are saying is because of the loot system (showing all the NPCs loot in 1 NPC only (I don't remember how it was called)) and that's why you see a lot of green items in the loot table.

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phil777

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Post Posted: 25-07-2016, 16:15:23 | Translate post to: ... (Click for more languages)

Well, there also is the matter that passing on loot doesn't work properly.

The drop rate is influenced by rates. =/

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Shocker

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Post Posted: 05-10-2016, 20:55:38 | Translate post to: ... (Click for more languages)

phil777 wrote:
Well, there also is the matter that passing on loot doesn't work properly.

The drop rate is influenced by rates. =/
What are you talking about? Pass on loot works.

Vinsel wrote:
Articuno wrote:
WoW Freakz link: N/A

Bug description:

The amount of green items dropping in 5-mans is very, very high, to a degree that players don't even want to loot mobs in order not to have to click pass/greed/disenchant so many times. It has a huge impact on the disenchanting materials market, making dusts and essences very cheap and crippling enchanters' ability to make money.

Proof:

http://imgur.com/a/jkyPa
http://imgur.com/a/Nk3qH


I'm an enchanter, and sometimes only get like 1 or 2 items per mob in a heroic dungeon. Sometimes I get more or even less. But the problem you are saying is because of the loot system (showing all the NPCs loot in 1 NPC only (I don't remember how it was called)) and that's why you see a lot of green items in the loot table.
Exactly, it's because of AOE loot.

All good


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