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[REJECTED] [Paladin][Retribution] Divine storm and Templar's Verdict affected damage

 
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searcas

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Post Posted: 30-01-2018, 15:15:12 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=85256&&name=templar-s-verdict and + https://www.wow-freakz.com/spells.php?spell=198034&&name=divine-hammer
Bug description: I don't know when this happen, prolly when u revert fixes this two spells got affected somehow as well duno for other need help atm for formulas to check.
Proof: ATM https://imgur.com/a/rQt9X
before: https://imgur.com/a/wHDcE
I would like to help me a little bit about formulas now i getting everything wrong so i used this formula as you said and count for your weapon, i did the same and count it minWeapon= 12647+34634/3.5*3.6=482705
MaxWeapon=18972+34634/3.5*3.6=54595 and average for formula AvgWeapon=(12647+18972)/2+34634/3.5*3.6=51433 but in game shows https://imgur.com/a/Maung nothing match atm(i don't say im doing right).
if we use to count Templar's Verdict 4.4*Weapon Damage*1+0.2*trait= 4.4*51433*1.08=244409*1.145*1.12*1.0216=320201 where i missing still is this https://www.askmrrobot.com/wow/theory/mechanic/spell/retributionpaladin?spec=PaladinRetribution&&&&version=7_1_5_23420 0.5 damage for all damage count?
But if we calculate your weapon damage
https://imgur.com/a/q0yZ3
we got totally correct...
minDamage = (minWeaponDamage + TotalAttackPower / 3.5 * weaponSpeed) = (7504 + 31967 / 3.5 * 3.6) = 40384
maxDamage = (maxWeaponDamage + TotalAttackPower / 3.5 * weaponSpeed) = (11258 + 31967 / 3.5 * 3.6) = 44138

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Quicksand

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Post Posted: 30-01-2018, 15:24:48 | Translate post to: ... (Click for more languages)

You are doing it wrong. Both Templar's Verdict and Divine Hammer use normalized weapon damage, and not the non-normalized version you use to calculate melee damage.

Update @ 30-01-2018, 15:24:48

Lemme do all the calculations so you understand (a bit later, I'll need to copy your character, because I need to know some auras/multipliers)

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Kamandi

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Post Posted: 30-01-2018, 17:54:10 | Translate post to: ... (Click for more languages)

Searcas stop trying to make posts about paladin because every think on paladin is working extremele and unbeleved very good and why we dont do damage with him is because we are SO NOOB PLAYER so what we can do is to play every player from this SERVER (Hunters,Rogues) beause they are so balanced .
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tovarasul

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Post Posted: 06-02-2018, 21:43:46 | Translate post to: ... (Click for more languages)

Any news regarding this post? -
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Quicksand

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Post Posted: 07-02-2018, 12:36:22 | Translate post to: ... (Click for more languages)

I have found a generic error in relics (but in all cases it's a positive bug to damage, so don't start looking there for damage loss). I'll keep you updated

Update @ 07-02-2018, 12:36:22

I've fixed the relic issue, I'll provide you now the calculations for melee damage and templar's verdict damage.

Okay, so calculating base damage for paladin: https://youtube.com/watch?v=6886zENeLEo:


And for templar's verdict: https://youtube.com/watch?v=3SQ_IsgME9M:


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searcas

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Post Posted: 07-02-2018, 12:53:42 | Translate post to: ... (Click for more languages)

Ah i knew its good i was forgot when i post this you add versatility to final damage and when i saw i got less damage i forgot i change gear from versatility to haste, but i wanted to see how you doing this...

Update @ 07-02-2018, 12:53:42

Generaly everything looks good atm in burst on dummy with Pot i got 1.1m burst which going quite good, i just need which i report item faulty countermesure to be fixed with BL effect and see if i can get 1.5m burst on dummy

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Elvenking

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Post Posted: 19-02-2018, 21:39:07 | Translate post to: ... (Click for more languages)

Ok this bug/question seems to be resolved so i reject this topic as there was no actual bug beside the relics.
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Topic is closed, you cannot post any messages in it anymore

Locked by Elvenking, 19 February 2018 19:39



 
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