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[REJECTED] [Paladin] [Retribution] Echo of the Highlord Interaction VS DS/TV

 
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Zormat

[Mentally Stable]



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(since 22-07-2022 23:22)
Joined: 19 Apr 2016
Posts: 89, Topics: 29
Location: United States

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Post Posted: 01-05-2020, 00:56:02 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=186788&&name=echo-of-the-highlord https://www.wow-freakz.com/spells.php?spell=53385&&name=divine-storm https://www.wow-freakz.com/spells.php?spell=85256&&name=templar-s-verdict
Bug description: There are a couple of bugs regarding this trait that came out with 7.3.5
Proof: https://streamable.com/0h5y1l
1. Let's talk about the animation. There's basically none. The trait should spawn another version of your weapon right beside you (which it does) and that should CAST another DS/TV after 0.5 seconds, making it a separate cast (which it does not). The trait damage right now just gets unified with your actual cast so the second weapon does nothing. In 7.2.5 it used to work this way, making your Ashbringer look like a "pet" on your recount, separating that dmg from yours if you needed to check something in detail.

https://imgur.com/a/IyFdWrQ
2. Speaking of checking in detail, this was taken after a BRH 16, it's overall. I noticed that on 1206 ticks of DS (both mine and the EotH trait because as I said now it doesn't get separated in recount) I dodged 84 on simple mobs that are my same level and sometimes even if I was behind them. This happens ONLY with DS, all my other attacks were not dodged, not even once.
Now I tried to reproduce the dodges on the dummies in the class hall but everything landed, which is weird because it's not the first time these dodges happen since 7.3 came out. Now I don't exactly know if the dodges were from my DS or EotH's ones, but it shouldn't happen and it's kinda boring popping the wings in teeming-fortified week on a huge pack of adds and seeing a lot of dodges on the screen.




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Anabolic

[Dizalica]



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(since 20-03-2024 15:53)
Joined: 24 Nov 2017
Posts: 915, Topics: 23
Location: Serbia

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Post Posted: 01-05-2020, 01:06:14 | Translate post to: ... (Click for more languages)

1.Animation is already reported and unified part is working as intended because thats how it was this patch.

2.About the dodge it is only from your ECHO and not from actualy divine storm/tv because echo is considered a physical hence it has a chance getting avoided and this is confirmed by DEV and it matches the retail script.

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