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Solutie pentru ca serverul sa apara la internet [Linux]

 
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klesk

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Post Posted: 28-11-2007, 02:22:41 | Translate post to: ... (Click for more languages)

Pas 1:

Se foloseste un emulator de linux HLDS, arhiva se extrage in directorul unde este hlds_run : download
Rev HLDS Linux

Pas 2:

Se patchuiesc engine-urile pentru a scoate verificarea steam / vac2 folosind
vityan666's universal engine patcher pe care il descarcati de aici: download
pass: csmania

Info:
Rularea se face folosind ./hlds_rev in loc de ./hlds_run, cu parametrii pe care ii aveati si inainte.

Emulatorul valideaza toti clientii pe baza de steamid. Clientii care au steam vor avea steamid-ul propriu, in timp ce clientilor fara steam li se va genera un steamid de genul VALVE_ID_PENDING, VALVE_0:0:0, VALVE_666:88:666 etc.

Testati si postati !

Later Edit :
Link cu arhiva ce trebuie extrasa in hlds/ : contine hlds_rev si engineurile deja patchuite: http://www.zshare.net/download/52286476e00162/
Rulati cu ./hlds_rev
Asta daca va e greu sa urmati pasii.



Last edited by klesk on 28-11-2007, 18:34:26; edited 1 time in total
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zavaladanga

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Post Posted: 28-11-2007, 17:47:49 | Translate post to: ... (Click for more languages)

nu-mi vine sa cred cat de explicit poate fi tutorialul asta
Quote:
Pas 2:

Se patchuiesc engine-urile pentru a scoate verificarea steam / vac2 folosind
vityan666's universal engine patcher pe care il descarcati de aici: download
pass: csmania


tu downlodezi aia si ce faci cu ea? eu am bagato pe un cd si vad ca merge e bun insemana -
data viitpare fa un tutorial explicit + sa nu uitam ca ce ai bagast nu merge

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klesk

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Post Posted: 28-11-2007, 18:12:24 | Translate post to: ... (Click for more languages)

zavaladanga wrote:
nu-mi vine sa cred cat de explicit poate fi tutorialul asta
Quote:
Pas 2:

Se patchuiesc engine-urile pentru a scoate verificarea steam / vac2 folosind
vityan666's universal engine patcher pe care il descarcati de aici: download
pass: csmania


tu downlodezi aia si ce faci cu ea? eu am bagato pe un cd si vad ca merge e bun insemana -
data viitpare fa un tutorial explicit + sa nu uitam ca ce ai bagast nu merge


Copiezi cele 4 engine-uri .so pe care le ai in hlds/ din linux si le patchuiesti pe windows cu programul ala, dupa care le pui la loc.. Programul ala ruleaza doar pe win.


sin.freakz.ro
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zavaladanga

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Post Posted: 28-11-2007, 18:27:05 | Translate post to: ... (Click for more languages)

sunt 2 programe care din ele?
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klesk

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Post Posted: 28-11-2007, 18:30:05 | Translate post to: ... (Click for more languages)

zavaladanga wrote:
sunt 2 programe care din ele?

Cstrike e mod pentru HL1 (Half Life 1) => Deci patchul pentru HL1


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zavaladanga

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Post Posted: 28-11-2007, 18:34:45 | Translate post to: ... (Click for more languages)

asta ce mai e

,---------------------------------,
|REVOLUTiON Steam emulator loaded!|
'---------------------------------'

,---------------------------------,
|REVOLUTiON Steam emulator loaded!|
'---------------------------------'
pipes.cpp (558) : Assertion Failed: Stalled cross-thread pipe
pipes.cpp (558) : Fatal assert failed: ../clientdll/pipes.cpp, line 558. Application exiting.

email debug.log to [email protected]
Wed Nov 28 16:13:08 GMT+2 2007: Server restart in 10 seconds

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klesk

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Post Posted: 28-11-2007, 18:44:21 | Translate post to: ... (Click for more languages)

zavaladanga wrote:
asta ce mai e

,---------------------------------,
|REVOLUTiON Steam emulator loaded!|
'---------------------------------'

,---------------------------------,
|REVOLUTiON Steam emulator loaded!|
'---------------------------------'
pipes.cpp (558) : Assertion Failed: Stalled cross-thread pipe
pipes.cpp (558) : Fatal assert failed: ../clientdll/pipes.cpp, line 558. Application exiting.

email debug.log to [email protected]
Wed Nov 28 16:13:08 GMT+2 2007: Server restart in 10 seconds


N-am mai intalnit eroarea asta..
Ce linux ai? Cu hlds_run ruleaza ?


PS: uite server pornit acum, client conectat de pe net:
Code:
debian:/home/klesk/hlds_l# ./hlds_rev -game cstrike +map de_dust2 -insecure
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/klesk/hlds_l/./valve/SAVE
scandir failed:/home/klesk/hlds_l/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:02:49 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.1.1:27015

   Metamod version 1.19  Copyright (c) 2001-2006 Will Day <[email protected]>
   Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
   This is free software, and you are welcome to redistribute it
   under certain conditions; type `meta gpl' for details.


   AMX Mod X version 1.8.0.3660 Copyright (c) 2004-2006 AMX Mod X Development Team
   AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
   This is free software and you are welcome to redistribute it under
   certain conditions; type 'amxx gpl' for details.

scandir failed:/home/klesk/hlds_l/./valve/SAVE
scandir failed:/home/klesk/hlds_l/./platform/SAVE
L 11/28/2007 - 18:46:01: -------- Mapchange to de_dust2 --------
[AMXX] Loaded 1 admin from file

,---------------------------------,
|REVOLUTiON Steam emulator loaded!|
'---------------------------------'

Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Server logging data to file logs/L1128027.log
L 11/28/2007 - 18:46:04: Log file started (file "logs/L1128027.log") (game "cstrike") (version "47/1.1.2.5/Stdio/3651")
L 11/28/2007 - 18:46:04: Server cvar "mp_autokick" = "0"
L 11/28/2007 - 18:46:04: Server cvar "mp_autoteambalance" = "0"
L 11/28/2007 - 18:46:04: Server cvar "mp_buytime" = "0.15"
L 11/28/2007 - 18:46:04: Server cvar "mp_c4timer" = "35"
L 11/28/2007 - 18:46:04: Server cvar "mp_flashlight" = "1"
L 11/28/2007 - 18:46:04: Server cvar "mp_forcecamera" = "3"
L 11/28/2007 - 18:46:04: Server cvar "mp_forcechasecam" = "2"
L 11/28/2007 - 18:46:04: Server cvar "mp_freezetime" = "3"
L 11/28/2007 - 18:46:04: Server cvar "mp_hostagepenalty" = "0"
L 11/28/2007 - 18:46:04: Server cvar "mp_limitteams" = "1"
L 11/28/2007 - 18:46:04: Server cvar "mp_logdetail" = "3"
L 11/28/2007 - 18:46:04: Server cvar "mp_roundtime" = "3"
L 11/28/2007 - 18:46:04: Server cvar "sv_clienttrace" = "1.0"
couldn't exec listip.cfg
couldn't exec banned.cfg
Adding master server 72.165.61.190:27010
Adding master server 68.142.72.250:27010
L 11/28/2007 - 18:46:05: Server cvar "sv_region" = "255"
L 11/28/2007 - 18:46:05: Server cvar "mp_timelimit" = "45"
L 11/28/2007 - 18:46:05: Server cvar "mp_c4timer" = "25"
L 11/28/2007 - 18:46:12: World triggered "Round_Start"
Could not establish connection to Steam servers.
L 11/28/2007 - 18:47:05: Server cvar "sv_restartround" = "1"
L 11/28/2007 - 18:47:06: World triggered "Restart_Round_(1_second)"
L 11/28/2007 - 18:47:06: Team "CT" scored "0" with "0" players
L 11/28/2007 - 18:47:06: Team "TERRORIST" scored "0" with "0" players
L 11/28/2007 - 18:47:06: Server cvar "sv_restartround" = "0"
L 11/28/2007 - 18:47:10: World triggered "Round_Start"
L 11/28/2007 - 18:47:51: "$_Goscha Patrool_$<1><STEAM_666:88:666><>" connected, address "89.246.40.247:27005"


sin.freakz.ro
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zavaladanga

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Post Posted: 28-11-2007, 19:07:55 | Translate post to: ... (Click for more languages)

dami si mie alea direct compilate te rog
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klesk

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Post Posted: 28-11-2007, 19:16:51 | Translate post to: ... (Click for more languages)

zavaladanga wrote:
dami si mie alea direct compilate te rog

Am pus link in primul post.


sin.freakz.ro
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zavaladanga

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Post Posted: 28-11-2007, 19:24:44 | Translate post to: ... (Click for more languages)

ms fain sper sa mearga -
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kiduuu

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Post Posted: 14-08-2008, 20:24:43 | Translate post to: ... (Click for more languages)

Am facut totul exact cum ai spus aici iar serverul tot nu apare la net -
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Amorphous

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Post Posted: 21-08-2008, 17:47:11 | Translate post to: ... (Click for more languages)

Felicitari autorului patchurilor, chiar merge - intr adevar functioneaza la parametri normali, testat pana acum ptach de non steam v_23 si steam bineinteles, atat din LAN cat si din national si international , totul functioneaza perfect, inca nu am vazut server ul la capacitate maxima, nu am apucat sa il testez complet, dar daca si la full server functioneaza la fel, ar trebui sa fie absolut totul in perfecta ordine ..... o singura chestie am observat, cl_updaterate, cel putin pentru mine din LAN, nu pot sa depasesc 30 , cu toate ca pe orice alt server ma pot duce si in 101 , fara sa am choke .... bineinteles, aici depinde de mine sa caut configuratia corecta la server.cfg, si setarile din el .....


inca o data felicitari

+++++ KARMA -

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Thew

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Post Posted: 19-10-2008, 14:09:09 | Translate post to: ... (Click for more languages)

Cel care a reusit,datimi si mie add f1rst_ro si ajutatima plss
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