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[WOTLK] Lockpicking Guide
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lexya
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(since 06-02-2012 11:02)
Joined: 20 May 2011
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Posted: 20-05-2011, 16:56:18
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Q.
How do I get the skill lockpicking?
A.
A rogue trainer (a major city one) will give you a quest at level 16 that gets you
thief tools (for free) and teaches you the skill.
Q.
Okay, I have the quest, but my skill is super low I can't complete the quest,
what now?
A.
In the same area as your lockpicking quest, there should be some chests you
can level up on. These chests are orange at skill level 1 (see below for color
explanation) and don't go grey until about 100. Also, see down below for a 1-300
skillup guide.
Q.
What do these colors mean? Red? Orange? Grey? I'm colorblind!
A.
Every lock you pick has a 'skill level'. Just like with tradeskill items, they are
color coded.
Red
= can't pick the lock at your skill level
Orange
= guarenteed skill up
Yellow
= good chance for skillup
Geeen
= low chance for skillup
Grey
= no chance for skillup
There is a list down below for commonly items and their skillup numbers in
reference to lock difficulty.
Q.
Do I have to visit a trainer to get journeyman/artisan/safecracker rank in
Lockpicking?
A.
You don't. Your skill scales with level: every level you gain as a rogue translates
into 5 extra points to your lockpicking cap.
Lockpicking Guide from 1-300
1-100
- Keep picking the instant respawn chests near the lockpicking quest.
100-175
- You can pick the Polly quest chest (not the instant spawn chests), OR
you can use the chests in the Poison quest you get at later levels. You will have to
click on your lockpicking skill first, then click the chest.
For the Polly/Poison Tower chests: You NEED to activate (CLICK) your lockpicking
skill icon first, then (CLICK) on the chest as your cursor will not change
automatically like it did during the quest or before it.
175-225
- Pickpocket mobs for Sturdy Junkboxes. Several mobs drop them, check
thottbot and pick the best location for you. I recomend mobs in instances, that
way you can pick it clean, reset the instance, then go to town again. You can also
pick doors in instances at this range. I personally picked the door in the Scarlet
Monestary cathedral from 180-225 one day by repeatedly resetting the instance.
225-280
There is no real easy way that I've found to skill this range other than to
keep doing junkboxes. You can use the gates in the NE corner of Searing Gorge,
but there is no reliable way to reset them (see notes below for more information).
Also opening lockboxes in your faction's major city will get you skillups but be
prepared to explain that they have to trade it to you (make a macro).
280-300 There are 3 doors in Blackrock Depths that are very close to the zone in
that you can use to skill up this.
Trival list
If your skill is lower than "orange" number, you won't be able to pick the lock (It
won't even let you try). If your skill is higher than the "grey" number, you won't
get a skillup from that item. A "?" marks information that might be wrong, multiple
"???" mark missing information.
Pickpocketted stuff:
NOTE: If you pick someone else's chest in the "Do not trade" window, you will NOT
get a skillup, reguardless of color.
Battered Junkbox (Orange: 25? Grey: 100?)
Worn Junkbox (Orange: 100? Grey: 175)
Sturdy Junkbox (Orange: 175 Grey: 275?)
Heavy Junkbox (Orange: 250 Grey: never?)
Dropped Chest - These are extremely random, so don't try to camp them.
Please see note above
Heavy Bronze Lockbox
Ornate Bronze Lockbox
Iron Lockbox (Orange: 80? Grey:???)
Strong Iron Lockbox (Orange: 130 Grey:???)
Steel Lockbox (Orange: 175 Grey: ???)
Reinforced Steel Lockbox (Orange: 225 Grey: never)
Mithril Lockbox (Orange: 225 Grey: never)
Thorium Lockbox (Orange: 225 Grey: never)
Eternium Lockbox (Orange: 225 Grey: never)
Doors:
Doors in the normal world (aka not in instances) are usually on some sort of timer.
In other words, you can't repeatedly pick the same door over and over again for
skillups. The mechanism of the timers are not well known. Some people say if you
pick something else (anything else) inbetween attempts that it will reset some
timers. Others say that if you pickpocket a mob, or kill a mob, or so something
else, that this will reset the timers. It may be different for every door. Suffice to
say that reset an instance always (to my knowledge) resets any doors inside, so
use that method when you can. I am leaning towards the pickpocketting theory for
now.
Gnomeregan (Orange: 150? Green: 200)
Scarlet Monastery (Orange: 175 Green: 226 Grey: 275?)
Searing Gorge Gate (Orange: 225 Grey: 300?)
BRD (Orange: 280 Grey: ??? )
Scholomance (Orange: 280 Grey: ??? )
From Fishing:
Battered Chest
Small Locked Chest
Reinforced Locked Chest
Sturdy Locked Chest
Ironbound Locked Chest (Orange: 175 Grey: 250?)
Other Stuff:
Most of these are chests used in quests that you can pick after you complete the
quest. Note that you will probably need to activate your picking skill first, then
click on the item as your cursor will not change automatically like it did during the
quest or before it.
Insta-chests from respective lockpicking quests (Orange: 1 Grey: 105)
Main chest in lockpicking quest (Orange: 75 Grey: 175)
Poison quest chest (Orange: 90 Grey: 175)
Polly chest (Orange: 90? Grey: 175) (See note 5 below)
Engineered Practice Locks (Green: 1 Grey: 75) (You can only pick these ONCE, so
they are WORTHLESS)
Cozzle's Lockbox (house by the Venture Co. STV, it's on a ~20m timer) (Orange:
150? Grey: 250?)
Various notes and other information:
Alliance rogues using the Klaven tower (Posion quest) chest: I just did this at 39,
go to Westfall to where the poison quest is at, top floor, Klaven can take me down
to half health at 39 if I don't dual-ambush so he kinda hurts. Hopefully you can
also be outside his aggro range to practice. To do this just go behind his table
(after he spawns he walks around the top of the tower, wait until he is done and
ends up a bit away from you), there should be two chairs, jump over the chair
closest to the chest and from behind the chair pick the lock. Don't worry about
Touch of Zanzil: a death or Jungle Remedy from STV or cure poison from a high
enough player should make it all good.
You must be of a high enough level not to aggro Klaven!
You can skill up 8 times on the doors to SM, there are 4 doors, 2 inside instances
and 2 outside. They are on timers which can be reset.
(See confirmed information 1, above)
Only about half the chests are pickable and are trivial at 175.
Library: Chest in a cubby before the Gallery of Treasures, guarded by 3 mobs.
Another chest that spawns in one of the hallways close to Doan himself, guarded
by typically 2 mobs + one roamer.
Armory: Chest either in the Training Grounds (guarded by 2 mobs + 1 roamer) or
inside the first part of the armory (guarded by 2 mobs + 1 roamer.) Can't
remember location of other chest off the top of my head.
Cathedral: Chest on either the left or right side of the fountain. Another chest that
spawns either by the monk guarding Fairbanks' hiding spot, or spawns on the
other side of the cathedral (guarded by 3 mobs + 2 that roam close but may or
may not aggro.)
South of Ratchet along the coast a short way is a beached pirate ship. No pirates
around ship, they are camped south of it. Bit tricky getting the jump up onto the
prow of the ship so you can get onboard, but can try repeatedly with no hassles.
The chest is by itself downstairs in the back. Just keep opening it til you hit 175.
No fuss, no muss and NO FIGHTS! (This is the location of the Horde lock picking
quest and is in Horde controlled territory. Not recomended for Alliance characters
on a PvP server).
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