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[rezolvat][PROBLEMA] Death Effect
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IceCreamCandy
[Banned user]
Status: Offline
(since 03-05-2015 20:37)
Joined: 02 Jul 2014
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Posted: 04-02-2015, 16:05:04
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»Nume:
Death Effect
»Descriere problema:
Apar erorile astea in consola
Spoiler:
Code:
L 02/04/2015 - 14:09:13: Function "eNewRound" was not found
L 02/04/2015 - 14:09:13: [AMXX] Displaying debug trace (plugin "plugin_deatheffect.amxx")
L 02/04/2015 - 14:09:13: [AMXX] Run time error 19: function not found
L 02/04/2015 - 14:09:13: [AMXX] [0] plugin_deatheffect.sma::plugin_init (line 63)
»Poze/Sma:
Spoiler:
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <dhudmessage>
new knife_kill, grenade_kill, headshot, normal_kill
new level[32]
new bool:kills[32]
new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood
public plugin_precache()
{
normal_kill = precache_model("sprites/normal_kill.spr")
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
precache_sound("misc/headshot.wav")
precache_sound("misc/knife_kill.wav")
precache_sound("misc/grenade_kill.wav")
precache_sound("misc/wallshot.wav")
precache_sound("misc/1_kill.wav")
precache_sound("misc/2_kill.wav")
precache_sound("misc/3_kill.wav")
precache_sound("misc/4_kill.wav")
precache_sound("misc/5_kill.wav")
precache_sound("misc/6_kill.wav")
precache_sound("misc/7_kill.wav")
precache_sound("misc/8_kill.wav")
precache_sound("misc/firstblood.wav")
precache_sound("misc/last_kill.wav")
precache_sound("misc/unstoppable.wav")
}
public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","IceCreamCandy")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}
public eRestart()
{
eEndRound()
g_firstblood = 1
}
public eEndRound()
{
}
public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}
public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)
if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "HEADSHOT")
client_cmd(attacker,"spk misc/headshot")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
client_cmd(attacker,"spk misc/headshot")
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
client_cmd(attacker,"spk misc/knife_kill")
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
client_cmd(attacker,"spk misc/grenade_kill")
}
return PLUGIN_CONTINUE
}
public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1
new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]
level[attacker] += 1
level[victim]= 0
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE
if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/last_kill")
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/1_kill")
}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/2_kill")
}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/3_kill")
}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/4_kill")
}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/5_kill")
}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/6_kill")
}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/7_kill")
}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/8_kill")
}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/unstoppable")
}
return PLUGIN_CONTINUE
}
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
static origin[3]
get_user_origin(attacker, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()
return PLUGIN_CONTINUE
}
public podesi_boolove(id)
{
kills[id] = false
}
bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false
if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}
new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]
pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]
pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
}
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XStreamer
[Volcanic Aurum]
Status: Offline
(since 26-02-2024 11:50)
Joined: 04 Nov 2012
Posts: 1559
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Topics: 103
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Votes
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Posted: 04-02-2015, 17:13:05
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Ia vezi acum :
Spoiler:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <dhudmessage>
new knife_kill, grenade_kill, headshot
new level[32]
new bool:kills[32]
new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood
public plugin_precache()
{
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
precache_sound("misc/headshot.wav")
precache_sound("misc/knife_kill.wav")
precache_sound("misc/grenade_kill.wav")
precache_sound("misc/wallshot.wav")
precache_sound("misc/1_kill.wav")
precache_sound("misc/2_kill.wav")
precache_sound("misc/3_kill.wav")
precache_sound("misc/4_kill.wav")
precache_sound("misc/5_kill.wav")
precache_sound("misc/6_kill.wav")
precache_sound("misc/7_kill.wav")
precache_sound("misc/8_kill.wav")
precache_sound("misc/firstblood.wav")
precache_sound("misc/last_kill.wav")
precache_sound("misc/unstoppable.wav")
}
public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","IceCreamCandy")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}
public eNewRound()
{
if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
{
g_firstblood = 1
}
}
public eRestart()
{
eEndRound()
g_firstblood = 1
}
public eEndRound()
{
}
public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}
public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)
if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "HEADSHOT")
client_cmd(attacker,"spk misc/headshot")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
client_cmd(attacker,"spk misc/headshot")
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
client_cmd(attacker,"spk misc/knife_kill")
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
client_cmd(attacker,"spk misc/grenade_kill")
}
return PLUGIN_CONTINUE
}
public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1
new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]
level[attacker] += 1
level[victim]= 0
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE
if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/last_kill")
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/1_kill")
}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/2_kill")
}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/3_kill")
}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/4_kill")
}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/5_kill")
}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/6_kill")
}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/7_kill")
}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/8_kill")
}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/unstoppable")
}
return PLUGIN_CONTINUE
}
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
static origin[3]
get_user_origin(attacker, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()
return PLUGIN_CONTINUE
}
public podesi_boolove(id)
{
kills[id] = false
}
bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false
if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}
new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]
pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]
pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
}
Edit: Versiunea buna e a lui destroi112 , ce sa fac graba strica treaba
Last edited by
XStreamer
on 04-02-2015, 18:42:08; edited 1 time in total
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destroi112
[DEV]
Status: Offline
(since 12-03-2020 22:13)
Joined: 24 May 2014
Posts: 4042
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Topics: 119
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Posted: 04-02-2015, 17:27:04
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Poftim acum o sa iti mearga :
Spoiler:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <dhudmessage>
new knife_kill, grenade_kill, headshot, normal_kill
new level[32]
new bool:kills[32]
new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood
public plugin_precache()
{
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
normal_kill = precache_model("sprites/normal_kill.spr")
precache_sound("misc/headshot.wav")
precache_sound("misc/knife_kill.wav")
precache_sound("misc/grenade_kill.wav")
precache_sound("misc/wallshot.wav")
precache_sound("misc/1_kill.wav")
precache_sound("misc/2_kill.wav")
precache_sound("misc/3_kill.wav")
precache_sound("misc/4_kill.wav")
precache_sound("misc/5_kill.wav")
precache_sound("misc/6_kill.wav")
precache_sound("misc/7_kill.wav")
precache_sound("misc/8_kill.wav")
precache_sound("misc/firstblood.wav")
precache_sound("misc/last_kill.wav")
precache_sound("misc/unstoppable.wav")
}
public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","RaZzoR")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}
public eNewRound()
{
if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
{
g_firstblood = 1
}
}
public eRestart()
{
eEndRound()
g_firstblood = 1
}
public eEndRound()
{
}
public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}
public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)
if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "WALL OVER HS!^n-|YES!
|-")
client_cmd(attacker,"spk misc/headshot")
}
else
{
set_dhudmessage(0, 98, 139, -1.0, 0.25, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "WALLSHOT!")
client_cmd(attacker,"spk misc/wallshot")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
client_cmd(attacker,"spk misc/headshot")
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
client_cmd(attacker,"spk misc/knife_kill")
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
client_cmd(attacker,"spk misc/grenade_kill")
}
else
{
show_sprite(victim, normal_kill)
}
return PLUGIN_CONTINUE
}
public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1
new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]
level[attacker] += 1
level[victim]= 0
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE
if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "FIRST BLOOD: ^n %s KILLED %s!", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "LAST KILL: ^n %s KILLED %s!", name_attacker, name_victim)
client_cmd(0, "speak misc/last_kill")
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/1_kill")
}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/2_kill")
}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/3_kill")
}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/4_kill")
}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/5_kill")
}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/6_kill")
}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/7_kill")
}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/8_kill")
}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/unstoppable")
}
return PLUGIN_CONTINUE
}
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
static origin[3]
get_user_origin(attacker, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()
return PLUGIN_CONTINUE
}
public podesi_boolove(id)
{
kills[id] = false
}
bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false
if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}
new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]
pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]
pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
}
PS:Nu e facut de tine deci,te rog nu iti mai pune numele la autor acesta este autorul original...
Retired from Amxmodx
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IceCreamCandy
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Posted: 04-02-2015, 21:07:30
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Nu m-am laudat zicand ca eu sunt autorul.
Pluginul a fost tradus de mine,cand l-am luat era in maghiara,m-am pus autor pentru ca l-am modificat.
Acum il pun.Revin cu edit.
EDIT: Acum apare asta
Cmd_AddCommand: say already defined
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anoniM.xD
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Status: Offline
(since 15-03-2015 21:43)
Joined: 04 Feb 2015
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Posted: 04-02-2015, 21:31:29
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Salut!
Spoiler:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <dhudmessage>
new knife_kill, grenade_kill, headshot, normal_kill
new level[32]
new bool:kills[32]
new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood
public plugin_precache()
{
normal_kill = precache_model("sprites/normal_kill.spr")
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
precache_sound("misc/headshot.wav")
precache_sound("misc/knife_kill.wav")
precache_sound("misc/grenade_kill.wav")
precache_sound("misc/wallshot.wav")
precache_sound("misc/1_kill.wav")
precache_sound("misc/2_kill.wav")
precache_sound("misc/3_kill.wav")
precache_sound("misc/4_kill.wav")
precache_sound("misc/5_kill.wav")
precache_sound("misc/6_kill.wav")
precache_sound("misc/7_kill.wav")
precache_sound("misc/8_kill.wav")
precache_sound("misc/firstblood.wav")
precache_sound("misc/last_kill.wav")
precache_sound("misc/unstoppable.wav")
}
public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","IceCreamCandy")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
}
public eRestart()
{
eEndRound()
g_firstblood = 1
}
public eEndRound()
{
}
public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}
public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)
if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "HEADSHOT")
client_cmd(attacker,"spk misc/headshot")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
client_cmd(attacker,"spk misc/headshot")
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
client_cmd(attacker,"spk misc/knife_kill")
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
client_cmd(attacker,"spk misc/grenade_kill")
}
return PLUGIN_CONTINUE
}
public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1
new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]
level[attacker] += 1
level[victim]= 0
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE
if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "%s l-a ucis pe %s !", name_attacker, name_victim)
client_cmd(0, "speak misc/last_kill")
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/1_kill")
}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/2_kill")
}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/3_kill")
}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/4_kill")
}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/5_kill")
}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/6_kill")
}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/7_kill")
}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/8_kill")
}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/unstoppable")
}
return PLUGIN_CONTINUE
}
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
static origin[3]
get_user_origin(attacker, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()
return PLUGIN_CONTINUE
}
public podesi_boolove(id)
{
kills[id] = false
}
bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false
if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}
new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]
pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]
pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
}
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IceCreamCandy
[Banned user]
Status: Offline
(since 03-05-2015 20:37)
Joined: 02 Jul 2014
Posts: 844
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Topics: 115
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Reputation:
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Votes
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Posted: 04-02-2015, 21:52:27
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Am dat o raita prin pluginuri si vad ca ultima eroare nu era de la el.
Pluginul lui destroi merge bine,al tau anonim da o eroare.
Puteti inchide topicul.
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Locked by
EDUTz
, 04 February 2015 21:48
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