Author |
Message |
Topic: [DUPLICATE] Legendary drop system |
tweek4220
Replies: 7
Views: 2700
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Forum: Rejected bugs Posted: 21-05-2017, 10:56:04 Subject: [DUPLICATE] Legendary drop system |
LOL dude, you clearly don't know how badluck protection is working... lets say you have 0.01% drop change from a skirmish, you gain 1% increanse from badluck protection per skirmish thats 200% increan ... |
Topic: Ilvl and content, important for balance |
tweek4220
Replies: 5
Views: 1358
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Forum: Trash Posted: 24-04-2017, 14:34:36 Subject: Ilvl and content, important for balance |
[quote ascuns] Base ilvl of WQ's is capped at 845 from 7.0 -> 7.1.5 and is increased in 7.2 to 865. what you are talking about is the forged system, that upgrades base ilvl of an item. not the same thing. there i ... |
Topic: Dungeon drops. |
tweek4220
Replies: 3
Views: 538
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Forum: Trash Posted: 19-04-2017, 21:50:25 Subject: Dungeon drops. |
well the system is (theory crafting from blizzards realm) forged can go from +5-75ilvls and each +5 ilvls have a prox 35% chance per roll...(there is ofc ilvl caps on the system, on release it was 845 then moved up everytime blizzard implemented mythic content ... |
Topic: Ilvl and content, important for balance |
tweek4220
Replies: 5
Views: 1358
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Forum: Trash Posted: 13-04-2017, 11:01:27 Subject: Ilvl and content, important for balance |
Hello, this is gonna be a post about the many different way to achive gear and what their ilvls is (should be) and it's gonna be a quite long post, and it may or may not be information you already have, or used to make a decission on how to make things, but i ... |
Topic: Level req showen in the name of all quests |
tweek4220
Replies: 2
Views: 400
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Forum: Trash Posted: 13-04-2017, 10:26:21 Subject: Level req showen in the name of all quests |
but you can see level req. for all quest's just by what zone they are in, if you look at the map it will say something like 96-98, it's like that in all of the old content, and in legion there is no level req. for any zones except Suramar. |
Topic: Artifact knowledge mechanics. |
tweek4220
Replies: 6
Views: 2083
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Forum: Trash Posted: 12-04-2017, 17:16:47 Subject: Artifact knowledge mechanics. |
glad to hear that, i only made the suggestion because every other information about this said that there would not be this mechanic on release... so wanted to put in a word to why it should be ![-](images/smiles/christmas_1.gif) |
Topic: Artifact knowledge mechanics. |
tweek4220
Replies: 6
Views: 2083
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Forum: Trash Posted: 12-04-2017, 16:42:59 Subject: Artifact knowledge mechanics. |
[quote ascuns] so this is you confirming that all the core mechanics will be implemented on release? |
Topic: Some concerns about your decisions regarding some blizzlike stuff |
tweek4220
Replies: 38
Views: 9985
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Forum: Trash Posted: 12-04-2017, 10:39:23 Subject: Some concerns about your decisions regarding some blizzlike stuff |
Victoor i've got a lot of retail exp. and i really do understand where you are coming from, but i do not agree with you. If they just implement the blizzlike mechanics, that was there in 7.1.5 at the start, they will have more than enough "help" for the AK system, to not make it take ages, if they impleme ... |
Topic: Suggestions & Feedback |
tweek4220
Replies: 14
Views: 3384
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Forum: Trash Posted: 11-04-2017, 23:24:27 Subject: Suggestions & Feedback |
Not all your members on discord will be speaking English, so it would be a good idea, to have several different language channels, depending on your playerbase. International,Romanien,French etc. what ever you want. |
Topic: Artifact knowledge mechanics. |
tweek4220
Replies: 6
Views: 2083
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Forum: Trash Posted: 11-04-2017, 23:14:04 Subject: Artifact knowledge mechanics. |
Artifact Knowledge Mechanics. My suggestion is simple, add atleast 2 of the 3 mechanics on release. (they are all 3 blizzlike and 7.1.5 content i do not count pre/post changes to the AK system in this suggestion)
Vendor mechanic: Vendor sells Artifact research notes, for 500x Rescourcess per note. This is capped at 1 ... |
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