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[rezolvat]modificare plugi V.I.P , scz ..

 
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CsCatalinGo

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Post Posted: 16-08-2016, 21:46:10 | Translate post to: ... (Click for more languages)

Scuze ca iar fac asta , numai ca nu imi merge sv bine , asa ca m-am decis sa refac cerere si sa nu cer prea mult ... -


Vreau sa adaugati la el :

1 . Skyn knife doar v_ .
2 . Skyn awp v_ , p_ si w_ .
3 . Cand dai in cineva cu knife cu click stanga sa dai 100 dmg si cu click normal 35 .
4 . Cand se muta pe mapele puse de mine in .sma gen awp_ccc , 1hp ... , sa dezactiveze (meniu arme / viata / deagle / bombele he/sg/flash) - .
- sa te iei dupa ideea baiatului te rog -
5 . Daca poti sa adaugi gradul h pentru skynuri , daca e activat sa apara skynurile si daca nu e activat sa nu apara -
- Ceva gen items = register_cvar("vip_items_round", "defgh") - si cand sunt mapele cele restrictionate sa dezactiveze (meniu arme / viata / deagle / bombele he/sg/flash)
6 . Daca nu gaseste skynurile sa nu pice servaru doar sa apara o eroare in consola cand ai arma respektiva cum ca lipseste model -
7 . skyn la tero si la ct (skyn ct : ctskin.mdl , skynTero : Teroskyn.mdl)

Spoiler:


Sper sa nu te super ca cer asa mult , cand o sa mai am reputatie o sa iti mai dau -[/code]



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destroi112

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Post Posted: 17-08-2016, 00:15:47 | Translate post to: ... (Click for more languages)

Iti bati joc de mine ? Eu ti-am modificat degeaba ? Tie iti pica svr pt ca nu stii sa pui cum trebuie soundurile in vectorul pe care l-am facut .Arata-mi eroarea eu nu stau sa il refac iar.


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CsCatalinGo

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Post Posted: 17-08-2016, 14:10:59 | Translate post to: ... (Click for more languages)

asta e eroare ...


Spoiler:


@D3luxe



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destroi112

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Post Posted: 19-08-2016, 20:35:59 | Translate post to: ... (Click for more languages)

Code:

new const restricted_maps[] =
{
   "1hp",
   "ccc_awp",
   "aaa_scout "
}
new const knife_model[] =  "models/weapon/v_knifevip.mdl";
new const awp_model[] =  "models/weapon/v_awpvip.mdl";
new const m4a1_model[] = "";
new const ak47_model[] = "";
new const awp_idle[] = "CSON/sfsniper_idle";
new const grenade_model[2][] = { "models/weapon/v_grenadevip.mdl","models/weapon/w_grenadevip.mdl" }; 
new const awp_sounds[][SCHANGE] =
{
   {"weapons/awp1.wav","CSOS/awp1.wav"},
   {"weapons/awp_deploy.wav","CSOS/sfsniper_draw.wav"},
   {"weapons/awp_clipout.wav","CSOS/sfsniper_clipout.wav"}
};
new const knife_sounds[][ SCHANGE] =
{
   {"weapons/awp1.wav","CSOS/awp1.wav"},
   {"weapons/awp_deploy.wav","CSOS/sfsniper_draw.wav"},
   {"weapons/awp_clipout.wav","CSOS/sfsniper_clipout.wav"}
};

Arata-mi cum ai configurat tu astea pentru ca eu nu ti-am zis sa iti pui tu soundurile si mdl pt ca nu aveam timp , daca tu ai lasat asa logic ca nu mergea
astea 2 dau precache la nimic..
new const m4a1_model[] = "";
new const ak47_model[] = "";



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CsCatalinGo

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Post Posted: 20-08-2016, 12:55:55 | Translate post to: ... (Click for more languages)

new const awp_idle[] = "CSON/sfsniper_idle"; - asta , am scos , era asa


new const awp_idle[] = "";

Si cele 2 spriteuri explode parca si inca 1 -

@D3luxe



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Post Posted: 22-08-2016, 05:39:48 | Translate post to: ... (Click for more languages)

Nu se poate pune hook la soundurile de la arma cu FM_EmitSound decat la knife-uri @_@ O sa refac acea parte daca am timp.


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CsCatalinGo

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Post Posted: 25-08-2016, 11:26:29 | Translate post to: ... (Click for more languages)

Am rezolvat , mersi -

Am lasat la fel dar am adaugat acele spr-uri si 1 sound -



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Locked by destroi112, 25 August 2016 14:50



 
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