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+Combat / -Combat (in pvp)

 
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Manson

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Post Posted: 16-05-2011, 09:28:23 | Translate post to: ... (Click for more languages)

Nu stiu daca ati observat iesi prea repede din combat. Valabil pentru toate clasele.
Problema e urmatoarea. Care sunt avantajate? Rogue si druizii cand zic druizi ma refer 99% la ferals. La scrubs care n-au absolut nici o treaba cu clasa feral dar isi permit sa folosesca cyclone full duration dupa care restealth garantat de fiecare data. Ceea ce oficial NU e posibil. E un avantaj IMENS teribil de frustrant in acelasi timp. Pe oficial nu exista asa ceva. Cyclone + restealth langa target. Mai are nevoie de 0.5 sec pentru a face un restealth cu cyclone pe target. Si pentru acest lucru iti face un kitte adica dupa cyclone fuge de tine 40 yarzi de te scoate din range nu mai poti sa-l bagi in combat dar macar ai oportunitatea tu ca rogue sa intri la randul tau in stealth imediat dupa cyclone. Dar aici nu e cazul. Cyclone si restealth acolo sub nasul tau. Neavand ''delay-ul'' ala ca pe oficial e imposibil sa-l scoti din stealth cu FOK decat 1 la 100 de duele e cam aiurea.

Un rogue nu poate face treaba asta cu gouge... decat daca are improved. Vreau sa vad acum care rog o sa joace 44/3/24 pt imp gouge cu envenom spec. Nici nu poate. O posibilitate ar fi cu sdance spec si imp gouge. Sincer n-am vazut sa faca restealth cel putin in duele nu. Probabil ca nu apuca deoarece gouge are DR cu sap ca sa nu mai zic dai mult mai usor instant cyclone decat gouge vs parry/dodge/block si iti trebuie si pozitionare.

Asadar druidul feral beneficieaza de bugul asta la potentialul maxim.

Dau un exemplu. Orice rogue pro vs un feral pro. Daca feralul are opener 90% sanse de castig din partea feralului. Ok. Deci tot exista probabilitatea sa bati feralul cu openerul lui cu tot. RNG strikes si cine stie. Dar din moment ce feralul e asigurat cu cyclone + restealth aceasta probabilitate NU MAI EXISTA. Adica feralul castiga indiferent ca ai 2000 resil pe rog si 40k hp.

Si nu doar vs rogue. Vs orice alta clasa din wow.
In arena acelasi lucru. Ganditi-va ca teoretic e imposibil. Si sa faci asta over and over e groaznic.

N-am pretentia sa nu mai folositi cyclone + prowl. E normal sa spamezi prowl imediat dupa ce se termina cyclone dar repet. Nu ar trebui sa fie posibil sa ai opener garantat tu ca feral dupa fiecare cyclone full duration. End of story.

Rugamintea mea, daca se poate sa se mareasca timerul cu 1.5 sec pana iti apare ''out of combat''.

Toti feralii sunt in ''top'' aici. Pe blizz era cea mai slab cotata clasa referitor la SPEC in istoria wow-ului cand vine vorba de PvP. Ma astept sa ma faceti cu ou si otet. Eu oricum stiu ce zic. O sa ignor orice fel de post care n-are legatura cu topicul sau care posteaza sa se afle in treaba. De obicei nu postez ca n-am altceva bun de facut decat sa-mi cresc numarul de posturi.


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Last edited by Manson on 20-05-2011, 14:31:34; edited 1 time in total
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kisame

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Post Posted: 16-05-2011, 10:52:45 | Translate post to: ... (Click for more languages)

nu are rost sa fie dezbatuta problema asta aici.

http://forum.wow-freakz.com/Bug-report-f261.html

posteaza aici dupa model(altfel nu esti bagat in seama + 1 warn), si vezi ce zice si shoker. bft


Did you see me lay down the law? I am the LAWGIVA!


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Shocker

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Post Posted: 17-05-2011, 14:01:32 | Translate post to: ... (Click for more languages)

Not true

FREAKZ COMMUNITY @ Facebook
WOW FREAKZ @ Facebook
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Westy

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Post Posted: 18-05-2011, 11:00:25 | Translate post to: ... (Click for more languages)

Cyclone tine 6 secunde ca sa iesi din combat iti tre doar 5


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BlackSun

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Post Posted: 18-05-2011, 12:23:26 | Translate post to: ... (Click for more languages)

Westy wrote:
Cyclone tine 6 secunde ca sa iesi din combat iti tre doar 5

"In PvP, a player will leave combat if they have not attacked or been attacked for 6 seconds, or all the enemy characters that have attacked you are killed." - WoWWiki.com

Acum vezi problema?

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takillya

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Post Posted: 07-06-2011, 17:10:09 | Translate post to: ... (Click for more languages)

BlackSun wrote:
Westy wrote:
Cyclone tine 6 secunde ca sa iesi din combat iti tre doar 5

"In PvP, a player will leave combat if they have not attacked or been attacked for 6 seconds, or all the enemy characters that have attacked you are killed." - WoWWiki.com

Acum vezi problema?



eu zic sa nu mai dezinformezi aiurea, mai ales ca pot urmari linkul pus de tine

In PvP, a player will leave combat if they have not attacked or been attacked for 5 seconds, or all the enemy characters that have attacked you are killed.

http://www.wowwiki.com/Combat

observi dezinformarea?



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BlackSun

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Post Posted: 09-06-2011, 18:36:09 | Translate post to: ... (Click for more languages)

/golfclap

Si eu pot sa editez pagina in 5 min dupa ce mi-am facut cont acolo.

http://us.battle.net/wow/en/forum/topic/2369882325#2
http://us.battle.net/wow/en/forum/topic/1670095057#3

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guldash

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Post Posted: 10-06-2011, 07:27:11 | Translate post to: ... (Click for more languages)

Eu nush de voi da eu pe druid feral Night elf ... dupa ce dau cyclon dau shadowmeld si dupa restealh..... asa k poate sa ma tzina si 1000 ore in combat ... Shadowmeld = offcombat deci restealh -


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yazz07

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Post Posted: 10-06-2011, 10:14:02 | Translate post to: ... (Click for more languages)

guldash wrote:
Eu nush de voi da eu pe druid feral Night elf ... dupa ce dau cyclon dau shadowmeld si dupa restealh..... asa k poate sa ma tzina si 1000 ore in combat ... Shadowmeld = offcombat deci restealh -


Ce zici tu aici nu are nici o legatura cu problema asta


http://armory.freakz.ro/character-sheet.xml?r=Genesis&cn=Veree
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QQmore

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Post Posted: 10-06-2011, 10:22:25 | Translate post to: ... (Click for more languages)

BlackSun wrote:
/golfclap

Si eu pot sa editez pagina in 5 min dupa ce mi-am facut cont acolo.

http://us.battle.net/wow/en/forum/topic/2369882325#2
http://us.battle.net/wow/en/forum/topic/1670095057#3


@ Exiting combat happens fairly quickly now at 6-8 seconds (not sure the exact time, I think it's closer to 6). Lowering the time it takes to get out of combat any further would mean a rogue could pretty much restealth in a gouge, which would be horribly unbalanced.

@ takilya :6 secunde, nu 5(in ambele posturi zic astia 6).



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syckness
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Post Posted: 10-06-2011, 10:34:48 | Translate post to: ... (Click for more languages)

e bug cum e pe freakz, si e un bug nesimtit de tot (uitati-va cum toti ololol feralii dau cyclone + restealth odata la 15 sec, cuz they're godah!)
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guldash

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Post Posted: 10-06-2011, 10:42:03 | Translate post to: ... (Click for more languages)

yazz07 wrote:
guldash wrote:
Eu nush de voi da eu pe druid feral Night elf ... dupa ce dau cyclon dau shadowmeld si dupa restealh..... asa k poate sa ma tzina si 1000 ore in combat ... Shadowmeld = offcombat deci restealh -


Ce zici tu aici nu are nici o legatura cu problema asta


se discuta despre restealh la ferali si rogues ... iar eu am dat exemplu meu de restealh pe feral.... si mai zic k am incercat sa dau restealh doar din cyclon cand mai avea 1 sec ... si nu am reusit..
PS. dak esti destept potzi sa scotzi un druid din stealh dupa restealh pana sa apuce pounce....

Dak se poate doar din cyclon cei care fac sa fie sanatosi... nu mi se pare corect.Iar legat de rogues si eu am int rogues kre dadeau restealh dupa restealh si pe unii am reusit sa`i bat ...
Cel q shadowmeld e corect dar poate fi folosit 1 data pe duel spre exemplu dat cd mare la meld...



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