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[FIXED] [FIX] elemental 4 t10

 
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soulkreep
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Post Posted: 21-05-2011, 11:27:51 | Translate post to: ... (Click for more languages)

bug- bonusul de 4 t10 de elemental shaman e buguit

cum merge- atunci cand castezi lvb adauca 2 tickuri la sfarsitul flame shock'ului (doar 2 tick'uri)

cum ar trebui sa mearga - ar trebui sa adauge 6 secunde la durata flame shock'ului

spune ca ar trebui sa adauge "at least 2 ticks" asta din cauza ca la 0% haste atatea tick'uri intra in cele 6 secunde .Insa din cauza ca flame shock este acum afectat de haste ar trebui sa adauge atatea tick'uri cate ar intra in cele 6 secunde. Bonusul d t10 ar trebui sa iti elibereze global cooldownuri care altfel ar fii folosite pt flame shock insa la noi trebuie sa recastezi flame shock la fiecare 2 lvb .

blue text - Quote from: Eyonix

In the next minor content patch we’re making a change to the tier-10 elemental shaman 4-piece set bonus. In addition to lowering Lava Burst’s cooldown, this bonus also no longer requires Flame Shock to be present in order for Lava Burst to be a guaranteed critical strike.

Update: The Shaman Tier 10 bonus has been redesigned and will no longer reduces the cooldown of Lava Burst or enables Lava Burst to be guaranteed to critical strike without Flame Shock present. Instead successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.

Please note this is still a work in progress and we may end up with a different or modified bonus before the patch goes live.



// explicatia la tooltip

The reason the wording is so strange is simply because it adds as many ticks as can fit within 6 seconds of ticking. If your haste lowers the tick time down to 2 seconds, it will add 3 ticks. If your haste lowers the tick time down to 1.5 seconds, it will add 4 ticks. If you have no haste at all, it will add 2 ticks. Thus, "at least two ticks". It's also worth noting that the tick time is calculated using the haste that you have at the time of application, so your opening Flame Shock won't benefit from your Totem stacks. Thus, it will be slow and weak (assuming you are also gaining raid buff procs after your Flame Shock goes up like Demonic Pact.

It only takes 50% haste to reach a 2-second tick, which is 1,269 haste + 3% + 5% (Ret/Moonkin, Wrath of Air). This is a very easy benchmark to meet with current gear, assuming you're gemming correctly.

It takes 100% haste to reach a 1.5-second tick, which is 1,387 haste + 3% + 5% + Bloodlust, or 778 haste if you also include Elemental Mastery. This means that using Elemental Mastery right as Bloodlust is about to expire will make your Flame Shock ticks incredibly fast, and an extension will add four more ticks each time, though it will expire very quickly as the initial duration is only 9 seconds.


deci da e buguit la noi adauga 2 tick'uri si atat

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soulkreep
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Post Posted: 17-06-2011, 09:45:47 | Translate post to: ... (Click for more languages)

bump
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arkangell86
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Post Posted: 17-06-2011, 19:37:52 | Translate post to: ... (Click for more languages)

Explica mai clar si mai direct daca vrei sa ti se ia in considerare. Nimeni nu sta sa inteleaga ce ai vrut tu de fapt sa spui. Si foloseste romana. Shoker o cunoaste, sunt sigur!
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soulkreep
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Post Posted: 17-06-2011, 19:52:49 | Translate post to: ... (Click for more languages)

nu vrei sa iti fac si o schema cva sa intelegi ? e simplu fiecarui flame shock lvb trebuie sa adauge atatea tickuri d flame shock cat ar incapea in 6 secunde (influentat de haste) .wow era in engleza din cate imi aduc eu aminte. tu cum te joci ai interfata in romana?
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cyberjunkee

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Post Posted: 18-06-2011, 10:11:34 | Translate post to: ... (Click for more languages)

confirm bugul, ar trebui sa adauge tick-uri pana la 6 secunde in plus, si nu o face

offtopic: wow in romana = penibil, tradu in minte spellurile la paladin si te convingi

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soulkreep
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Post Posted: 10-07-2011, 09:05:48 | Translate post to: ... (Click for more languages)

huaaa

a iesit un fix

https://github.com/TrinityCore/TrinityCore/commit/af023a40f745c48dc7e2e0ff8e45d2e79cff8717

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Zohlomg

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Post Posted: 10-07-2011, 09:35:32 | Translate post to: ... (Click for more languages)

am pus eu [fix] in fata numelui
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soulkreep
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Post Posted: 10-07-2011, 09:51:46 | Translate post to: ... (Click for more languages)

thank u my good man
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cyberjunkee

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Post Posted: 17-07-2011, 15:33:53 | Translate post to: ... (Click for more languages)

Din cate m-am uitat pe acel fix, mi se pare ca il avem si noi pe server, adica acela care adauga doar 2 ticks, nu minim doua.

LE: nu cumva sunt cam mari variabilele pentru ce valori stocheaza?(2 bytes sunt enough pentru spell timer, dar mai sunt 2 bytes pentru valori negative, care ocupa memorie degeaba=>papa ram)

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Shocker

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Post Posted: 18-07-2011, 04:33:55 | Translate post to: ... (Click for more languages)

cyberjunkee wrote:
Din cate m-am uitat pe acel fix, mi se pare ca il avem si noi pe server, adica acela care adauga doar 2 ticks, nu minim doua.

Exact.

Am reparat eu cum trebuie acum, ar trebui sa fie ok


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