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[DUPLICATE] [Priest] DoTs Bug
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redred2
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Post Posted: 16-09-2011, 07:35:24 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link:
Descrierea bugului / Bug description: Durata la Shadow Word: Pain, Devouring Plague si Vampirich Touch este redusa de haste. Ceea ce nu ar trebuii la Cataclysm.
Dovada / Proof:





https://youtube.com/watch?v=qwIRxCkO9vU:



Quote:
As we all know from the multitude of Blue Posts, haste will affect HoTs and DoTs. Haste will shorten the time between each tick of a HoT or a DoT and could allow for additional ticks in the spells duration. One thing to remember, Channeled spells are classified as “over time” spells, meaning they too benefit from haste!

Haste doesn’t reduce the duration of channeled spells– we just get extra ticks in the same time that we did before. As priests we have a lot of spells that will benefit from Haste: Renew, SW: Pain, Devouring Plague, Hymn of Hope, Divine Hymn, Penance, Mind Flay, and Mind Sear.


Din cate am cautat pe google nu am gasit nimic concret in ceea ce priveste haste la dots. In orice caz nu trebuie sa mai reduca durata la dots, ar trebuii sa fie aceiasi durata dar sa adauge un extra tick in functie de haste. probabil asta ar trebuii sa faca la toate dots/hots dela toate clasele...

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erhan

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Post Posted: 17-09-2011, 18:49:56 | Translate post to: ... (Click for more languages)

shadow priest is OVERPOWERED

 
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ombra

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Post Posted: 17-09-2011, 22:00:14 | Translate post to: ... (Click for more languages)

erhan wrote:
shadow priest is OVERPOWERED


De ce ti se pare ca a asha ? Ai avut Warior sau DK si e jale mare acum ?


 
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icsu

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Post Posted: 21-09-2011, 04:34:20 | Translate post to: ... (Click for more languages)

Nu este adevarat, are aceiasi durata, numai ca, nu se adauga extra ticks la haste mare...spre exemplu la 22% haste cat am eu, ar trebuii sa am cate 1 thick in plus la toate 3, respectiv sw:pain, vampiric touch si devouring plague, dar, eu am acelasi numar de thickuri, si aceiasi durata, la 22% haste ( 1500+ haste rating) ....

http://imageshack.us/f/845/haste.jpg/

sursa : http://www.tankspot.com/showthread.php?74928-Shadow-Priest-s-haste-soft-cap-cap

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Lurth
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Post Posted: 21-09-2011, 05:28:10 | Translate post to: ... (Click for more languages)

Daca tot faci bug report de doturile priestului spune si bugu de la imp. devouring plague. Dai dmg cu imp devouring plague dar in acelasi timp ticuie si normal devouring plague.

Infinite mana + double devouring plague dmg = win.

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onemanarmy

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Post Posted: 21-09-2011, 09:26:10 | Translate post to: ... (Click for more languages)

Nu prea inteleg ticketul asta. Tu spui ca dot-urile nu ar trebui sa fie influentate de haste ? Pentru ca pe retail doturile SUNT influentate de haste si asa e si normal sa fie.

More haste > more ticks > more dmg > mai multe sanse la orb-uri si shadowy apparitions de unde rezulta iarasi ca Haste > mastery = crit la shadow priest.

Peste tot am vazut asta. Spor.

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Scarcrow

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Post Posted: 21-09-2011, 09:42:05 | Translate post to: ... (Click for more languages)

onemanarmy wrote:
Nu prea inteleg ticketul asta. Tu spui ca dot-urile nu ar trebui sa fie influentate de haste ? Pentru ca pe retail doturile SUNT influentate de haste si asa e si normal sa fie.

More haste > more ticks > more dmg > mai multe sanse la orb-uri si shadowy apparitions de unde rezulta iarasi ca Haste > mastery = crit la shadow priest.

Peste tot am vazut asta. Spor.


Pe wrath, haste-ul scadea durata unui dot, dar in acelasi timp scadea si durata dintre tickuri. Daca vrei, poti compara cu bonusul de 4xT10, unde spune reduce channeling time with 0.5sec and the period by 0.17. La fel lucra si haste-ul.
In cata, haste-ul are alt "rol" daca e sa-l numim asa. Nu mai scade timpul dintre tickuri si durata dotului, in schimb iti adauga un tick la durata initiala. Spre exemplu la Vampirit Touch ai 16sec si 8tickuri (nu stiu cate tickuri sunt si cat tine bufful) la 0haste. La 1500haste vei avea tot 16sec, dar 9tickuri.

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icsu

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Post Posted: 21-09-2011, 14:22:32 | Translate post to: ... (Click for more languages)

Scarcrow wrote:
onemanarmy wrote:
Nu prea inteleg ticketul asta. Tu spui ca dot-urile nu ar trebui sa fie influentate de haste ? Pentru ca pe retail doturile SUNT influentate de haste si asa e si normal sa fie.

More haste > more ticks > more dmg > mai multe sanse la orb-uri si shadowy apparitions de unde rezulta iarasi ca Haste > mastery = crit la shadow priest.

Peste tot am vazut asta. Spor.


Pe wrath, haste-ul scadea durata unui dot, dar in acelasi timp scadea si durata dintre tickuri. Daca vrei, poti compara cu bonusul de 4xT10, unde spune reduce channeling time with 0.5sec and the period by 0.17. La fel lucra si haste-ul.
In cata, haste-ul are alt "rol" daca e sa-l numim asa. Nu mai scade timpul dintre tickuri si durata dotului, in schimb iti adauga un tick la durata initiala. Spre exemplu la Vampirit Touch ai 16sec si 8tickuri (nu stiu cate tickuri sunt si cat tine bufful) la 0haste. La 1500haste vei avea tot 16sec, dar 9tickuri.



Sper ca nu te referi la postu' meu. Eu stiu ce trebuie sa faca haste pentru doturile shadowpriestului, Problema e ca nu face. I'ti dau ca exemplu vampiric touch : la 0% haste (fara talente iteme etc) face 5 thickuri si tine 15 secunde, la 22% haste ( 1500+ haste rating) tine tot 15 secunde, cum este normal, DAR, face tot 5 thicks, in loc de 6, intelegi buba? Am pus un tabel mai sus care explica cate thicks ar trebuii sa aibe doturile in plus la anumite valori de haste.

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Raigorr

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Post Posted: 21-09-2011, 23:56:49 | Translate post to: ... (Click for more languages)

faza cu devouring plague e intr-o oarecare masura adevarata
am patit decat de 2 ori sa pun DP pe un target si sa ia 2 dmg-uri (dmg initial+tick)
se pare ca e random .. nush

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Serjah

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Post Posted: 22-09-2011, 09:15:00 | Translate post to: ... (Click for more languages)

confirm acest bug si adaug ca TOATE dots sunt la fel (si la warlock).
haste scade durata unui dot pe srv in loc sa scada durata dintre TICKS

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Ezeky

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Post Posted: 24-09-2011, 20:51:59 | Translate post to: ... (Click for more languages)

This is not completely true (if what I translated is correct - ) the dot duration can be affected.

Lets see how I can explain this.

The numer of ticks the dot is producing is depending on the amount of haste you have. For example:

5 ticks = 0 haste
6 ticks = 10 haste
7 ticks= 20 haste

I you have 20 haste you get 7 ticks of your dot.
I you have 18haste you get 6 ticks of you dot + 8haste that influence the duration of your dot.

So if you have 20 haste the duration of your dot will be normal if you have 18 haste the duration of the dot will be shorten because it can't add that extra tick on the dot yet.

elitistjerks.com wrote:
A very interesting thing happens when you reach one of these extra tick points: the duration of your damage- or healing-over-time spells increases from its hastened duration back to its natural duration. This is important to note because while the ticks are still ticking at roughly the same frequency as they were prior to hitting one of these points, and thus doing roughly the same DPS, they are now doing it for a slightly longer time. That extra time allows for you to insert other damage-dealing abilites such as Mind Flay (which aside from being our nuke is also behaves as a DoT benefiting from haste).

info:
http://elitistjerks.com/f77/t124358-shadow_priest_pve_guide_4_2_updated/#Haste

Hope this helps in solving this topic.

See ya
Ezeky

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Deadempress

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Post Posted: 24-09-2011, 21:52:32 | Translate post to: ... (Click for more languages)

e misto vs mage cu mage armor doar cat timp tin dot-urile -
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redred2
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Post Posted: 30-09-2011, 10:11:03 | Translate post to: ... (Click for more languages)

@Ezeky ai dreptate cu: 5 ticks = 0 haste
6 ticks = 10 haste
7 ticks= 20 haste

Din pacate reduce durata... - ca la LK...

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Ezeky

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Post Posted: 01-10-2011, 12:33:32 | Translate post to: ... (Click for more languages)

@redred2 Sorry man I didn't understood what you exacly sayed but I don't want the number to be correct, its just an example the numers varries for every spell so I can't just put some numers that "look" correct since it will be lesser clear then I just mend to give an example of what I mean.

I you want to know the exact numbers take a look at the link to the eletist jerks page its all explained there.

See ya
Ezeky

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Insidia

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Post Posted: 04-10-2011, 16:19:12 | Translate post to: ... (Click for more languages)

he said

Quote:
@Ezeky you're right with: 5 ticks = 0 haste
6 ticks = 10 haste
7 ticks= 20 haste

unfortunately it reduces the duration...


bump



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